📄 transportchannelproxy.h
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/* * libjingle * Copyright 2004--2005, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#ifndef _CRICKET_P2P_BASE_TRANSPORTCHANNELPROXY_H_#define _CRICKET_P2P_BASE_TRANSPORTCHANNELPROXY_H_#include <string>#include <vector>#include "talk/p2p/base/transportchannel.h"namespace cricket {class TransportChannelImpl;// Proxies calls between the client and the transport channel implementation.// This is needed because clients are allowed to create channels before the// network negotiation is complete. Hence, we create a proxy up front, and// when negotiation completes, connect the proxy to the implementaiton.class TransportChannelProxy: public TransportChannel { public: TransportChannelProxy(const std::string& name, const std::string &session_type); virtual ~TransportChannelProxy(); TransportChannelImpl* impl() const { return impl_; } // Sets the implementation to which we will proxy. void SetImplementation(TransportChannelImpl* impl); // Implementation of the TransportChannel interface. These simply forward to // the implementation. virtual int SendPacket(const char *data, size_t len); virtual int SetOption(talk_base::Socket::Option opt, int value); virtual int GetError(); private: typedef std::pair<talk_base::Socket::Option, int> OptionPair; typedef std::vector<OptionPair> OptionList; TransportChannelImpl* impl_; OptionList pending_options_; // Catch signals from the implementation channel. These just forward to the // client (after updating our state to match). void OnReadableState(TransportChannel* channel); void OnWritableState(TransportChannel* channel); void OnReadPacket(TransportChannel* channel, const char* data, size_t size); void OnRouteChange(TransportChannel* channel, const talk_base::SocketAddress& address); DISALLOW_EVIL_CONSTRUCTORS(TransportChannelProxy);};} // namespace cricket#endif // _CRICKET_P2P_BASE_TRANSPORTCHANNELPROXY_H_
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