mrsoundplayer.h
来自「Games programming all in one code chapte」· C头文件 代码 · 共 40 行
H
40 行
/* 'mrSoundPlayer.h' */
/* Mirus base types header */
#include "mrDatatypes.h"
/* Mirus error definitions header */
#include "mrError.h"
/* Windows header file */
#include <windows.h>
/* Direct Music header file */
#include <dsound.h>
/* Assert header file */
#include <assert.h>
/* Include this file only once */
#pragma once
/* Mirus Sound Player class */
class mrSoundPlayer
{
protected:
/* DirectSound objects */
LPDIRECTSOUND8 m_lpkDSound;
/* Singleton */
static mrSoundPlayer * m_pkSingleton;
public:
/* Constructors / Destructor */
mrSoundPlayer (void);
~mrSoundPlayer (void);
/* Sound player manipulation routines */
mrError32 Init (HWND hWindow);
/* Sound player maintainance routines */
LPDIRECTSOUND8 GetSound (void);
/* Singleton */
static mrSoundPlayer * GetSingleton (void);
};
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