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📄 relayport.h

📁 本人收集整理的一份c/c++跨平台网络库
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/* * libjingle * Copyright 2004--2005, Google Inc. * * Redistribution and use in source and binary forms, with or without  * modification, are permitted provided that the following conditions are met: * *  1. Redistributions of source code must retain the above copyright notice,  *     this list of conditions and the following disclaimer. *  2. Redistributions in binary form must reproduce the above copyright notice, *     this list of conditions and the following disclaimer in the documentation *     and/or other materials provided with the distribution. *  3. The name of the author may not be used to endorse or promote products  *     derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#ifndef __RELAYPORT_H__#define __RELAYPORT_H__#include "talk/p2p/base/port.h"#include "talk/p2p/base/stunrequest.h"#include <vector>namespace cricket {extern const std::string RELAY_PORT_TYPE;class RelayEntry;// Communicates using an allocated port on the relay server.class RelayPort : public Port {public:  RelayPort(      talk_base::Thread* thread, talk_base::SocketFactory* factory,       talk_base::Network*, const talk_base::SocketAddress& local_addr,      const std::string& username, const std::string& password,      const std::string& magic_cookie);  virtual ~RelayPort();  void AddServerAddress(const ProtocolAddress& addr);  void AddExternalAddress(const ProtocolAddress& addr);  typedef std::pair<talk_base::Socket::Option, int> OptionValue;  const std::vector<OptionValue>& options() const { return options_; }  const std::string& magic_cookie() const { return magic_cookie_; }  bool HasMagicCookie(const char* data, size_t size);  virtual void PrepareAddress();  virtual Connection* CreateConnection(const Candidate& address, CandidateOrigin origin);  virtual int SetOption(talk_base::Socket::Option opt, int value);  virtual int GetError();  const ProtocolAddress * ServerAddress(size_t index) const;  void DisposeSocket(talk_base::AsyncPacketSocket * socket);protected:  void SetReady();  virtual int SendTo(const void* data, size_t size,       const talk_base::SocketAddress& addr, bool payload);  // Dispatches the given packet to the port or connection as appropriate.  void OnReadPacket(      const char* data, size_t size,       const talk_base::SocketAddress& remote_addr);private:  friend class RelayEntry;  talk_base::SocketAddress local_addr_;  std::deque<ProtocolAddress> server_addr_;  bool ready_;  std::vector<RelayEntry*> entries_;  std::vector<OptionValue> options_;  std::string magic_cookie_;  int error_;};} // namespace cricket#endif // __RELAYPORT_H__

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