textmove.vcp

来自「WinCE下文字滚动的实例」· VCP 代码 · 共 951 行 · 第 1/3 页

VCP
951 行
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	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "TextMove - Win32 (WCE ARMV4I) Release"

DEP_CPP_TEXTM=\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "TextMove - Win32 (WCE ARMV4I) Debug"

DEP_CPP_TEXTM=\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "TextMove - Win32 (WCE ARMV4) Release"

DEP_CPP_TEXTM=\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "TextMove - Win32 (WCE ARMV4) Debug"

DEP_CPP_TEXTM=\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "TextMove - Win32 (WCE x86) Release"

DEP_CPP_TEXTM=\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "TextMove - Win32 (WCE x86) Debug"

DEP_CPP_TEXTM=\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\TextMove.rc

!IF  "$(CFG)" == "TextMove - Win32 (WCE MIPSII) Release"

!ELSEIF  "$(CFG)" == "TextMove - Win32 (WCE MIPSII) Debug"

!ELSEIF  "$(CFG)" == "TextMove - Win32 (WCE emulator) Release"

!ELSEIF  "$(CFG)" == "TextMove - Win32 (WCE emulator) Debug"

!ELSEIF  "$(CFG)" == "TextMove - Win32 (WCE ARMV4I) Release"

!ELSEIF  "$(CFG)" == "TextMove - Win32 (WCE ARMV4I) Debug"

!ELSEIF  "$(CFG)" == "TextMove - Win32 (WCE ARMV4) Release"

!ELSEIF  "$(CFG)" == "TextMove - Win32 (WCE ARMV4) Debug"

!ELSEIF  "$(CFG)" == "TextMove - Win32 (WCE x86) Release"

!ELSEIF  "$(CFG)" == "TextMove - Win32 (WCE x86) Debug"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\TextWnd.cpp

!IF  "$(CFG)" == "TextMove - Win32 (WCE MIPSII) Release"

DEP_CPP_TEXTW=\
	".\MemDC.h"\
	".\StdAfx.h"\
	".\StrStore.h"\
	".\TextWnd.h"\
	
NODEP_CPP_TEXTW=\
	".\WndBase.h"\
	

!ELSEIF  "$(CFG)" == "TextMove - Win32 (WCE MIPSII) Debug"

DEP_CPP_TEXTW=\
	".\MemDC.h"\
	".\StdAfx.h"\
	".\StrStore.h"\
	".\TextWnd.h"\
	
NODEP_CPP_TEXTW=\
	".\WndBase.h"\
	

!ELSEIF  "$(CFG)" == "TextMove - Win32 (WCE emulator) Release"

DEP_CPP_TEXTW=\
	".\MemDC.h"\
	".\StdAfx.h"\
	".\StrStore.h"\
	".\TextWnd.h"\
	
NODEP_CPP_TEXTW=\
	".\WndBase.h"\
	

!ELSEIF  "$(CFG)" == "TextMove - Win32 (WCE emulator) Debug"

DEP_CPP_TEXTW=\
	".\MemDC.h"\
	".\StdAfx.h"\
	".\StrStore.h"\
	".\TextWnd.h"\
	
NODEP_CPP_TEXTW=\
	".\WndBase.h"\
	

!ELSEIF  "$(CFG)" == "TextMove - Win32 (WCE ARMV4I) Release"

DEP_CPP_TEXTW=\
	".\MemDC.h"\
	".\StdAfx.h"\
	".\StrStore.h"\
	".\TextWnd.h"\
	
NODEP_CPP_TEXTW=\
	".\WndBase.h"\
	

!ELSEIF  "$(CFG)" == "TextMove - Win32 (WCE ARMV4I) Debug"

DEP_CPP_TEXTW=\
	".\MemDC.h"\
	".\StdAfx.h"\
	".\StrStore.h"\
	".\TextWnd.h"\
	
NODEP_CPP_TEXTW=\
	".\WndBase.h"\
	

!ELSEIF  "$(CFG)" == "TextMove - Win32 (WCE ARMV4) Release"

DEP_CPP_TEXTW=\
	".\MemDC.h"\
	".\StdAfx.h"\
	".\StrStore.h"\
	".\TextWnd.h"\
	
NODEP_CPP_TEXTW=\
	".\WndBase.h"\
	

!ELSEIF  "$(CFG)" == "TextMove - Win32 (WCE ARMV4) Debug"

DEP_CPP_TEXTW=\
	".\MemDC.h"\
	".\StdAfx.h"\
	".\StrStore.h"\
	".\TextWnd.h"\
	
NODEP_CPP_TEXTW=\
	".\WndBase.h"\
	

!ELSEIF  "$(CFG)" == "TextMove - Win32 (WCE x86) Release"

DEP_CPP_TEXTW=\
	".\MemDC.h"\
	".\StdAfx.h"\
	".\StrStore.h"\
	".\TextWnd.h"\
	
NODEP_CPP_TEXTW=\
	".\WndBase.h"\
	

!ELSEIF  "$(CFG)" == "TextMove - Win32 (WCE x86) Debug"

DEP_CPP_TEXTW=\
	".\MemDC.h"\
	".\StdAfx.h"\
	".\StrStore.h"\
	".\TextWnd.h"\
	
NODEP_CPP_TEXTW=\
	".\WndBase.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\WndBase.cpp

!IF  "$(CFG)" == "TextMove - Win32 (WCE MIPSII) Release"

DEP_CPP_WNDBA=\
	".\StdAfx.h"\
	".\WndBase.h"\
	

!ELSEIF  "$(CFG)" == "TextMove - Win32 (WCE MIPSII) Debug"

DEP_CPP_WNDBA=\
	".\StdAfx.h"\
	".\WndBase.h"\
	

!ELSEIF  "$(CFG)" == "TextMove - Win32 (WCE emulator) Release"

DEP_CPP_WNDBA=\
	".\StdAfx.h"\
	".\WndBase.h"\
	

!ELSEIF  "$(CFG)" == "TextMove - Win32 (WCE emulator) Debug"

DEP_CPP_WNDBA=\
	".\StdAfx.h"\
	".\WndBase.h"\
	

!ELSEIF  "$(CFG)" == "TextMove - Win32 (WCE ARMV4I) Release"

DEP_CPP_WNDBA=\
	".\StdAfx.h"\
	".\WndBase.h"\
	

!ELSEIF  "$(CFG)" == "TextMove - Win32 (WCE ARMV4I) Debug"

DEP_CPP_WNDBA=\
	".\StdAfx.h"\
	".\WndBase.h"\
	

!ELSEIF  "$(CFG)" == "TextMove - Win32 (WCE ARMV4) Release"

DEP_CPP_WNDBA=\
	".\StdAfx.h"\
	".\WndBase.h"\
	

!ELSEIF  "$(CFG)" == "TextMove - Win32 (WCE ARMV4) Debug"

DEP_CPP_WNDBA=\
	".\StdAfx.h"\
	".\WndBase.h"\
	

!ELSEIF  "$(CFG)" == "TextMove - Win32 (WCE x86) Release"

DEP_CPP_WNDBA=\
	".\StdAfx.h"\
	".\WndBase.h"\
	

!ELSEIF  "$(CFG)" == "TextMove - Win32 (WCE x86) Debug"

DEP_CPP_WNDBA=\
	".\StdAfx.h"\
	".\WndBase.h"\
	

!ENDIF 

# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\MemDC.h
# End Source File
# Begin Source File

SOURCE=.\newres.h
# End Source File
# Begin Source File

SOURCE=.\resource.h
# End Source File
# Begin Source File

SOURCE=.\StdAfx.h
# End Source File
# Begin Source File

SOURCE=.\StrStore.h
# End Source File
# Begin Source File

SOURCE=.\TextWnd.h
# End Source File
# Begin Source File

SOURCE=.\WndBase.h
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# Begin Source File

SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project

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