findtexturedlg.h
来自「quake3工具源码。包括生成bsp文件」· C头文件 代码 · 共 63 行
H
63 行
#if !defined(AFX_FINDTEXTUREDLG_H__34B75D32_9F3A_11D1_B570_00AA00A410FC__INCLUDED_)
#define AFX_FINDTEXTUREDLG_H__34B75D32_9F3A_11D1_B570_00AA00A410FC__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// FindTextureDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CFindTextureDlg dialog
class CFindTextureDlg : public CDialog
{
// Construction
public:
static void setReplaceStr(const char* p);
static void setFindStr(const char* p);
static bool isOpen();
static void show();
static void updateTextures(const char* p);
CFindTextureDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CFindTextureDlg)
enum { IDD = IDD_DIALOG_FINDREPLACE };
BOOL m_bSelectedOnly;
CString m_strFind;
CString m_strReplace;
BOOL m_bForce;
BOOL m_bLive;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CFindTextureDlg)
public:
virtual BOOL DestroyWindow();
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CFindTextureDlg)
afx_msg void OnBtnApply();
virtual void OnOK();
virtual void OnCancel();
afx_msg void OnSetfocusEditFind();
afx_msg void OnSetfocusEditReplace();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_FINDTEXTUREDLG_H__34B75D32_9F3A_11D1_B570_00AA00A410FC__INCLUDED_)
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