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📄 texture.hh

📁 用于计算矩阵的特征值,及矩阵的其他运算.可以用与稀疏矩阵
💻 HH
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// Copyright (C) 2002 Charless C. Fowlkes <fowlkes@eecs.berkeley.edu>// Copyright (C) 2002 David R. Martin <dmartin@eecs.berkeley.edu>//// This program is free software; you can redistribute it and/or// modify it under the terms of the GNU General Public License as// published by the Free Software Foundation; either version 2 of the// License, or (at your option) any later version.//// This program is distributed in the hope that it will be useful, but// WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU// General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA// 02111-1307, USA, or see http://www.gnu.org/copyleft/gpl.html.#ifndef TEXTURE_H#define TEXTURE_H#include "array.hh"#include "image.hh"#include "ic.hh"#include "histogram.hh"#include "filterbank.hh"#include "string.hh"namespace Group{  //  // code for finding textons, texture gradients and   // comparing texture patches   //  struct TextonMap  {    Util::Array2D<int> map;             int numChannels;  };  //  // given an image, filterbank and a universal texton file, this function  // returns a texton map  //  void computeTextons(const Util::Image& im, const Group::FilterBank& fbank,                       const Util::String& textonFile, TextonMap& textons);  //  // given an image and filterbank, this function returns a texton map  //  void computeTextons(const Util::Image& im, const Group::FilterBank& fbank,                       const int numChannels, TextonMap& textons);  //  // given a set of image filter responses, this function returns a texton map   //  void computeTextons(const Util::ImageStack& hypercolumn, const int numChannels, TextonMap& textons);  //  //compute texture gradient using chi-squared  //  void computeTG(const TextonMap& textons, const float radius,                  const int norient, Util::ImageStack& tg);  //  // given the texton channel membership image and a scale, compute the texton  // histogram associated with each point   //  void computeTextonHistograms (const TextonMap& textons, const float scale, Histogram& hist);  //  // given the texton channel membership image and a scale, compute the texton  // histogram associated with each point   //  void computeTextonHistograms (const TextonMap& textons, const SupportMap& supportMap, Histogram& hist);  //  // given two points and the stack of texture histograms, this   // method computes the chisquared distance between them  //  void textureSimilarity(const Histogram& textureHistogram,                          const int x1, const int y1,                          const int x2, const int y2, float& similarity);} //namespace group#endif

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