win_main.cpp

来自「quake3工具源码。包括生成bsp文件」· C++ 代码 · 共 1,065 行 · 第 1/2 页

CPP
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#include "stdafx.h"
#include "qe3.h"
#include <process.h>
#include "mru.h"
#include "entityw.h"
#include "PrefsDlg.h"

static HWND      s_hwndToolbar;

BOOL SaveRegistryInfo(const char *pszName, void *pvBuf, long lSize);
BOOL LoadRegistryInfo(const char *pszName, void *pvBuf, long *plSize);

static HWND CreateMyStatusWindow(HINSTANCE hInst);
static HWND CreateToolBar(HINSTANCE hinst);

extern void WXY_Print( void );

/*
==============================================================================

  MENU

==============================================================================
*/

void OpenDialog (void);
void SaveAsDialog (bool bRegion);
qboolean ConfirmModified (void);
void  Select_Ungroup (void);

void QE_ExpandBspString (char *bspaction, char *out, char *mapname, bool useTemps)
{
	char	*in;
	char	src[2048];
	char	rsh[2048];
	char	base[2048];

	strcpy(src, mapname);
	strlwr(src);
	in = strstr(src, "maps/");
	if (!in)
	{
		in = strstr(src, "maps\\");
	}
	if (in)
	{
		in += 5;
		strcpy(base, in);
		in = base;
		while (*in)
		{
			if (*in == '\\')
			{
				*in = '/';
			}
			in++;
		}
	}
	else
	{
		ExtractFileName (mapname, base);
	}

  if (useTemps) {
    CString str;
    CString strExt = "map";
    if ( strstr(mapname, ".reg") ) {
      strExt = "reg";
    }
    str.Format("%s/maps/%i.%s", ValueForKey(g_qeglobals.d_project_entity, "remotebasepath"), ::GetTickCount(), strExt);
    CopyFile(mapname, str, FALSE);
	  sprintf (src, "-tempname %s %s/maps/%s", str, ValueForKey(g_qeglobals.d_project_entity, "remotebasepath"), base);
  } else {
	  sprintf (src, "%s/maps/%s", ValueForKey(g_qeglobals.d_project_entity, "remotebasepath"), base);
  }
	strcpy (rsh, ValueForKey(g_qeglobals.d_project_entity, "rshcmd"));

  QE_ConvertDOSToUnixName(src, src);

	in = ValueForKey( g_qeglobals.d_project_entity, bspaction );
	while (*in)
	{
		if (in[0] == '!')
		{
			strcpy (out, rsh);
			out += strlen(rsh);
			in++;
			continue;
		}
		if (in[0] == '$')
		{
			strcpy (out, src);
			out += strlen(src);
			in++;
			continue;
		}
		if (in[0] == '@')
		{
			*out++ = '"';
			in++;
			continue;
		}
		*out++ = *in++;
	}
	*out = 0;
}

void FindReplace(CString& strContents, const char* pTag, const char* pValue)
{
  if (strcmp(pTag, pValue) == 0)
    return;
  for (int nPos = strContents.Find(pTag); nPos >= 0; nPos = strContents.Find(pTag))
  {
    int nRightLen = strContents.GetLength() - strlen(pTag) - nPos;
    CString strLeft = strContents.Left(nPos);
    CString strRight = strContents.Right(nRightLen);
    strLeft += pValue;
    strLeft += strRight;
    strContents = strLeft;
  }
}



HWND g_hWnd = NULL;
HANDLE g_hToolThread = NULL;
CString g_strParams;

UINT ToolThread(LPVOID pParam)
{
  char* p = reinterpret_cast<char*>(pParam);
  if (g_PrefsDlg.m_bPAK)
    RunTools(p, g_hWnd, g_PrefsDlg.m_strPAKFile);
  else
    RunTools(p, g_hWnd, "");
  g_hToolThread = NULL;
  delete []p;
  return 0;
}

void ThreadTools(char* p)
{
  CWinThread* pThread = AfxBeginThread(ToolThread, reinterpret_cast<LPVOID>(p));
  g_hToolThread = pThread->m_hThread;
}

HWND g_hwndFoundIt = NULL;

BOOL CALLBACK EnumChildProc(HWND hwnd, LPARAM lParam) {
  char buff[1024];
  const char* p = reinterpret_cast<const char*>(lParam);
  GetWindowText(hwnd, buff, 1024);
  if (!strcmpi(p, buff)) {
    g_hwndFoundIt = hwnd;
    return 1;
  }
  return 1;
}


HWND FindAnyWindow(const char *pTitle) {
  HWND hwndDesktop = GetDesktopWindow();
  g_hwndFoundIt = NULL;
  if ( hwndDesktop ) {
    EnumChildWindows(hwndDesktop, (WNDENUMPROC)EnumChildProc, reinterpret_cast<LPARAM>(pTitle));
  }
  return g_hwndFoundIt;
}


const UINT wm_AddCommand = RegisterWindowMessage( "Q3MPC_AddCommand" );

CTime g_tBegin;
void RunBsp (char *command)
{
	char	sys[2048];
	char	batpath[2048];
	char	outputpath[2048];
	char	temppath[1024];
	char	name[2048];
	char	cWork[2048];
	FILE	*hFile;
	BOOL	ret;
	PROCESS_INFORMATION ProcessInformation;
	STARTUPINFO	startupinfo;
  HWND hwndPClient = NULL;

  g_hWnd = g_pParentWnd->GetSafeHwnd();
	SetInspectorMode(W_CONSOLE);
  g_tBegin = CTime::GetCurrentTime();

	
	DWORD	dwExitcode;
  ret = GetExitCodeProcess (g_hToolThread, &dwExitcode);
  if (dwExitcode != STILL_ACTIVE)
    g_hToolThread = NULL;

	if (bsp_process || g_hToolThread)
	{
		Sys_Printf ("BSP is still going...\n");
		return;
	}

  outputpath[0] = '\0';
	GetTempPath(512, temppath);

  CString strOutFile = temppath;
  AddSlash(strOutFile);
  strOutFile += "junk.txt";

	sprintf (outputpath, " >>%s\r\n", strOutFile);

  strcpy (name, currentmap);
	if (region_active)
	{
		Map_SaveFile (name, false);
		StripExtension (name);
		strcat (name, ".reg");
	}

	Map_SaveFile (name, region_active);

  // FIXME: this code just gets worse and worse
  CString strPath, strFile;

  char *rsh = ValueForKey(g_qeglobals.d_project_entity, "rshcmd");
  if (rsh == NULL)
  {
    ExtractPath_and_Filename(name, strPath, strFile);
    AddSlash(strPath);
    BuildShortPathName(strPath, cWork, 1024);
    strcat(cWork, strFile);
  }
  else
  {
    strcpy(cWork, name);
  }

  hwndPClient = FindWindow(NULL, "Q3Map Process Client");
  if ( hwndPClient == NULL ) {
    hwndPClient = FindAnyWindow("Q3Map Process Client");
  }

  Sys_Printf("Window info for Process Client %i\n", reinterpret_cast<int>(hwndPClient));

  bool processServer = (rsh && strlen(rsh) > 0 && hwndPClient);

  QE_ExpandBspString (command, sys, cWork, processServer);

  // if we can find the q3map process server running 
  // we will submit maps to it instead of via createprocess
  //
  if (processServer)
  {
    CString str;
    char cBuff[2048];
    char *pStart = sys;
    char *pEnd = strstr(pStart, "&&");
    while (pEnd)
    {
      int nLen = pEnd-pStart-1;
      strncpy(cBuff, pStart, nLen);
      cBuff[nLen] = 0;
      str = cBuff;
      FindReplace(str, rsh, "");
      str.TrimLeft(' ');
      str.TrimRight(' ');
      ATOM a = GlobalAddAtom(str);
      PostMessage(hwndPClient, wm_AddCommand, 0, (LPARAM)a);
      pStart = pEnd+2;
      pEnd = strstr(pStart, "&&");
    }
    str = pStart;
    FindReplace(str, rsh, "");
    str.TrimLeft(' ');
    str.TrimRight(' ');
    ATOM a = GlobalAddAtom(str);
    PostMessage(hwndPClient, wm_AddCommand, 0, (LPARAM)a);
    Sys_Printf("Commands sent to Q3Map Process Client\n");
    return;
  }

  CString strSys = sys;

  FindReplace(strSys, "&&", outputpath);
  strcpy(sys, strSys);
  strcat(sys, outputpath);

  if (g_PrefsDlg.m_bInternalBSP)
  {
    g_tBegin = CTime::GetCurrentTime();
    strSys.MakeLower();
    char* p = new char[strSys.GetLength()+1];
    strcpy(p, strSys.GetBuffer(0));
    ThreadTools(p);
  }
  else
  {
	  Sys_ClearPrintf ();
	  Sys_Printf ("==================\nRunning bsp command...\n");
	  Sys_Printf ("\n%s\n", sys);

	  //++timo removed the old way BSP commands .. dumping to junk.txt doesn't work on my win98 box
	  // FIXME : will most likely break Quake2 BSP commands, is fitted to a one-lined sys command
	  //
	  // write qe3bsp.bat
	  //

	  sprintf (batpath, "%sqe3bsp.bat", temppath);
	  hFile = fopen(batpath, "w");
	  if (!hFile)
		  Error ("Can't write to %s", batpath);
	  fprintf (hFile, sys);
	  fclose (hFile);

	  Pointfile_Delete ();

	  // delete junk.txt file
	  remove(strOutFile);

	  GetStartupInfo (&startupinfo);

	  ret = CreateProcess(
		  batpath,
		  NULL,
		  NULL,
		  NULL,
		  FALSE,
		  0,
		  NULL,
		  NULL,
		  &startupinfo,
		  &ProcessInformation
		  );

	  if (!ret)
		  Error ("CreateProcess failed");

	  bsp_process = ProcessInformation.hProcess;

	  Sleep (100);	// give the new process a chance to open it's window

	  BringWindowToTop( g_qeglobals.d_hwndMain );	// pop us back on top
#if 0
	  //
	  // write qe3bsp.bat
	  //
	  sprintf (batpath, "%sqe3bsp.bat", temppath);
	  hFile = fopen(batpath, "w");
	  if (!hFile)
		  Error ("Can't write to %s", batpath);
	  fprintf (hFile, sys);
	  fclose (hFile);

	  //
	  // write qe3bsp2.bat
	  //
	  sprintf (batpath, "%sqe3bsp2.bat", temppath);
	  hFile = fopen(batpath, "w");
	  if (!hFile)
		  Error ("Can't write to %s", batpath);
	  fprintf (hFile, "%sqe3bsp.bat > %s", temppath, outputpath);
	  fclose (hFile);

	  Pointfile_Delete ();

	  GetStartupInfo (&startupinfo);

	  ret = CreateProcess(
      batpath,		// pointer to name of executable module 
      NULL,			// pointer to command line string
      NULL,			// pointer to process security attributes 
      NULL,			// pointer to thread security attributes 
      FALSE,			// handle inheritance flag 
      0 /*DETACHED_PROCESS*/,		// creation flags
      NULL,			// pointer to new environment block 
      NULL,			// pointer to current directory name 
      &startupinfo,	// pointer to STARTUPINFO 
      &ProcessInformation 	// pointer to PROCESS_INFORMATION  
     );

	  if (!ret)
		  Error ("CreateProcess failed");

	  bsp_process = ProcessInformation.hProcess;

	  Sleep (100);	// give the new process a chance to open it's window

	  //BringWindowToTop( g_qeglobals.d_hwndMain );	// pop us back on top
	  //SetFocus (g_qeglobals.d_hwndCamera);
#endif
  }
}

void DLLBuildDone()
{
  g_hToolThread = NULL;
  CTime tEnd = CTime::GetCurrentTime();
  CTimeSpan tElapsed = tEnd - g_tBegin;
  CString strElapsed;
  strElapsed.Format("Run time was %i hours, %i minutes and %i seconds", tElapsed.GetHours(), tElapsed.GetMinutes(), tElapsed.GetSeconds());
	Sys_Printf(strElapsed.GetBuffer(0));
	Pointfile_Check();

  if (g_PrefsDlg.m_bRunQuake == TRUE)
  {
    char cCurDir[1024];
    GetCurrentDirectory(1024, cCurDir);
    CString strExePath = g_PrefsDlg.m_strQuake2;
    CString strOrgPath;
    CString strOrgFile;
    ExtractPath_and_Filename(currentmap, strOrgPath, strOrgFile);
    if (g_PrefsDlg.m_bSetGame == TRUE) // run in place with set game.. don't copy map
    {
	    CString strBasePath = ValueForKey(g_qeglobals.d_project_entity, "basepath");
      strExePath += " +set game ";
      strExePath += strBasePath;
      WinExec(strExePath, SW_SHOW);
    }
    else
    {
      CString strCopyPath = strExePath;
      char* pBuffer = strCopyPath.GetBufferSetLength(_MAX_PATH + 1);
      pBuffer[strCopyPath.ReverseFind('\\') + 1] = '\0';
      strCopyPath.ReleaseBuffer();
      SetCurrentDirectory(strCopyPath);
      CString strOrgPath;
      CString strOrgFile;
      ExtractPath_and_Filename(currentmap, strOrgPath, strOrgFile);
      AddSlash(strCopyPath);
      FindReplace(strOrgFile, ".map", ".bsp");
      strCopyPath += "\\baseq2\\maps\\";
      strCopyPath += strOrgFile;
      AddSlash(strOrgPath);
      strOrgPath += strOrgFile;
      bool bRun = (strOrgPath.CompareNoCase(strCopyPath) == 0);
      if (!bRun)
        bRun = (CopyFile(strOrgPath, strCopyPath, FALSE) == TRUE);
      if (bRun)
      {
        FindReplace(strOrgFile, ".bsp", "");
        strExePath += " +map ";
        strExePath += strOrgFile;
        WinExec(strExePath, SW_SHOW);
      }
    }
    SetCurrentDirectory(cCurDir);
  }

}

/*
=============
DoColor

=============
*/

class CMyColorDialog : public CColorDialog 
{
  DECLARE_DYNCREATE(CMyColorDialog);
     // Construction
public:
     CMyColorDialog( COLORREF clrInit = 0, DWORD dwFlags = 0, CWnd*
pParentWnd = NULL );
     // Statics
protected:
     enum { NCUSTCOLORS = 16 };
     static COLORREF c_CustColors[NCUSTCOLORS];
     static COLORREF c_LastCustColors[NCUSTCOLORS];
     static bool c_NeedToInitCustColors;
protected:
     static void InitCustColors();
     static void SaveCustColors();
     // Dialog Data
protected:
     //{{AFX_DATA(CMyColorDialog)
     //}}AFX_DATA
     // Overrides
protected:
     // ClassWizard generate virtual function overrides
     //{{AFX_VIRTUAL(CMyColorDialog)
public:
     virtual int DoModal();
protected:
     virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
     //}}AFX_VIRTUAL
     // Implementation
protected:
     // Generated message map functions
     //{{AFX_MSG(CMyColorDialog)
     //}}AFX_MSG
     DECLARE_MESSAGE_MAP()
};

IMPLEMENT_DYNCREATE(CMyColorDialog, CColorDialog)

bool CMyColorDialog::c_NeedToInitCustColors = true;
COLORREF CMyColorDialog::c_CustColors[];
COLORREF CMyColorDialog::c_LastCustColors[];

#define SECTION _T("Custom Colors")

void CMyColorDialog::InitCustColors() {
     for (int i = 0; i < NCUSTCOLORS; i++) {
          CString entry; entry.Format("%d",i);
          c_LastCustColors[i] = c_CustColors[i] =
		::AfxGetApp()->GetProfileInt(SECTION,entry,RGB(255,255,255));
     }
     c_NeedToInitCustColors= false;
}

void CMyColorDialog::SaveCustColors() {
     for (int i = 0; i < NCUSTCOLORS; i++) {
          if (c_LastCustColors[i] != c_CustColors[i]) {
               CString entry; entry.Format("%d",i);
               if (c_CustColors[i] == RGB(255,255,255)) {
                    ::AfxGetApp()->WriteProfileString(SECTION,entry,NULL);
               } else {
                    ::AfxGetApp()->WriteProfileInt(SECTION, entry,c_CustColors[i]);
               }
               c_LastCustColors[i] = c_CustColors[i];
          }
     }
}

CMyColorDialog::CMyColorDialog( COLORREF clrInit, DWORD dwFlags, 
		CWnd* pParentWnd) : CColorDialog(clrInit,dwFlags,pParentWnd)
{
     //{{AFX_DATA_INIT(CMyColorDialog)
     //}}AFX_DATA_INIT
     if (c_NeedToInitCustColors) {
          InitCustColors();

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