📄 asyncudpsocket.cc
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#if defined(_MSC_VER) && _MSC_VER < 1300#pragma warning(disable:4786)#endif#include <cassert>#include <cstring>#include <iostream>#ifdef POSIXextern "C" {#include <errno.h>}#endif // POSIX#include "asyncudpsocket.h"#include "logging.h"#if defined(_MSC_VER) && _MSC_VER < 1300namespace std { using ::strerror;}#endifnamespace utils_base {const int BUF_SIZE = 64 * 1024;AsyncUDPSocket::AsyncUDPSocket(AsyncSocket* socket) : AsyncPacketSocket(socket) { size_ = BUF_SIZE; buf_ = new char[size_]; assert(socket_); // The socket should start out readable but not writable. socket_->SignalReadEvent.connect(this, &AsyncUDPSocket::OnReadEvent);}AsyncUDPSocket::~AsyncUDPSocket() { delete [] buf_;}void AsyncUDPSocket::OnReadEvent(AsyncSocket* socket) { assert(socket == socket_); SocketAddress remote_addr; int len = socket_->RecvFrom(buf_, size_, &remote_addr); if (len < 0) { // TODO: Do something better like forwarding the error to the user. PLOG(LS_ERROR, socket_->GetError()) << "recvfrom"; return; } // TODO: Make sure that we got all of the packet. If we did not, then we // should resize our buffer to be large enough. SignalReadPacket(buf_, (size_t)len, remote_addr, this);}} // namespace utils_base
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