📄 undo.cpp
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/*
QERadiant Undo/Redo
basic setup:
<-g_undolist---------g_lastundo> <---map data---> <-g_lastredo---------g_redolist->
undo/redo on the world_entity is special, only the epair changes are remembered
and the world entity never gets deleted.
FIXME: maybe reset the Undo system at map load
maybe also reset the entityId at map load
*/
#include "stdafx.h"
#include "Radiant.h"
#include "qe3.h"
typedef struct undo_s
{
double time; //time operation was performed
int id; //every undo has an unique id
int done; //true when undo is build
char *operation; //name of the operation
brush_t brushlist; //deleted brushes
entity_t entitylist; //deleted entities
struct undo_s *prev, *next; //next and prev undo in list
} undo_t;
undo_t *g_undolist; //first undo in the list
undo_t *g_lastundo; //last undo in the list
undo_t *g_redolist; //first redo in the list
undo_t *g_lastredo; //last undo in list
int g_undoMaxSize = 64; //maximum number of undos
int g_undoSize = 0; //number of undos in the list
int g_undoMaxMemorySize = 2*1024*1024; //maximum undo memory (default 2 MB)
int g_undoMemorySize = 0; //memory size of undo buffer
int g_undoId = 1; //current undo ID (zero is invalid id)
int g_redoId = 1; //current redo ID (zero is invalid id)
/*
=============
Undo_MemorySize
=============
*/
int Undo_MemorySize(void)
{
/*
int size;
undo_t *undo;
brush_t *pBrush;
entity_t *pEntity;
size = 0;
for (undo = g_undolist; undo; undo = undo->next)
{
for (pBrush = undo->brushlist.next ; pBrush != NULL && pBrush != &undo->brushlist ; pBrush = pBrush->next)
{
size += Brush_MemorySize(pBrush);
}
for (pEntity = undo->entitylist.next; pEntity != NULL && pEntity != &undo->entitylist; pEntity = pEntity->next)
{
size += Entity_MemorySize(pEntity);
}
size += sizeof(undo_t);
}
return size;
*/
return g_undoMemorySize;
}
/*
=============
Undo_ClearRedo
=============
*/
void Undo_ClearRedo(void)
{
undo_t *redo, *nextredo;
brush_t *pBrush, *pNextBrush;
entity_t *pEntity, *pNextEntity;
for (redo = g_redolist; redo; redo = nextredo)
{
nextredo = redo->next;
for (pBrush = redo->brushlist.next ; pBrush != NULL && pBrush != &redo->brushlist ; pBrush = pNextBrush)
{
pNextBrush = pBrush->next;
Brush_Free(pBrush);
}
for (pEntity = redo->entitylist.next; pEntity != NULL && pEntity != &redo->entitylist; pEntity = pNextEntity)
{
pNextEntity = pEntity->next;
Entity_Free(pEntity);
}
free(redo);
}
g_redolist = NULL;
g_lastredo = NULL;
g_redoId = 1;
}
/*
=============
Undo_Clear
Clears the undo buffer.
=============
*/
void Undo_Clear(void)
{
undo_t *undo, *nextundo;
brush_t *pBrush, *pNextBrush;
entity_t *pEntity, *pNextEntity;
Undo_ClearRedo();
for (undo = g_undolist; undo; undo = nextundo)
{
nextundo = undo->next;
for (pBrush = undo->brushlist.next ; pBrush != NULL && pBrush != &undo->brushlist ; pBrush = pNextBrush)
{
pNextBrush = pBrush->next;
g_undoMemorySize -= Brush_MemorySize(pBrush);
Brush_Free(pBrush);
}
for (pEntity = undo->entitylist.next; pEntity != NULL && pEntity != &undo->entitylist; pEntity = pNextEntity)
{
pNextEntity = pEntity->next;
g_undoMemorySize -= Entity_MemorySize(pEntity);
Entity_Free(pEntity);
}
g_undoMemorySize -= sizeof(undo_t);
free(undo);
}
g_undolist = NULL;
g_lastundo = NULL;
g_undoSize = 0;
g_undoMemorySize = 0;
g_undoId = 1;
}
/*
=============
Undo_SetMaxSize
=============
*/
void Undo_SetMaxSize(int size)
{
Undo_Clear();
if (size < 1) g_undoMaxSize = 1;
else g_undoMaxSize = size;
}
/*
=============
Undo_GetMaxSize
=============
*/
int Undo_GetMaxSize(void)
{
return g_undoMaxSize;
}
/*
=============
Undo_SetMaxMemorySize
=============
*/
void Undo_SetMaxMemorySize(int size)
{
Undo_Clear();
if (size < 1024) g_undoMaxMemorySize = 1024;
else g_undoMaxMemorySize = size;
}
/*
=============
Undo_GetMaxMemorySize
=============
*/
int Undo_GetMaxMemorySize(void)
{
return g_undoMaxMemorySize;
}
/*
=============
Undo_FreeFirstUndo
=============
*/
void Undo_FreeFirstUndo(void)
{
undo_t *undo;
brush_t *pBrush, *pNextBrush;
entity_t *pEntity, *pNextEntity;
//remove the oldest undo from the undo buffer
undo = g_undolist;
g_undolist = g_undolist->next;
g_undolist->prev = NULL;
//
for (pBrush = undo->brushlist.next ; pBrush != NULL && pBrush != &undo->brushlist ; pBrush = pNextBrush)
{
pNextBrush = pBrush->next;
g_undoMemorySize -= Brush_MemorySize(pBrush);
Brush_Free(pBrush);
}
for (pEntity = undo->entitylist.next; pEntity != NULL && pEntity != &undo->entitylist; pEntity = pNextEntity)
{
pNextEntity = pEntity->next;
g_undoMemorySize -= Entity_MemorySize(pEntity);
Entity_Free(pEntity);
}
g_undoMemorySize -= sizeof(undo_t);
free(undo);
g_undoSize--;
}
/*
=============
Undo_GeneralStart
=============
*/
void Undo_GeneralStart(char *operation)
{
undo_t *undo;
brush_t *pBrush;
entity_t *pEntity;
if (g_lastundo)
{
if (!g_lastundo->done)
{
Sys_Printf("Undo_Start: WARNING last undo not finished.\n");
}
}
undo = (undo_t *) malloc(sizeof(undo_t));
if (!undo) return;
memset(undo, 0, sizeof(undo_t));
undo->brushlist.next = &undo->brushlist;
undo->brushlist.prev = &undo->brushlist;
undo->entitylist.next = &undo->entitylist;
undo->entitylist.prev = &undo->entitylist;
if (g_lastundo) g_lastundo->next = undo;
else g_undolist = undo;
undo->prev = g_lastundo;
undo->next = NULL;
g_lastundo = undo;
undo->time = Sys_DoubleTime();
//
if (g_undoId > g_undoMaxSize * 2) g_undoId = 1;
if (g_undoId <= 0) g_undoId = 1;
undo->id = g_undoId++;
undo->done = false;
undo->operation = operation;
//reset the undo IDs of all brushes using the new ID
for (pBrush = active_brushes.next; pBrush != NULL && pBrush != &active_brushes; pBrush = pBrush->next)
{
if (pBrush->undoId == undo->id)
{
pBrush->undoId = 0;
}
}
for (pBrush = selected_brushes.next; pBrush != NULL && pBrush != &selected_brushes; pBrush = pBrush->next)
{
if (pBrush->undoId == undo->id)
{
pBrush->undoId = 0;
}
}
//reset the undo IDs of all entities using thew new ID
for (pEntity = entities.next; pEntity != NULL && pEntity != &entities; pEntity = pEntity->next)
{
if (pEntity->undoId == undo->id)
{
pEntity->undoId = 0;
}
}
g_undoMemorySize += sizeof(undo_t);
g_undoSize++;
//undo buffer is bound to a max
if (g_undoSize > g_undoMaxSize)
{
Undo_FreeFirstUndo();
}
}
/*
=============
Undo_BrushInUndo
=============
*/
int Undo_BrushInUndo(undo_t *undo, brush_t *brush)
{
brush_t *b;
for (b = undo->brushlist.next; b != &undo->brushlist; b = b->next)
{
if (b == brush) return true;
}
return false;
}
/*
=============
Undo_EntityInUndo
=============
*/
int Undo_EntityInUndo(undo_t *undo, entity_t *ent)
{
entity_t *e;
for (e = undo->entitylist.next; e != &undo->entitylist; e = e->next)
{
if (e == ent) return true;
}
return false;
}
/*
=============
Undo_Start
=============
*/
void Undo_Start(char *operation)
{
Undo_ClearRedo();
Undo_GeneralStart(operation);
}
/*
=============
Undo_AddBrush
=============
*/
void Undo_AddBrush(brush_t *pBrush)
{
if (!g_lastundo)
{
Sys_Printf("Undo_AddBrushList: no last undo.\n");
return;
}
if (g_lastundo->entitylist.next != &g_lastundo->entitylist)
{
Sys_Printf("Undo_AddBrushList: WARNING adding brushes after entity.\n");
}
//if the brush is already in the undo
if (Undo_BrushInUndo(g_lastundo, pBrush))
return;
//clone the brush
brush_t* pClone = Brush_FullClone(pBrush);
//save the ID of the owner entity
pClone->ownerId = pBrush->owner->entityId;
//save the old undo ID for previous undos
pClone->undoId = pBrush->undoId;
Brush_AddToList (pClone, &g_lastundo->brushlist);
//
g_undoMemorySize += Brush_MemorySize(pClone);
}
/*
=============
Undo_AddBrushList
=============
*/
void Undo_AddBrushList(brush_t *brushlist)
{
brush_t *pBrush;
if (!g_lastundo)
{
Sys_Printf("Undo_AddBrushList: no last undo.\n");
return;
}
if (g_lastundo->entitylist.next != &g_lastundo->entitylist)
{
Sys_Printf("Undo_AddBrushList: WARNING adding brushes after entity.\n");
}
//copy the brushes to the undo
for (pBrush = brushlist->next ; pBrush != NULL && pBrush != brushlist; pBrush=pBrush->next)
{
//if the brush is already in the undo
if (Undo_BrushInUndo(g_lastundo, pBrush))
continue;
// do we need to store this brush's entity in the undo?
// if it's a fixed size entity, the brush that reprents it is not really relevant, it's used for selecting and moving around
// what we want to store for undo is the owner entity, epairs and origin/angle stuff
//++timo FIXME: if the entity is not fixed size I don't know, so I don't do it yet
if (pBrush->owner->eclass->fixedsize == 1)
Undo_AddEntity( pBrush->owner );
//clone the brush
brush_t* pClone = Brush_FullClone(pBrush);
//save the ID of the owner entity
pClone->ownerId = pBrush->owner->entityId;
//save the old undo ID from previous undos
pClone->undoId = pBrush->undoId;
Brush_AddToList (pClone, &g_lastundo->brushlist);
//
g_undoMemorySize += Brush_MemorySize(pClone);
}
}
/*
=============
Undo_EndBrush
=============
*/
void Undo_EndBrush(brush_t *pBrush)
{
if (!g_lastundo)
{
//Sys_Printf("Undo_End: no last undo.\n");
return;
}
if (g_lastundo->done)
{
//Sys_Printf("Undo_End: last undo already finished.\n");
return;
}
pBrush->undoId = g_lastundo->id;
}
/*
=============
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