📄 tcpport.cc
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/* * libjingle * Copyright 2004--2005, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#if defined(_MSC_VER) && _MSC_VER < 1300#pragma warning(disable:4786)#endif#ifdef POSIXextern "C" {#include <errno.h>}#endif // POSIX#include <cassert>#include <iostream>#include "talk/base/common.h"#include "talk/base/logging.h"#ifdef WIN32#include "talk/base/winfirewall.h"#endif // WIN32#include "talk/p2p/base/tcpport.h"namespace cricket {#ifdef WIN32static talk_base::WinFirewall win_firewall;#endif // WIN32TCPPort::TCPPort(talk_base::Thread* thread, talk_base::SocketFactory* factory, talk_base::Network* network, const talk_base::SocketAddress& address) : Port(thread, LOCAL_PORT_TYPE, factory, network), address_(address), incoming_only_(address_.port() != 0), error_(0) { socket_ = thread->socketserver()->CreateAsyncSocket(SOCK_STREAM); socket_->SignalReadEvent.connect(this, &TCPPort::OnAcceptEvent); if (socket_->Bind(address_) < 0) { LOG_F(LS_ERROR) << "Bind error: " << socket_->GetError(); }}TCPPort::~TCPPort() { delete socket_;}Connection* TCPPort::CreateConnection(const Candidate& address, CandidateOrigin origin) { // We only support TCP protocols if ((address.protocol() != "tcp") && (address.protocol() != "ssltcp")) return 0; // We can't accept TCP connections incoming on other ports if (origin == ORIGIN_OTHER_PORT) return 0; // Check if we are allowed to make outgoing TCP connections if (incoming_only_ && (origin == ORIGIN_MESSAGE)) return 0; // We don't know how to act as an ssl server yet if ((address.protocol() == "ssltcp") && (origin == ORIGIN_THIS_PORT)) return 0; TCPConnection* conn = 0; if (talk_base::AsyncTCPSocket * socket = GetIncoming(address.address(), true)) { socket->SignalReadPacket.disconnect(this); conn = new TCPConnection(this, address, socket); } else { conn = new TCPConnection(this, address); } AddConnection(conn); return conn;}void TCPPort::PrepareAddress() { assert(socket_); bool allow_listen = true;#ifdef WIN32 if (win_firewall.Initialize()) { char module_path[MAX_PATH + 1] = { 0 }; ::GetModuleFileNameA(NULL, module_path, MAX_PATH); if (win_firewall.Enabled() && !win_firewall.Authorized(module_path)) { allow_listen = false; } }#endif // WIN32 if (!allow_listen) { LOG_F(LS_VERBOSE) << "Not listening due to firewall restrictions"; } else if (socket_->Listen(5) < 0) { LOG_F(LS_ERROR) << "Listen error: " << socket_->GetError(); } // Note: We still add the address, since otherwise the remote side won't // recognize our incoming TCP connections. AddAddress(socket_->GetLocalAddress(), "tcp", true);}int TCPPort::SendTo(const void* data, size_t size, const talk_base::SocketAddress& addr, bool payload) { talk_base::AsyncTCPSocket * socket = 0; if (TCPConnection * conn = static_cast<TCPConnection*>(GetConnection(addr))) { socket = conn->socket(); } else { socket = GetIncoming(addr); } if (!socket) { LOG_F(LS_ERROR) << "Unknown destination: " << addr.ToString(); return -1; // TODO: Set error_ } //LOG_F(INFO) << "(" << size << ", " << addr.ToString() << ")"; int sent = socket->Send(data, size); if (sent < 0) { error_ = socket->GetError(); LOG_F(LS_ERROR) << "(" << size << ", " << addr.ToString() << ") Send error: " << error_; } return sent;}int TCPPort::SetOption(talk_base::Socket::Option opt, int value) { return socket_->SetOption(opt, value);}int TCPPort::GetError() { assert(socket_); return error_;}void TCPPort::OnAcceptEvent(talk_base::AsyncSocket* socket) { assert(socket == socket_); Incoming incoming; talk_base::AsyncSocket * newsocket = static_cast<talk_base::AsyncSocket *>(socket->Accept(&incoming.addr)); if (!newsocket) { // TODO: Do something better like forwarding the error to the user. LOG_F(LS_ERROR) << "Accept error: " << socket_->GetError(); return; } incoming.socket = new talk_base::AsyncTCPSocket(newsocket); incoming.socket->SignalReadPacket.connect(this, &TCPPort::OnReadPacket); LOG_F(LS_VERBOSE) << "(" << incoming.addr.ToString() << ")"; incoming_.push_back(incoming); // Prime a read event in case data is waiting newsocket->SignalReadEvent(newsocket);}talk_base::AsyncTCPSocket * TCPPort::GetIncoming( const talk_base::SocketAddress& addr, bool remove) { talk_base::AsyncTCPSocket * socket = 0; for (std::list<Incoming>::iterator it = incoming_.begin(); it != incoming_.end(); ++it) { if (it->addr == addr) { socket = it->socket; if (remove) incoming_.erase(it); break; } } return socket;}void TCPPort::OnReadPacket(const char* data, size_t size, const talk_base::SocketAddress& remote_addr, talk_base::AsyncPacketSocket* socket) { Port::OnReadPacket(data, size, remote_addr);}TCPConnection::TCPConnection(TCPPort* port, const Candidate& candidate, talk_base::AsyncTCPSocket* socket) : Connection(port, 0, candidate), socket_(socket), error_(0) { bool outgoing = (socket_ == 0); if (outgoing) { socket_ = static_cast<talk_base::AsyncTCPSocket *>(port->CreatePacketSocket( (candidate.protocol() == "ssltcp") ? PROTO_SSLTCP : PROTO_TCP)); } else { // Incoming connections should match the network address ASSERT(socket_->GetLocalAddress().EqualIPs(port->address_)); } socket_->SignalReadPacket.connect(this, &TCPConnection::OnReadPacket); socket_->SignalClose.connect(this, &TCPConnection::OnClose); if (outgoing) { set_connected(false); talk_base::SocketAddress local_address(port->address_.ip(), 0); socket_->SignalConnect.connect(this, &TCPConnection::OnConnect); socket_->Bind(local_address); socket_->Connect(candidate.address()); LOG_F(LS_VERBOSE) << "Connecting from " << local_address.ToString() << " to " << candidate.address().ToString(); }}TCPConnection::~TCPConnection() { delete socket_;}int TCPConnection::Send(const void* data, size_t size) { if (write_state() != STATE_WRITABLE) { // TODO: Should STATE_WRITE_TIMEOUT return a non-blocking error? error_ = EWOULDBLOCK; return SOCKET_ERROR; } int sent = socket_->Send(data, size); if (sent < 0) { error_ = socket_->GetError(); } else { sent_total_bytes_ += sent; } return sent;}int TCPConnection::GetError() { return error_;}TCPPort* TCPConnection::tcpport() { return static_cast<TCPPort*>(port_);}void TCPConnection::OnConnect(talk_base::AsyncTCPSocket* socket) { assert(socket == socket_); LOG_F(LS_VERBOSE) << "(" << socket->GetRemoteAddress().ToString() << ")"; set_connected(true);}void TCPConnection::OnClose(talk_base::AsyncTCPSocket* socket, int error) { assert(socket == socket_); LOG_F(LS_VERBOSE) << "(" << error << ")"; set_connected(false); set_write_state(STATE_WRITE_TIMEOUT);}void TCPConnection::OnReadPacket(const char* data, size_t size, const talk_base::SocketAddress& remote_addr, talk_base::AsyncPacketSocket* socket) { assert(socket == socket_); //LOG_F(LS_INFO) << "(" << size << ", " << remote_addr.ToString() << ")"; Connection::OnReadPacket(data, size);}} // namespace cricket
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