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📄 q3map.map

📁 quake3工具源码。包括生成bsp文件
💻 MAP
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 0001:00009b40       _WriteLBMfile              0040ab40 f   imagelib.obj
 0001:00009eb0       _LoadPCX                   0040aeb0 f   imagelib.obj
 0001:0000a1e0       _WritePCXfile              0040b1e0 f   imagelib.obj
 0001:0000a3e0       _LoadBMP                   0040b3e0 f   imagelib.obj
 0001:0000a7b0       _Load256Image              0040b7b0 f   imagelib.obj
 0001:0000a8a0       _Save256Image              0040b8a0 f   imagelib.obj
 0001:0000a940       _LoadTGABuffer             0040b940 f   imagelib.obj
 0001:0000b0e0       _LoadTGA                   0040c0e0 f   imagelib.obj
 0001:0000b140       _WriteTGA                  0040c140 f   imagelib.obj
 0001:0000b280       _Load32BitImage            0040c280 f   imagelib.obj
 0001:0000b400       _LeakFile                  0040c400 f   leakfile.obj
 0001:0000b640       _SubdivideAreaLight        0040c640 f   light.obj
 0001:0000ba00       _CountLightmaps            0040ca00 f   light.obj
 0001:0000bac0       _CreateSurfaceLights       0040cac0 f   light.obj
 0001:0000c090       _FindSkyBrushes            0040d090 f   light.obj
 0001:0000c2e0       _FindTargetEntity          0040d2e0 f   light.obj
 0001:0000c350       _CreateEntityLights        0040d350 f   light.obj
 0001:0000c6b0       _SetEntityOrigins          0040d6b0 f   light.obj
 0001:0000c800       _PointToPolygonFormFactor  0040d800 f   light.obj
 0001:0000cb20       _FilterTrace               0040db20 f   light.obj
 0001:0000cf10       _SunToPoint                0040df10 f   light.obj
 0001:0000d0b0       _SunToPlane                0040e0b0 f   light.obj
 0001:0000d140       _LightingAtSample          0040e140 f   light.obj
 0001:0000d7c0       _PrintOccluded             0040e7c0 f   light.obj
 0001:0000d850       _VertexLighting            0040e850 f   light.obj
 0001:0000da20       _LinearSubdivideMesh       0040ea20 f   light.obj
 0001:0000dd40       _ColorToBytes              0040ed40 f   light.obj
 0001:0000de00       _TraceLtm                  0040ee00 f   light.obj
 0001:0000eef0       _LightContributionToPoint  0040fef0 f   light.obj
 0001:0000f1a0       _TraceGrid                 004101a0 f   light.obj
 0001:0000f7e0       _SetupGrid                 004107e0 f   light.obj
 0001:0000f900       _RemoveLightsInSolid       00410900 f   light.obj
 0001:0000f9d0       _LightWorld                004109d0 f   light.obj
 0001:0000fb20       _CreateFilters             00410b20 f   light.obj
 0001:0000fe90       _VertexLightingThread      00410e90 f   light.obj
 0001:0000ff30       _TriSoupLightingThread     00410f30 f   light.obj
 0001:0000ffc0       _GridAndVertexLighting     00410fc0 f   light.obj
 0001:00010070       _LightMain                 00411070 f   light.obj
 0001:00010600       _CM_GenerateBoundaryForPoints 00411600 f   light_trace.obj
 0001:00010690       _TextureMatrixFromPoints   00411690 f   light_trace.obj
 0001:00010aa0       _CM_GenerateFacetFor3Points 00411aa0 f   light_trace.obj
 0001:00010bc0       _CM_GenerateFacetFor4Points 00411bc0 f   light_trace.obj
 0001:00010e40       _SphereFromBounds          00411e40 f   light_trace.obj
 0001:00010f00       _FacetsForTriangleSurface  00411f00 f   light_trace.obj
 0001:00011110       _FacetsForPatch            00412110 f   light_trace.obj
 0001:00011370       _InitSurfacesForTesting    00412370 f   light_trace.obj
 0001:000114f0       _GenerateBoundaryForPoints 004124f0 f   light_trace.obj
 0001:00011580       _SetFacetFilter            00412580 f   light_trace.obj
 0001:000117b0       _TraceAgainstFacet         004127b0 f   light_trace.obj
 0001:000119f0       _MakeTnode                 004129f0 f   light_trace.obj
 0001:00011b30       _InitTrace                 00412b30 f   light_trace.obj
 0001:00011b80       _PointInSolid_r            00412b80 f   light_trace.obj
 0001:00011cb0       _PointInSolid              00412cb0 f   light_trace.obj
 0001:00011cd0       _TraceLine_r               00412cd0 f   light_trace.obj
 0001:00011fd0       _SphereCull                00412fd0 f   light_trace.obj
 0001:00012100       _TraceAgainstSurface       00413100 f   light_trace.obj
 0001:000121c0       _TraceLine                 004131c0 f   light_trace.obj
 0001:00012450       _PrepareNewLightmap        00413450 f   lightmaps.obj
 0001:00012480       _AllocLMBlock              00413480 f   lightmaps.obj
 0001:00012580       _AllocateLightmapForPatch  00413580 f   lightmaps.obj
 0001:00012880       _AllocateLightmapForSurface 00413880 f   lightmaps.obj
 0001:00012f70       _AllocateLightmaps         00413f70 f   lightmaps.obj
 0001:000131a0       _VL_SplitWinding           004141a0 f   lightv.obj
 0001:00013800       _VL_LinkSurfaceIntoCluster 00414800 f   lightv.obj
 0001:00013980       _VL_R_LinkSurface          00414980 f   lightv.obj
 0001:00013ad0       _VL_LinkSurfaces           00414ad0 f   lightv.obj
 0001:00013ba0       _VL_TextureMatrixFromPoints 00414ba0 f   lightv.obj
 0001:00013fb0       _VL_LightmapMatrixFromPoints 00414fb0 f   lightv.obj
 0001:000150c0       _Plane_Equal               004160c0 f   lightv.obj
 0001:000151c0       _VL_PlaneFromPoints        004161c0 f   lightv.obj
 0001:00015290       _VL_GenerateBoundaryForPoints 00416290 f   lightv.obj
 0001:00015320       _VL_GenerateFacetFor3Points 00416320 f   lightv.obj
 0001:00015680       _VL_GenerateFacetFor4Points 00416680 f   lightv.obj
 0001:00015bb0       _VL_SphereFromBounds       00416bb0 f   lightv.obj
 0001:00015c70       _VL_FacetsForTriangleSurface 00416c70 f   lightv.obj
 0001:00015eb0       _VL_FacetsForPatch         00416eb0 f   lightv.obj
 0001:00016370       _VL_InitSurfacesForTesting 00417370 f   lightv.obj
 0001:000165c0       _VL_ChopWinding            004175c0 f   lightv.obj
 0001:00016ae0       _VL_ChopWindingWithBrush   00417ae0 f   lightv.obj
 0001:00016cb0       _VL_WindingAreaOutsideBrushes 00417cb0 f   lightv.obj
 0001:00016f60       _VL_R_WindingAreaOutsideSolid 00417f60 f   lightv.obj
 0001:000170f0       _VL_WindingAreaOutsideSolid 004180f0 f   lightv.obj
 0001:00017120       _VL_ChopWindingWithFacet   00418120 f   lightv.obj
 0001:000171b0       _VL_CalcVisibleLightmapPixelArea 004181b0 f   lightv.obj
 0001:00017730       _VL_FindAdjacentSurface    00418730 f   lightv.obj
 0001:00017ae0       _VL_SmoothenLightmapEdges  00418ae0 f   lightv.obj
 0001:00018410       _VL_FixLightmapEdges       00419410 f   lightv.obj
 0001:00019310       _VL_ShiftPatchLightmaps    0041a310 f   lightv.obj
 0001:000195b0       _VL_StoreLightmap          0041a5b0 f   lightv.obj
 0001:00019740       _PointInLeafnum            0041a740 f   lightv.obj
 0001:000197e0       _VL_PointInLeafnum_r       0041a7e0 f   lightv.obj
 0001:000198d0       _VL_PointInLeafnum         0041a8d0 f   lightv.obj
 0001:000198f0       _VL_LightLeafnum           0041a8f0 f   lightv.obj
 0001:00019910       _VL_GetFilter              0041a910 f   lightv.obj
 0001:0001a070       _VL_LightSurfaceWithVolume 0041b070 f   lightv.obj
 0001:0001c510       _VL_SplitLightVolume       0041d510 f   lightv.obj
 0001:0001cf20       _VL_PlaneForEdgeToWinding  0041df20 f   lightv.obj
 0001:0001d170       _VL_R_CastLightAtSurface   0041e170 f   lightv.obj
 0001:0001d370       _VL_R_SplitLightVolume     0041e370 f   lightv.obj
 0001:0001d510       _VL_R_FloodLight           0041e510 f   lightv.obj
 0001:0001e480       _VL_FloodAreaSpotLight     0041f480 f   lightv.obj
 0001:0001e490       _VL_R_SubdivideAreaSpotLight 0041f490 f   lightv.obj
 0001:0001e5d0       _VL_FloodRadialAreaLight   0041f5d0 f   lightv.obj
 0001:0001e5e0       _VL_R_SubdivideRadialAreaLight 0041f5e0 f   lightv.obj
 0001:0001e720       _VL_FloodDirectedLight     0041f720 f   lightv.obj
 0001:0001ea20       _VL_R_SubdivideDirectedAreaLight 0041fa20 f   lightv.obj
 0001:0001eb60       _VL_FloodLight             0041fb60 f   lightv.obj
 0001:0001fb50       _VL_FloodLightThread       00420b50 f   lightv.obj
 0001:0001fb80       _VL_TestLightLeafs         00420b80 f   lightv.obj
 0001:0001fc80       _VL_DoForcedTraceLight     00420c80 f   lightv.obj
 0001:0001fd10       _VL_DoForcedTraceLightSurfaces 00420d10 f   lightv.obj
 0001:0001fd50       _VL_SurfaceRadiosity       00420d50 f   lightv.obj
 0001:000200a0       _VL_Radiosity              004210a0 f   lightv.obj
 0001:00020130       _VL_LightWorld             00421130 f   lightv.obj
 0001:000202c0       _VL_CreateEntityLights     004212c0 f   lightv.obj
 0001:00020710       _VL_SubdivideAreaLight     00421710 f   lightv.obj
 0001:00020ba0       _VL_CreateFakeSurfaceLights 00421ba0 f   lightv.obj
 0001:00021180       _VL_WindingForBrushSide    00422180 f   lightv.obj
 0001:00021320       _VL_CreateSkyLights        00422320 f   lightv.obj
 0001:00021620       _VL_SetPortalSphere        00422620 f   lightv.obj
 0001:00021790       _VL_PlaneFromWinding       00422790 f   lightv.obj
 0001:00021850       _VL_AllocWinding           00422850 f   lightv.obj
 0001:000218b0       _VL_LoadPortals            004228b0 f   lightv.obj
 0001:00021de0       _VLightMain                00422de0 f   lightv.obj
 0001:000223f0       _PlaneEqual                004233f0 f   map.obj
 0001:000224a0       _AddPlaneToHash            004234a0 f   map.obj
 0001:00022500       _CreateNewFloatPlane       00423500 f   map.obj
 0001:000226c0       _SnapVector                004236c0 f   map.obj
 0001:000227a0       _SnapPlane                 004237a0 f   map.obj
 0001:00022800       _FindFloatPlane            00423800 f   map.obj
 0001:000228e0       _MapPlaneFromPoints        004238e0 f   map.obj
 0001:000229a0       _SetBrushContents          004239a0 f   map.obj
 0001:00022b70       _AddBrushBevels            00423b70 f   map.obj
 0001:00023220       _AddBackSides              00424220 f   map.obj
 0001:00023230       _FinishBrush               00424230 f   map.obj
 0001:00023460       _TextureAxisFromPlane      00424460 f   map.obj
 0001:00023590       _QuakeTextureVecs          00424590 f   map.obj
 0001:00023820       _ParseRawBrush             00424820 f   map.obj
 0001:00023bc0       _RemoveDuplicateBrushPlanes 00424bc0 f   map.obj
 0001:00023d80       _ParseBrush                00424d80 f   map.obj
 0001:00023e50       _MoveBrushesToWorld        00424e50 f   map.obj
 0001:00023ef0       _AdjustBrushesForOrigin    00424ef0 f   map.obj
 0001:00024090       _ParseMapEntity            00425090 f   map.obj
 0001:000243d0       _LoadMapFile               004253d0 f   map.obj
 0001:000245e0       _TestExpandBrushes         004255e0 f   map.obj
 0001:00024700       _NormalToLatLong           00425700 f   mathlib.obj
 0001:00024800       _PlaneFromPoints           00425800 f   mathlib.obj
 0001:000248d0       _MakeNormalVectors         004258d0 f   mathlib.obj
 0001:00024980       _Vec10Copy                 00425980 f   mathlib.obj
 0001:00024a10       _VectorRotate3x3           00425a10 f   mathlib.obj
 0001:00024ab0       _VectorLength              00425ab0 f   mathlib.obj
 0001:00024b20       _VectorCompare             00425b20 f   mathlib.obj
 0001:00024b80       _Q_rint                    00425b80 f   mathlib.obj
 0001:00024bb0       _VectorMA                  00425bb0 f   mathlib.obj
 0001:00024c10       _CrossProduct              00425c10 f   mathlib.obj
 0001:00024c80       __DotProduct               00425c80 f   mathlib.obj
 0001:00024cc0       __VectorSubtract           00425cc0 f   mathlib.obj
 0001:00024d10       __VectorAdd                00425d10 f   mathlib.obj
 0001:00024d60       __VectorCopy               00425d60 f   mathlib.obj
 0001:00024da0       __VectorScale              00425da0 f   mathlib.obj
 0001:00024de0       _VectorNormalize           00425de0 f   mathlib.obj
 0001:00024ea0       _ColorNormalize            00425ea0 f   mathlib.obj
 0001:00024f60       _VectorInverse             00425f60 f   mathlib.obj
 0001:00024fa0       _ClearBounds               00425fa0 f   mathlib.obj
 0001:00024ff0       _AddPointToBounds          00425ff0 f   mathlib.obj
 0001:00025070       _PlaneTypeForNormal        00426070 f   mathlib.obj
 0001:00025110       _MatrixMultiply            00426110 f   mathlib.obj
 0001:000252c0       _ProjectPointOnPlane       004262c0 f   mathlib.obj
 0001:00025390       _PerpendicularVector       00426390 f   mathlib.obj
 0001:00025450       _RotatePointAroundVector   00426450 f   mathlib.obj
 0001:00025680       _LerpDrawVert              00426680 f   mesh.obj
 0001:000257a0       _FreeMesh                  004267a0 f   mesh.obj
 0001:000257d0       _PrintMesh                 004267d0 f   mesh.obj

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