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📄 stunserver.h

📁 本人收集整理的一份c/c++跨平台网络库
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/* * libjingle * Copyright 2004--2005, Google Inc. * * Redistribution and use in source and binary forms, with or without  * modification, are permitted provided that the following conditions are met: * *  1. Redistributions of source code must retain the above copyright notice,  *     this list of conditions and the following disclaimer. *  2. Redistributions in binary form must reproduce the above copyright notice, *     this list of conditions and the following disclaimer in the documentation *     and/or other materials provided with the distribution. *  3. The name of the author may not be used to endorse or promote products  *     derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#ifndef __STUNSERVER_H__#define __STUNSERVER_H__#include "talk/base/asyncudpsocket.h"#include "talk/p2p/base/stun.h"namespace cricket {const int STUN_SERVER_PORT = 3478;class StunServer : public sigslot::has_slots<> {public:  // Creates a STUN server, which will listen on the given socket.  StunServer(talk_base::AsyncUDPSocket* socket);  // Removes the STUN server from the socket, but does not delete the socket.  ~StunServer();protected:  // Slot for AsyncSocket.PacketRead:  void OnPacket(      const char* buf, size_t size, const talk_base::SocketAddress& remote_addr,      talk_base::AsyncPacketSocket* socket);  // Handlers for the different types of STUN/TURN requests:  void OnBindingRequest(StunMessage* msg, const talk_base::SocketAddress& addr);  void OnAllocateRequest(StunMessage* msg, const talk_base::SocketAddress& addr);  void OnSharedSecretRequest(StunMessage* msg, const talk_base::SocketAddress& addr);  void OnSendRequest(StunMessage* msg, const talk_base::SocketAddress& addr);  // Sends an error response to the given message back to the user.  void SendErrorResponse(      const StunMessage& msg, const talk_base::SocketAddress& addr, int error_code,      const char* error_desc);  // Sends the given message to the appropriate destination.  void SendResponse(const StunMessage& msg, const talk_base::SocketAddress& addr);private:  talk_base::AsyncUDPSocket* socket_;};} // namespace cricket#endif // __STUNSERVER_H__

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