⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 camera.h

📁 freescale i.mx31 BSP CE5.0全部源码
💻 H
字号:
//
//  Copyright (C) 2004, Motorola Inc. All Rights Reserved
//
//------------------------------------------------------------------------------
//
//  Copyright (C) 2004, Freescale Semiconductor, Inc. All Rights Reserved
//  THIS SOURCE CODE IS CONFIDENTIAL AND PROPRIETARY AND MAY NOT
//  BE USED OR DISTRIBUTED WITHOUT THE WRITTEN PERMISSION OF
//  Freescale Semiconductor, Inc.
//
//------------------------------------------------------------------------------

//------------------------------------------------------------------------------
//
//  File:  camera.h
//
//  Definitions and prototypes for camera SDK functions
//
//------------------------------------------------------------------------------

#include <windows.h>
#include <Cs.h>
#include <Csmedia.h>

#ifndef __CAMERA_H__
#define __CAMERA_H__

//------------------------------------------------------------------------------
// Defines

#define IOCTL_STREAM_INSTANTIATE          CTL_CODE(FILE_DEVICE_KS, 0x007, METHOD_NEITHER, FILE_ANY_ACCESS)
#define IOCTL_CS_ALLOCATE_BUFFERS         CTL_CODE(FILE_DEVICE_KS, 0x008, METHOD_NEITHER, FILE_ANY_ACCESS)
#define IOCTL_SET_DIRECT_DISPLAY_MODE     CTL_CODE(FILE_DEVICE_KS, 0x009, METHOD_NEITHER, FILE_ANY_ACCESS)
#define IOCTL_SET_DIRECT_CAPTURE_MODE     CTL_CODE(FILE_DEVICE_KS, 0x00A, METHOD_NEITHER, FILE_ANY_ACCESS)

// {443A0706-9554-41f4-BB70-ECB5D210FB3B}
#define STATIC_CSPROPSETID_StreamEx\
    0x443a0706L, 0x9554, 0x41f4, 0xbb, 0x70, 0xec, 0xb5, 0xd2, 0x10, 0xfb, 0x3b
DEFINE_GUIDSTRUCT("443A0706-9554-41f4-BB70-ECB5D210FB3B", CSPROPSETID_StreamEx);
#define CSPROPSETID_StreamEx DEFINE_GUIDNAMED(CSPROPSETID_StreamEx)

//
// Define alignment requirement values
//
#define FILE_BYTE_ALIGNMENT             0x00000000
#define FILE_WORD_ALIGNMENT             0x00000001
#define FILE_LONG_ALIGNMENT             0x00000003
#define FILE_QUAD_ALIGNMENT             0x00000007
#define FILE_OCTA_ALIGNMENT             0x0000000f
#define FILE_32_BYTE_ALIGNMENT          0x0000001f
#define FILE_64_BYTE_ALIGNMENT          0x0000003f
#define FILE_128_BYTE_ALIGNMENT         0x0000007f
#define FILE_256_BYTE_ALIGNMENT         0x000000ff
#define FILE_512_BYTE_ALIGNMENT         0x000001ff


//------------------------------------------------------------------------------
// Types

typedef enum
{
    CSPROPERTY_STREAMEX_INIT = 0,
} CSPROPERTY_STREAMEX;

typedef struct _tagCSPROPERTY_StreamEx
{
    CSP_PIN CsPin;
    HANDLE  hMsgQueue;
} CSPROPERTY_STREAMEX_S, * PCSPROPERTY_STREAMEX_S;

typedef struct _tagMessageQueueHeader
{
    ULONG  Size;
    ULONG  Flags;
    LPVOID Context;
} CS_MSGQUEUE_HEADER, * PCS_MSGQUEUE_HEADER;

#define FLAG_MSGQ_FRAME_BUFFER    0x00000001

typedef struct _tagStreamDescriptor
{
    CSSTREAM_HEADER CsStreamHeader;
    CS_FRAME_INFO   CsFrameInfo;

} CS_STREAM_DESCRIPTOR, * PCS_STREAM_DESCRIPTOR;


typedef struct _tagMessageQueueData
{
    CS_MSGQUEUE_HEADER    CsMsgQueueHeader;
    PCS_STREAM_DESCRIPTOR pStreamDescriptor;
} CS_MSGQUEUE_BUFFER, * PCS_MSGQUEUE_BUFFER;

// CSSTREAM_ALLOCATOR is used by the client to specify, in case of driver being the allocator, the number of buffers the driver should create.
// When the client itself is the alloctor, this structure is used to pass down the number of buffers allocated by the client and the pointer to
// these buffers is stored in ppBuffers structure.
typedef struct
{
    ULONG    DesiredCount;
    ULONG    ActualCount;
    LPVOID   pBuffers;
} CSSTREAM_ALLOCATOR, * PCSSTREAM_ALLOCATOR;

typedef struct _Stream_Buffer STREAM_BUFFERNODE, *PSTREAM_BUFFERNODE ;
struct _Stream_Buffer
{
	PCS_STREAM_DESCRIPTOR	pCsStreamDesc ;
	PSTREAM_BUFFERNODE	pNext;

} ;

//TODO : POOL_TYPE is also defined in public\common\ddk\inc\ndis.h. Later we need to unify the two.
typedef enum _POOL_TYPE 
{
    NonPagedPool,
    PagedPool,
    NonPagedPoolMustSucceed,
    DontUseThisType,
    NonPagedPoolCacheAligned,
    PagedPoolCacheAligned,
    NonPagedPoolCacheAlignedMustS,
    MaxPoolType
} POOL_TYPE;


//------------------------------------------------------------------------------
// Functions

#endif   // __CAMERA_H_

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -