map.h
来自「quake3工具源码。包括生成bsp文件」· C头文件 代码 · 共 39 行
H
39 行
// map.h -- the state of the current world that all views are displaying
extern char currentmap[1024];
// head/tail of doubly linked lists
extern brush_t active_brushes; // brushes currently being displayed
extern brush_t selected_brushes; // highlighted
extern CPtrArray& g_ptrSelectedFaces;
extern CPtrArray& g_ptrSelectedFaceBrushes;
//extern face_t *selected_face;
//extern brush_t *selected_face_brush;
extern brush_t filtered_brushes; // brushes that have been filtered or regioned
extern entity_t entities;
extern entity_t *world_entity; // the world entity is NOT included in
// the entities chain
extern qboolean modified; // for quit confirmations
extern vec3_t region_mins, region_maxs;
extern qboolean region_active;
void Map_LoadFile (char *filename);
void Map_SaveFile (char *filename, qboolean use_region);
void Map_New (void);
void Map_BuildBrushData(void);
void Map_RegionOff (void);
void Map_RegionXY (void);
void Map_RegionTallBrush (void);
void Map_RegionBrush (void);
void Map_RegionSelectedBrushes (void);
qboolean Map_IsBrushFiltered (brush_t *b);
void Map_SaveSelected(CMemFile* pMemFile, CMemFile* pPatchFile = NULL);
void Map_ImportBuffer (char* buf);
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