⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 transportchannelproxy.h

📁 本人收集整理的一份c/c++跨平台网络库
💻 H
字号:
/* * libjingle * Copyright 2004--2005, Google Inc. * * Redistribution and use in source and binary forms, with or without  * modification, are permitted provided that the following conditions are met: * *  1. Redistributions of source code must retain the above copyright notice,  *     this list of conditions and the following disclaimer. *  2. Redistributions in binary form must reproduce the above copyright notice, *     this list of conditions and the following disclaimer in the documentation *     and/or other materials provided with the distribution. *  3. The name of the author may not be used to endorse or promote products  *     derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#ifndef _CRICKET_P2P_BASE_TRANSPORTCHANNELPROXY_H_#define _CRICKET_P2P_BASE_TRANSPORTCHANNELPROXY_H_#include <string>#include <vector>#include "talk/p2p/base/transportchannel.h"namespace cricket {class TransportChannelImpl;// Proxies calls between the client and the transport channel implementation.// This is needed because clients are allowed to create channels before the// network negotiation is complete.  Hence, we create a proxy up front, and// when negotiation completes, connect the proxy to the implementaiton.class TransportChannelProxy: public TransportChannel { public:  TransportChannelProxy(const std::string& name, const std::string &session_type);  virtual ~TransportChannelProxy();  TransportChannelImpl* impl() const { return impl_; }  // Sets the implementation to which we will proxy.  void SetImplementation(TransportChannelImpl* impl);  // Implementation of the TransportChannel interface.  These simply forward to  // the implementation.  virtual int SendPacket(const char *data, size_t len);  virtual int SetOption(talk_base::Socket::Option opt, int value);  virtual int GetError(); private:  typedef std::pair<talk_base::Socket::Option, int> OptionPair;  typedef std::vector<OptionPair> OptionList;  TransportChannelImpl* impl_;  OptionList pending_options_;  // Catch signals from the implementation channel.  These just forward to the  // client (after updating our state to match).  void OnReadableState(TransportChannel* channel);  void OnWritableState(TransportChannel* channel);  void OnReadPacket(TransportChannel* channel, const char* data, size_t size);  void OnRouteChange(TransportChannel* channel, const talk_base::SocketAddress& address);  DISALLOW_EVIL_CONSTRUCTORS(TransportChannelProxy);};}  // namespace cricket#endif  // _CRICKET_P2P_BASE_TRANSPORTCHANNELPROXY_H_

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -