📄 rawtransportchannel.h
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/* * libjingle * Copyright 2004--2005, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#ifndef _CRICKET_P2P_BASE_RAWTRANSPORTCHANNEL_H_#define _CRICKET_P2P_BASE_RAWTRANSPORTCHANNEL_H_#include "talk/base/messagequeue.h"#include "talk/p2p/base/transportchannelimpl.h"#include "talk/p2p/base/rawtransport.h"#include "talk/p2p/base/candidate.h"namespace cricket {class Port;class Connection;class StunPort;class RelayPort;class PortAllocator;class PortAllocatorSession;// Implements a channel that just sends bare packets once we have received the// address of the other side. We pick a single address to send them based on// a simple investigation of NAT type.class RawTransportChannel : public TransportChannelImpl, public talk_base::MessageHandler { public: RawTransportChannel(const std::string &name, const std::string &session_type, RawTransport* transport, PortAllocator *allocator); virtual ~RawTransportChannel(); // Implementation of normal channel packet sending. virtual int SendPacket(const char *data, size_t len); virtual int SetOption(talk_base::Socket::Option opt, int value); virtual int GetError(); // Returns the raw transport that created this channel. virtual Transport* GetTransport() { return raw_transport_; } // Creates an allocator session to start figuring out which type of port we // should send to the other client. This will send SignalChannelMessage once // we have decided. virtual void Connect(); // Resets state back to unconnected. virtual void Reset(); // We don't actually worry about signaling since we can't send new candidates. virtual void OnSignalingReady() {} // Handles a message setting the remote address. We are writable once we // have this since we now know where to send. virtual void OnChannelMessage(const buzz::XmlElement* msg); private: RawTransport* raw_transport_; PortAllocator* allocator_; PortAllocatorSession* allocator_session_; StunPort* stun_port_; RelayPort* relay_port_; Port* port_; bool use_relay_; talk_base::SocketAddress remote_address_; // Called when the allocator creates another port. void OnPortReady(PortAllocatorSession* session, Port* port); // Called when one of the ports we are using has determined its address. void OnCandidatesReady(PortAllocatorSession *session, const std::vector<Candidate>& candidates); // Called once we have chosen the port to use for communication with the // other client. This will send its address and prepare the port for use. void SetPort(Port* port); // Called once we have a port and a remote address. This will set mark the // channel as writable and signal the route to the client. void SetWritable(); // Called when we receive a packet from the other client. void OnReadPacket(Port* port, const char* data, size_t size, const talk_base::SocketAddress& addr); // Handles a message to destroy unused ports. virtual void OnMessage(talk_base::Message *msg); DISALLOW_EVIL_CONSTRUCTORS(RawTransportChannel);};} // namespace cricket#endif // _CRICKET_P2P_BASE_RAWTRANSPORTCHANNEL_H_
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