📄 modp_numtoa.h
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/* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 4 -*- *//* vi: set expandtab shiftwidth=4 tabstop=4: *//** * \file * * <pre> * Copyright © 2007, Nick Galbreath -- nickg [at] modp [dot] com * All rights reserved. * http://code.google.com/p/stringencoders/ * Released under the bsd license. * </pre> * * This defines signed/unsigned integer, and 'double' to char buffer * converters. The standard way of doing this is with "sprintf", however * these functions are * * guarenteed maximum size output * * 5-20x faster! * * core-dump safe * * */#ifndef COM_MODP_STRINGENCODERS_NUMTOA_H#define COM_MODP_STRINGENCODERS_NUMTOA_H#ifdef __cplusplus#define BEGIN_C extern "C" {#define END_C }#else#define BEGIN_C#define END_C#endifBEGIN_C#include <stdint.h>/** \brief convert an signed integer to char buffer * * \param[in] value * \param[out] buf the output buffer. Should be 16 chars or more. */void modp_itoa10(int32_t value, char* buf);/** \brief convert an unsigned integer to char buffer * * \param[in] value * \param[out] buf The output buffer, should be 16 chars or more. */void modp_uitoa10(uint32_t value, char* buf);/** \brief convert a floating point number to char buffer with fixed-precision format * * If the input value is greater than 1<<31, then the output format * will be switched exponential format. * * \param[in] value * \param[out] buf The allocated output buffer. Should be 32 chars or more. * \param[in] precision Number of digits to the right of the decimal point. * Can only be 0-9. */void modp_dtoa(double value, char* buf, int precision);END_C#endif
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