imagelib.h
来自「quake3工具源码。包括生成bsp文件」· C头文件 代码 · 共 24 行
H
24 行
// piclib.h
void LoadLBM (const char *filename, byte **picture, byte **palette);
void WriteLBMfile (const char *filename, byte *data, int width, int height
, byte *palette);
void LoadPCX (const char *filename, byte **picture, byte **palette, int *width, int *height);
void WritePCXfile (const char *filename, byte *data, int width, int height
, byte *palette);
// loads / saves either lbm or pcx, depending on extension
void Load256Image (const char *name, byte **pixels, byte **palette,
int *width, int *height);
void Save256Image (const char *name, byte *pixels, byte *palette,
int width, int height);
void LoadTGA (const char *filename, byte **pixels, int *width, int *height);
void LoadTGABuffer ( byte *buffer, byte **pic, int *width, int *height);
void WriteTGA (const char *filename, byte *data, int width, int height);
void Load32BitImage (const char *name, unsigned **pixels, int *width, int *height);
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