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📄 guidev.c

📁 嵌入式实时操作系统uc/OS-II于s3c2410的开发测试程序2源代码
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/***********************************************************************************************************                                                uC/GUI*                        Universal graphic software for embedded applications**                       (c) Copyright 2002, Micrium Inc., Weston, FL*                       (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH**              礐/GUI is protected by international copyright laws. Knowledge of the*              source code may not be used to write a similar product. This file may*              only be used in accordance with a license and should not be redistributed*              in any way. We appreciate your understanding and fairness.*----------------------------------------------------------------------
File        : GUIDev.C
Purpose     : Implementation of memory devices
---------------------------END-OF-HEADER------------------------------
*/


#include <string.h>
#include "GUI_Private.H"
#include "GUIDebug.h"

/* Memory device capabilities are compiled only if support for them is enabled.*/ 
#if GUI_SUPPORT_MEMDEV


/*
        *********************************************************
        *                                                       *
        *                Macros                                 *
        *                                                       *
        *********************************************************
*/

#define POS_AUTO -4095   /* Position value for auto-pos */

/*
  ********************************************************************
  *
  *                  ID translation table
  *
  ********************************************************************

This table contains 0, 1, 2, ... and serves as translation table for DDBs

*/

#define INTS(Base)  Base+0,Base+1,Base+2,Base+3,Base+4,Base+5,   \
                    Base+6,Base+7,Base+8,Base+9,Base+10,Base+11, \
                    Base+12,Base+13,Base+14,Base+15

static const LCD_PIXELINDEX aID[] = {
  INTS(0)
};


/*
        *********************************************************
        *                                                       *
        *           internal routines                           *
        *                                                       *
				*     (not part of interface table)                     *
        *                                                       *
        *********************************************************
*/

LCD_PIXELINDEX* GUI_MEMDEV_XY2PTR(int x,int y) {
  GUI_MEMDEV* pDev = GUI_MEMDEV_h2p(GUI_Context.hDevData);
  U8 *pData = (U8*)(pDev+1);
  #if GUI_DEBUG_LEVEL >= GUI_DEBUG_LEVEL_CHECK_ALL
    if ((x >= pDev->x0+pDev->XSize) | (x<pDev->x0) | (y >= pDev->y0+pDev->YSize) | (y<pDev->y0)) {
      GUI_DEBUG_ERROROUT2("GUI_MEMDEV_XY2PTR: parameters out of bounds",x,y);
    }
  #endif
  pData += (y- pDev->y0) * pDev->BytesPerLine;
  return ((LCD_PIXELINDEX*)pData) + x - pDev->x0;
}




/*
        *********************************************************
        *                                                       *
        *          Draw Bitmap 1 BPP                            *
        *                                                       *
        *********************************************************
*/

static void  DrawBitLine1BPP(GUI_USAGE* pUsage, int x, int y, U8 const*p, int Diff, int xsize, const LCD_PIXELINDEX*pTrans) {
  LCD_PIXELINDEX pixels;
  LCD_PIXELINDEX Index0 = *(pTrans+0);
  LCD_PIXELINDEX Index1 = *(pTrans+1);
  LCD_PIXELINDEX* pData;
  U8  PixelCnt;
  GUI_MEMDEV* pDev = GUI_MEMDEV_h2p(GUI_Context.hDevData);
  PixelCnt = 8- (Diff&7);
  pixels = (*p) << (Diff&7);
  pData = GUI_MEMDEV_XY2PTR(x,y);
  GUI_DEBUG_ERROROUT3_IF( x < pDev->x0, "GUIDEV.c: DrawBitLine1BPP, Act= %d, Border= %d, Clip= %d"
                    ,x,pDev->x0, GUI_Context.ClipRect.x0);
  switch (GUI_Context.DrawMode & (LCD_DRAWMODE_TRANS|LCD_DRAWMODE_XOR)) {
  case 0:    /* Write mode */
  PixelLoopWrite:
    if (PixelCnt>xsize)
      PixelCnt =xsize;
    xsize -= PixelCnt;
    do {
      *pData++ = (pixels&0x80) ? Index1 : Index0;
      pixels<<=1;
    } while (--PixelCnt);
    if (xsize) {
      PixelCnt=8;
      pixels = *(++p);
      goto PixelLoopWrite;
    }
    break;
  case LCD_DRAWMODE_TRANS:
  PixelLoopTrans:
    if (PixelCnt>xsize)
      PixelCnt =xsize;
    xsize -= PixelCnt;
    do {
      if ((pixels&0x80)) {
        if (pUsage)
          GUI_USAGE_AddPixel(pUsage, x,y);
        *pData = Index1;
      }
      x++;
      pData++;
      pixels<<=1;
    } while (--PixelCnt);
    if (xsize) {
      PixelCnt=8;
      pixels = *(++p);
      goto PixelLoopTrans;
    }
    break;
  case LCD_DRAWMODE_XOR:;
  PixelLoopXor:
    if (PixelCnt>xsize)
      PixelCnt =xsize;
    xsize -= PixelCnt;
    do {
      if ((pixels&0x80))
        *pData = pDev->NumColors - 1 - *pData;
      pData++;
      pixels<<=1;
    } while (--PixelCnt);
    if (xsize) {
      PixelCnt=8;
      pixels = *(++p);
      goto PixelLoopXor;
    }
    break;
  }
}

/*
        *********************************************************
        *                                                       *
        *          Draw Bitmap 2 BPP                            *
        *                                                       *
        *********************************************************
*/

static void  DrawBitLine2BPP(GUI_USAGE* pUsage, int x, int y, U8 const*p, int Diff, int xsize, const LCD_PIXELINDEX*pTrans) {
  U8 pixels;
  U8  PixelCnt;
  LCD_PIXELINDEX* pData;
  PixelCnt = 4- (Diff&3);
  pixels = (*p) << ((Diff&3)<<1);
  pData = GUI_MEMDEV_XY2PTR(x,y);
  switch (GUI_Context.DrawMode & (LCD_DRAWMODE_TRANS|LCD_DRAWMODE_XOR)) {
  case 0:    /* Write mode */
  PixelLoopWrite:
    if (PixelCnt>xsize) {
      PixelCnt =xsize;
    }
    xsize -= PixelCnt;
    do {
      *pData++ = *(pTrans + (pixels>>6));
      pixels<<=2;
    } while (--PixelCnt);
    if (xsize) {
      PixelCnt=4;
      pixels = *(++p);
      goto PixelLoopWrite;
    }
    break;
  case LCD_DRAWMODE_TRANS:
  PixelLoopTrans:
    if (PixelCnt>xsize)
      PixelCnt =xsize;
    xsize -= PixelCnt;
    do {
      if (pixels&0xc0) {
        *pData = *(pTrans + (pixels>>6));
        GUI_USAGE_AddPixel(pUsage, x,y);
      }
      pData++;
      pixels<<=2;
    } while (--PixelCnt);
    if (xsize) {
      PixelCnt=4;
      pixels = *(++p);
      goto PixelLoopTrans;
    }
    break;
  case LCD_DRAWMODE_XOR:;
  PixelLoopXor:
    if (PixelCnt>xsize)
      PixelCnt =xsize;
    xsize -= PixelCnt;
    do {
      if ((pixels&0xc0))
        *pData ^= 255;
      pData++;
      pixels<<=2;
    } while (--PixelCnt);
    if (xsize) {
      PixelCnt=4;
      pixels = *(++p);
      goto PixelLoopXor;
    }
    break;
  }
}

/*
        *********************************************************
        *                                                       *
        *          Draw Bitmap 4 BPP                            *
        *                                                       *
        *********************************************************
*/

static void  DrawBitLine4BPP(GUI_USAGE* pUsage, int x, int y, U8 const*p, int Diff, int xsize, const LCD_PIXELINDEX*pTrans) {
  U8 pixels;
  LCD_PIXELINDEX* pData;
  U8  PixelCnt;
  PixelCnt = 2- (Diff&1);
  pixels = (*p) << ((Diff&1)<<2);
  pData = GUI_MEMDEV_XY2PTR(x,y);
  switch (GUI_Context.DrawMode & (LCD_DRAWMODE_TRANS|LCD_DRAWMODE_XOR)) {
/*
          * Write mode *
*/
  case 0:
    /* Draw incomplete bytes to the left of center area */
    if (Diff) {
      *pData = *(pTrans + (pixels >>4));
      pData++;
      xsize--;
      pixels = *++p;
    }
    /* Draw center area (2 pixels in one byte) */
    if (xsize >= 2) {
      int i = xsize>>1;
      xsize &= 1;
      do {
        *pData     = *(pTrans + (pixels>>4));   /* Draw 1. (left) pixel */
        *(pData+1) = *(pTrans + (pixels&15));   /* Draw 2. (right) pixel */
        pData +=2;
        pixels = *++p;
      } while (--i);
    }
    /* Draw incomplete bytes to the right of center area */
    if (xsize) {
      *pData = * (pTrans + (pixels >> 4));
    }
    break;
/*
          * Transparent draw mode *
*/
  case LCD_DRAWMODE_TRANS:
    /* Draw incomplete bytes to the left of center area */
    if (Diff) {
      if (pixels&0xF0) {
        *pData = *(pTrans + (pixels>>4));
        if (pUsage)
          GUI_USAGE_AddPixel(pUsage, x,y);
      }
      pData++;
      x++;
      xsize--;
      pixels = *++p;
    }
    /* Draw center area (2 pixels in one byte) */
    while (xsize >= 2) {
      /* Draw 1. (left) pixel */
      if (pixels&0xF0) {
        *pData = *(pTrans + (pixels>>4));
        if (pUsage)
          GUI_USAGE_AddPixel(pUsage, x,y);
      }
      /* Draw 2. (right) pixel */
      if (pixels &= 15) {
        *(pData+1) = *(pTrans + pixels);
        if (pUsage)
          GUI_USAGE_AddPixel(pUsage, x+1,y);
      }
      pData +=2;
      x+=2;
      xsize-=2;
      pixels = *++p;
    }
    /* Draw incomplete bytes to the right of center area */
    if (xsize) {
      if (pixels >>= 4) {
        *pData = *(pTrans + pixels);
        if (pUsage)
          GUI_USAGE_AddPixel(pUsage, x,y);
      }
    }
    break;
  case LCD_DRAWMODE_XOR:;
  PixelLoopXor:
    if (PixelCnt>xsize)
      PixelCnt =xsize;
    xsize -= PixelCnt;
    do {
      if ((pixels&0xc0))
        *pData ^= 255;
      pData++;
      pixels<<=4;
    } while (--PixelCnt);
    if (xsize) {
      PixelCnt=2;
      pixels = *(++p);
      goto PixelLoopXor;
    }
    break;
  }
}

/*
        *********************************************************
        *                                                       *
        *          Draw Bitmap 8 BPP Trans                      *
        *                                                       *
        *********************************************************
*/

static void  DrawBitLine8BPP(GUI_USAGE* pUsage, int x, int y, U8 const*pSrc, int xsize, const LCD_PIXELINDEX*pTrans) {
  LCD_PIXELINDEX* pDest;
  pDest = GUI_MEMDEV_XY2PTR(x,y);
  switch (GUI_Context.DrawMode & (LCD_DRAWMODE_TRANS|LCD_DRAWMODE_XOR)) {
  case 0:    /* Write mode */
    do {
      *pDest = *(pTrans + *pSrc);
      pDest++;
      pSrc++;
    } while (--xsize);
    break;
  case LCD_DRAWMODE_TRANS:
    do {
      if (*pSrc) {
        *pDest = *(pTrans + *pSrc);
        GUI_USAGE_AddPixel(pUsage, x,y);
      }
      x++;
      pDest++;
      pSrc++;
    } while (--xsize);
    break;
  }
}

/*
        *********************************************************
        *                                                       *
        *          Draw Bitmap 8 BPP No Trans                   *
        *                                                       *
        *********************************************************
*/

static void  DrawBitLine8BPP_DDB(GUI_USAGE* pUsage, int x, int y, U8 const*pSrc, int xsize) {
  LCD_PIXELINDEX* pDest;
  pDest = GUI_MEMDEV_XY2PTR(x,y);
  switch (GUI_Context.DrawMode & (LCD_DRAWMODE_TRANS|LCD_DRAWMODE_XOR)) {
  case 0:    /* Write mode */
    #if LCD_BITSPERPIXEL <=8
      memcpy(pDest, pSrc, xsize);
    #else
      *pDest = *pSrc;
      while (--xsize) {
        *++pDest = *++pSrc;
      }
    #endif
    break;
  case LCD_DRAWMODE_TRANS:
    do {
      if (*pSrc) {
        *pDest = *pSrc;
        GUI_USAGE_AddPixel(pUsage, x,y);
      }
      x++;
      pDest++;
      pSrc++;
    } while (--xsize);
    break;
  }
}

/********************************************************
*
*          Draw Bitmap 16 BPP DDB
*
*********************************************************
*/

#if LCD_BITSPERPIXEL >8
static void  DrawBitLine16BPP_DDB(GUI_USAGE* pUsage, int x, int y, const U16 *pSrc, int xsize) {
  LCD_PIXELINDEX* pDest;
  pDest = GUI_MEMDEV_XY2PTR(x,y);
  switch (GUI_Context.DrawMode & (LCD_DRAWMODE_TRANS|LCD_DRAWMODE_XOR)) {
  case 0:    /* Write mode */
    memcpy(pDest, pSrc, xsize*2);
    break;
  case LCD_DRAWMODE_TRANS:
    do {
      if (*pSrc) {
        *pDest = *pSrc;
        GUI_USAGE_AddPixel(pUsage, x,y);
      }
      x++;
      pDest++;
      pSrc++;
    } while (--xsize);
    break;
  }
}
#endif
/*
        *********************************************************
        *                                                       *
        *         Universal draw Bitmap routine                 *
        *                                                       *
        *********************************************************
*/

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