📄 modp_b16.h
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 4 -*- *//* vi: set expandtab shiftwidth=4 tabstop=4: *//** * \file * <PRE> * MODP_B16 -- High performance base16 (hex) Encoder/Decoder * http://code.google.com/p/stringencoders/ * * Copyright © 2005-2007, Nick Galbreath -- nickg [at] modp [dot] com * All rights reserved. * * Released under bsd license. See modp_b16.c for details. * </PRE> * */#ifndef COM_MODP_STRINGENCODERS_B16#define COM_MODP_STRINGENCODERS_B16#ifdef __cplusplus#define BEGIN_C extern "C" {#define END_C }#else#define BEGIN_C#define END_C#endifBEGIN_C/** * encode a string into hex (base 16, 0-9,a-f) * * \param[out] dest the output string. Must have at least modp_b16_encode_len * bytes allocated * \param[in] str the input string * \param[in] len of the input string * \return strlen of dest */int modp_b16_encode(char* dest, const char* str, int len);/** * Decode a hex-encoded string. * * \param[out] dest output, must have at least modp_b16_decode_len bytes allocated, * input must be a mutliple of 2, and be different than the source buffer. * \param[in] src the hex encoded source * \param[in] len the length of the source * \return the length of the the output, or -1 if an error */int modp_b16_decode(char* dest, const char* src, int len);/** * Encode length. * 2 x the length of A, round up the next high mutliple of 2 * +1 for null byte added */#define modp_b16_encode_len(A) (2*A + 1)/** * Encode string length */#define modp_b16_encode_strlen(A) (2*A)/** * Decode string length */#define modp_b16_decode_len(A) ((A + 1)/ 2)END_C#ifdef __cplusplus#include <string>namespace modp { inline std::string b16_encode(const char* s, size_t len) { std::string x(modp_b16_encode_len(len), '\0'); int d = modp_b16_encode(const_cast<char*>(x.data()), s, len); x.erase(d, std::string::npos); return x; } inline std::string b16_encode(const char* s) { return b16_encode(s, strlen(s)); } inline std::string b16_encode(const std::string& s) { return b16_encode(s.data(), s.size()); } /** * hex encode a string (self-modified) * \param[in,out] s the input string to be encoded * \return a reference to the input string. */ inline std::string& b16_encode(std::string& s) { std::string x(b16_encode(s.data(), s.size())); s.swap(x); return s; } inline std::string b16_decode(const char* s, size_t len) { string x(len / 2 + 1, '\0'); int d = modp_b16_decode(const_cast<char*>(x.data()), s, len); if (d < 0) { x.clear(); } else { x.erase(d, std::string::npos); } return x; } inline std::string b16_decode(const char* s) { return b16_decode(s, strlen(s)); } /** * Decode a hex-encoded string. On error, input string is cleared. * This function does not allocate memory. * * \param[in,out] s the input string * \return a reference to the input string */ inline std::string& b16_decode(std::string& s) { string x(b16_decode(s.data(), s.size())); s.swap(x); return s; } inline std::string b16_decode(const std::string& s) { return b16_decode(s.data(), s.size()); }} /* namespace modp */#endif /* ifdef __cplusplus */#endif /* ifndef modp_b16 */
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