📄 globals.h
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//*****************************************************************************
//
// globals.h - Shared configuration and global variables.
//
// Copyright (c) 2006-2007 Luminary Micro, Inc. All rights reserved.
//
// Software License Agreement
//
// Luminary Micro, Inc. (LMI) is supplying this software for use solely and
// exclusively on LMI's microcontroller products.
//
// The software is owned by LMI and/or its suppliers, and is protected under
// applicable copyright laws. All rights are reserved. You may not combine
// this software with "viral" open-source software in order to form a larger
// program. Any use in violation of the foregoing restrictions may subject
// the user to criminal sanctions under applicable laws, as well as to civil
// liability for the breach of the terms and conditions of this license.
//
// THIS SOFTWARE IS PROVIDED "AS IS". NO WARRANTIES, WHETHER EXPRESS, IMPLIED
// OR STATUTORY, INCLUDING, BUT NOT LIMITED TO, IMPLIED WARRANTIES OF
// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE APPLY TO THIS SOFTWARE.
// LMI SHALL NOT, IN ANY CIRCUMSTANCES, BE LIABLE FOR SPECIAL, INCIDENTAL, OR
// CONSEQUENTIAL DAMAGES, FOR ANY REASON WHATSOEVER.
//
// This is part of revision 1952 of the Stellaris Peripheral Driver Library.
//
//*****************************************************************************
#ifndef __GLOBALS_H__
#define __GLOBALS_H__
//*****************************************************************************
//
// The clock rate for the SysTick interrupt. All events in the application
// occur at some fraction of this clock rate.
//
//*****************************************************************************
#define CLOCK_RATE 300
//*****************************************************************************
//
// A set of flags used to track the state of the application.
//
//*****************************************************************************
extern unsigned long g_ulFlags;
#define FLAG_CLOCK_TICK 0 // A timer interrupt has occurred
#define FLAG_CLOCK_COUNT_LOW 1 // The low bit of the clock count
#define FLAG_CLOCK_COUNT_HIGH 2 // The high bit of the clock count
#define FLAG_UPDATE 3 // The display should be updated
#define FLAG_BUTTON 4 // Debounced state of the button
#define FLAG_DEBOUNCE_LOW 5 // Low bit of the debounce clock
#define FLAG_DEBOUNCE_HIGH 6 // High bit of the debounce clock
#define FLAG_BUTTON_PRESS 7 // The button was just pressed
//*****************************************************************************
//
// The speed of the processor.
//
//*****************************************************************************
extern unsigned long g_ulSystemClock;
//*****************************************************************************
//
// Storage for a local frame buffer.
//
//*****************************************************************************
extern unsigned char g_pucFrame[6144];
//*****************************************************************************
//
// The set of switches that are currently pressed.
//
//*****************************************************************************
extern unsigned char g_ucSwitches;
#endif // __GLOBALS_H__
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