📄 playerdlg.h
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// mfcplayerDlg.h : header file
//
#if !defined(AFX_PLAYERDLG_H__FCF45C46_7793_11D2_9317_0020AFF7E192__INCLUDED_)
#define AFX_PLAYERDLG_H__FCF45C46_7793_11D2_9317_0020AFF7E192__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
/////////////////////////////////////////////////////////////////////////////
// Includes
#include "XaudioPlayer.h"
#include "PlayerApp.h"
/////////////////////////////////////////////////////////////////////////////
// CMfcplayerDlg dialog
class CPlayerDlg : public CDialog
{
// Construction
public:
SamplePlayer *m_Player;
CPlayerDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CPlayerDlg)
enum { IDD = IDD_PLAYER_DIALOG };
CButton m_FeedbackSpectrumRadio;
CButton m_FeedbackVURadio;
CButton m_FeedbackOscilloscopeRadio;
CStatic m_FeedbackWindow;
CListBox m_StreamPropertyList;
CProgressCtrl m_NetworkProgressBar2;
CProgressCtrl m_NetworkProgressBar1;
CStatic m_NetworkStatusLabel;
CButton m_AutoPlayCheckBox;
CButton m_InfoButton;
CButton m_VolumeButton;
CButton m_StopButton;
CButton m_PlayButton;
CStatic m_DurationLabel;
CStatic m_TypeLabel;
CStatic m_TimecodeLabel;
CSliderCtrl m_Slider;
CStatic m_NameLabel;
CStatic m_StateLabel;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CPlayerDlg)
public:
virtual BOOL DestroyWindow();
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CPlayerDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnPlayButton();
afx_msg void OnOpenFileButton();
afx_msg void OnStopButton();
afx_msg void OnOpenUrlButton();
afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
afx_msg void OnAboutButton();
afx_msg void OnInfoButton();
afx_msg void OnVolumeButton();
afx_msg void OnEqualizerButton();
afx_msg void OnFeedbackRadioSelection();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PLAYERDLG_H__FCF45C46_7793_11D2_9317_0020AFF7E192__INCLUDED_)
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