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📄 random.cc

📁 用于计算矩阵的特征值,及矩阵的其他运算.可以用与稀疏矩阵
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// Copyright (C) 2002 David R. Martin <dmartin@eecs.berkeley.edu>//// This program is free software; you can redistribute it and/or// modify it under the terms of the GNU General Public License as// published by the Free Software Foundation; either version 2 of the// License, or (at your option) any later version.// // This program is distributed in the hope that it will be useful, but// WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU// General Public License for more details.// // You should have received a copy of the GNU General Public License// along with this program; if not, write to the Free Software// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA// 02111-1307, USA, or see http://www.gnu.org/copyleft/gpl.html.#include <sys/time.h>#include <unistd.h>#include <stdlib.h>#include <stdio.h>#include <string.h>#include "random.hh"#include "message.hh"#include "string.hh"#include "exception.hh"#include "configure.hh"namespace Util {    Random *rand = NULL;    void Random::registerConfig() {        static bool called = false;        if (called) {            return;        }        Configure::registerInt("Random::seed", 0,                               "Seed for the random number generator.  If zero, then the seed is "                               "taken from the system clock.");        called = true;    }    void Random::init() {        static bool called = false;        if (called) {            return;        }        uint64 seed = Configure::getInt("Random::seed");        if (seed == 0) {            struct timeval t;            gettimeofday(&t, NULL);            uint64 a = (t.tv_usec >> 3) & 0xffff;            uint64 b = t.tv_sec & 0xffff;            uint64 c = (t.tv_sec >> 16) & 0xffff;            seed = a | (b << 16) | (c << 32);        }        seed &= 0xffffffffffffull;        assert(Util::rand == NULL);        Util::rand = new Random(seed);        Message::debug(String("random seed: 0x%llx", seed),1);        called = true;    }    Random *Random::spawn() {        return new Random(this);    }    void     Random::reset() {        _init(_seed);    }    Random::Random(uint64 seed) {        _init(seed);    }    Random::Random(Random * that) {        uint64 a = that->ui32();        uint64 b = that->ui32();        uint64 seed = (a << 32) | b;        _init(seed);    }    void     Random::_init(uint64 seed) {        _seed = seed & 0xffffffffffffull;        _xsubi[0] = (seed >> 0) & 0xffff;        _xsubi[1] = (seed >> 16) & 0xffff;        _xsubi[2] = (seed >> 32) & 0xffff;    }}                              // namespace Util

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