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📄 tunnelsessionclient.h

📁 本人收集整理的一份c/c++跨平台网络库
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/* * libjingle * Copyright 2004--2006, Google Inc. * * Redistribution and use in source and binary forms, with or without  * modification, are permitted provided that the following conditions are met: * *  1. Redistributions of source code must retain the above copyright notice,  *     this list of conditions and the following disclaimer. *  2. Redistributions in binary form must reproduce the above copyright notice, *     this list of conditions and the following disclaimer in the documentation *     and/or other materials provided with the distribution. *  3. The name of the author may not be used to endorse or promote products  *     derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#ifndef __TUNNELSESSIONCLIENT_H__#define __TUNNELSESSIONCLIENT_H__#include <vector>#include "talk/base/criticalsection.h"#include "talk/base/stream.h"#include "talk/p2p/base/pseudotcp.h"#include "talk/p2p/base/session.h"#include "talk/p2p/base/sessiondescription.h"#include "talk/p2p/base/sessionmanager.h"#include "talk/p2p/base/sessionclient.h"#include "talk/xmllite/qname.h"#include "talk/xmpp/constants.h"namespace cricket {class TunnelSession;class TunnelStream;///////////////////////////////////////////////////////////////////////////////// TunnelSessionClient///////////////////////////////////////////////////////////////////////////////class TunnelSessionClient  : public SessionClient, public talk_base::MessageHandler,     public sigslot::has_slots<> {public:  TunnelSessionClient(const buzz::Jid& jid, SessionManager* manager);  virtual ~TunnelSessionClient();  const buzz::Jid& jid() const { return jid_; }  SessionManager* session_manager() const { return session_manager_; }  const SessionDescription* CreateSessionDescription(    const buzz::XmlElement* element);  buzz::XmlElement* TranslateSessionDescription(    const SessionDescription* description);  void OnSessionCreate(Session* session, bool received);  void OnSessionDestroy(Session* session);  // This can be called on any thread.  The stream interface is thread-safe, but  // notifications must be registered on the creating thread.  talk_base::StreamInterface* CreateTunnel(const buzz::Jid& to,                                           const std::string& description);  // Signal arguments are this, initiator, description, session  sigslot::signal4<TunnelSessionClient*, buzz::Jid, std::string, Session*>    SignalIncomingTunnel;  talk_base::StreamInterface* AcceptTunnel(Session* session);  void DeclineTunnel(Session* session);private:  void OnMessage(talk_base::Message* pmsg);  buzz::Jid jid_;  SessionManager* session_manager_;  std::vector<TunnelSession*> sessions_;  bool shutdown_;};///////////////////////////////////////////////////////////////////////////////// TunnelSession// Note: The lifetime of TunnelSession is complicated.  It needs to survive// until the following three conditions are true:// 1) TunnelStream has called Close (tracked via non-null stream_)// 2) PseudoTcp has completed (tracked via non-null tcp_)// 3) Session has been destroyed (tracked via non-null session_)// This is accomplished by calling CheckDestroy after these indicators change.//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// TunnelStream// Note: Because TunnelStream provides a stream interface, it's lifetime is// controlled by the owner of the stream pointer.  As a result, we must support// both the TunnelSession disappearing before TunnelStream, and vice versa.///////////////////////////////////////////////////////////////////////////////class PseudoTcpChannel;class TunnelSession : public sigslot::has_slots<> {public:  // Signalling thread methods  TunnelSession(TunnelSessionClient* client, Session* session,                talk_base::Thread* stream_thread);  talk_base::StreamInterface* GetStream();  bool HasSession(Session* session);  Session* ReleaseSession(bool channel_exists);private:  virtual ~TunnelSession();  void OnSessionState(Session* session, Session::State state);  void OnInitiate();  void OnAccept();  void OnTerminate();  void OnChannelClosed(PseudoTcpChannel* channel);  TunnelSessionClient* client_;  Session* session_;  PseudoTcpChannel* channel_;};///////////////////////////////////////////////////////////////////////////////} // namespace cricket#endif // __TUNNELSESSIONCLIENT_H__

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