⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 tcpport.cc

📁 本人收集整理的一份c/c++跨平台网络库
💻 CC
字号:
/* * libjingle * Copyright 2004--2005, Google Inc. * * Redistribution and use in source and binary forms, with or without  * modification, are permitted provided that the following conditions are met: * *  1. Redistributions of source code must retain the above copyright notice,  *     this list of conditions and the following disclaimer. *  2. Redistributions in binary form must reproduce the above copyright notice, *     this list of conditions and the following disclaimer in the documentation *     and/or other materials provided with the distribution. *  3. The name of the author may not be used to endorse or promote products  *     derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#if defined(_MSC_VER) && _MSC_VER < 1300#pragma warning(disable:4786)#endif#ifdef POSIXextern "C" {#include <errno.h>}#endif // POSIX#include <cassert>#include <iostream>#include "talk/base/common.h"#include "talk/base/logging.h"#ifdef WIN32#include "talk/base/winfirewall.h"#endif // WIN32#include "talk/p2p/base/tcpport.h"namespace cricket {#ifdef WIN32static talk_base::WinFirewall win_firewall;#endif  // WIN32TCPPort::TCPPort(talk_base::Thread* thread, talk_base::SocketFactory* factory,                  talk_base::Network* network,                  const talk_base::SocketAddress& address)    : Port(thread, LOCAL_PORT_TYPE, factory, network), address_(address),      incoming_only_(address_.port() != 0), error_(0) {  socket_ = thread->socketserver()->CreateAsyncSocket(SOCK_STREAM);  socket_->SignalReadEvent.connect(this, &TCPPort::OnAcceptEvent);  if (socket_->Bind(address_) < 0) {    LOG_F(LS_ERROR) << "Bind error: " << socket_->GetError();  }}TCPPort::~TCPPort() {  delete socket_;}Connection* TCPPort::CreateConnection(const Candidate& address,                                      CandidateOrigin origin) {  // We only support TCP protocols  if ((address.protocol() != "tcp") && (address.protocol() != "ssltcp"))    return 0;  // We can't accept TCP connections incoming on other ports  if (origin == ORIGIN_OTHER_PORT)    return 0;  // Check if we are allowed to make outgoing TCP connections  if (incoming_only_ && (origin == ORIGIN_MESSAGE))    return 0;  // We don't know how to act as an ssl server yet  if ((address.protocol() == "ssltcp") && (origin == ORIGIN_THIS_PORT))    return 0;  TCPConnection* conn = 0;  if (talk_base::AsyncTCPSocket * socket         = GetIncoming(address.address(), true)) {    socket->SignalReadPacket.disconnect(this);    conn = new TCPConnection(this, address, socket);  } else {    conn = new TCPConnection(this, address);  }  AddConnection(conn);  return conn;}void TCPPort::PrepareAddress() {  assert(socket_);  bool allow_listen = true;#ifdef WIN32  if (win_firewall.Initialize()) {    char module_path[MAX_PATH + 1] = { 0 };    ::GetModuleFileNameA(NULL, module_path, MAX_PATH);    if (win_firewall.Enabled() && !win_firewall.Authorized(module_path)) {      allow_listen = false;    }  }#endif // WIN32  if (!allow_listen) {    LOG_F(LS_VERBOSE) << "Not listening due to firewall restrictions";  } else if (socket_->Listen(5) < 0) {    LOG_F(LS_ERROR) << "Listen error: " << socket_->GetError();  }  // Note: We still add the address, since otherwise the remote side won't  // recognize our incoming TCP connections.  AddAddress(socket_->GetLocalAddress(), "tcp", true);}int TCPPort::SendTo(const void* data, size_t size,                     const talk_base::SocketAddress& addr, bool payload) {  talk_base::AsyncTCPSocket * socket = 0;  if (TCPConnection * conn = static_cast<TCPConnection*>(GetConnection(addr))) {    socket = conn->socket();  } else {    socket = GetIncoming(addr);  }  if (!socket) {    LOG_F(LS_ERROR) << "Unknown destination: " << addr.ToString();    return -1; // TODO: Set error_  }  //LOG_F(INFO) << "(" << size << ", " << addr.ToString() << ")";  int sent = socket->Send(data, size);  if (sent < 0) {    error_ = socket->GetError();    LOG_F(LS_ERROR) << "(" << size << ", " << addr.ToString()                    << ") Send error: " << error_;  }  return sent;}int TCPPort::SetOption(talk_base::Socket::Option opt, int value) {  return socket_->SetOption(opt, value);}int TCPPort::GetError() {  assert(socket_);  return error_;}void TCPPort::OnAcceptEvent(talk_base::AsyncSocket* socket) {  assert(socket == socket_);  Incoming incoming;  talk_base::AsyncSocket * newsocket     = static_cast<talk_base::AsyncSocket *>(socket->Accept(&incoming.addr));  if (!newsocket) {    // TODO: Do something better like forwarding the error to the user.    LOG_F(LS_ERROR) << "Accept error: " << socket_->GetError();    return;  }  incoming.socket = new talk_base::AsyncTCPSocket(newsocket);  incoming.socket->SignalReadPacket.connect(this, &TCPPort::OnReadPacket);  LOG_F(LS_VERBOSE) << "(" << incoming.addr.ToString() << ")";  incoming_.push_back(incoming);  // Prime a read event in case data is waiting  newsocket->SignalReadEvent(newsocket);}talk_base::AsyncTCPSocket * TCPPort::GetIncoming(    const talk_base::SocketAddress& addr, bool remove) {  talk_base::AsyncTCPSocket * socket = 0;  for (std::list<Incoming>::iterator it = incoming_.begin();        it != incoming_.end(); ++it) {    if (it->addr == addr) {      socket = it->socket;      if (remove)        incoming_.erase(it);      break;    }  }  return socket;}void TCPPort::OnReadPacket(const char* data, size_t size,                            const talk_base::SocketAddress& remote_addr,                            talk_base::AsyncPacketSocket* socket) {  Port::OnReadPacket(data, size, remote_addr);}TCPConnection::TCPConnection(TCPPort* port, const Candidate& candidate,                              talk_base::AsyncTCPSocket* socket)    : Connection(port, 0, candidate), socket_(socket), error_(0) {  bool outgoing = (socket_ == 0);  if (outgoing) {    socket_ = static_cast<talk_base::AsyncTCPSocket *>(port->CreatePacketSocket(                (candidate.protocol() == "ssltcp") ? PROTO_SSLTCP : PROTO_TCP));  } else {    // Incoming connections should match the network address    ASSERT(socket_->GetLocalAddress().EqualIPs(port->address_));  }  socket_->SignalReadPacket.connect(this, &TCPConnection::OnReadPacket);  socket_->SignalClose.connect(this, &TCPConnection::OnClose);  if (outgoing) {    set_connected(false);    talk_base::SocketAddress local_address(port->address_.ip(), 0);    socket_->SignalConnect.connect(this, &TCPConnection::OnConnect);    socket_->Bind(local_address);    socket_->Connect(candidate.address());    LOG_F(LS_VERBOSE) << "Connecting from " << local_address.ToString()                      << " to " << candidate.address().ToString();  }}TCPConnection::~TCPConnection() {  delete socket_;}int TCPConnection::Send(const void* data, size_t size) {  if (write_state() != STATE_WRITABLE) {    // TODO: Should STATE_WRITE_TIMEOUT return a non-blocking error?    error_ = EWOULDBLOCK;    return SOCKET_ERROR;  }  int sent = socket_->Send(data, size);  if (sent < 0) {    error_ = socket_->GetError();  } else {    sent_total_bytes_ += sent;  }  return sent;}int TCPConnection::GetError() {  return error_;}TCPPort* TCPConnection::tcpport() {  return static_cast<TCPPort*>(port_);}void TCPConnection::OnConnect(talk_base::AsyncTCPSocket* socket) {  assert(socket == socket_);  LOG_F(LS_VERBOSE) << "(" << socket->GetRemoteAddress().ToString() << ")";  set_connected(true);}void TCPConnection::OnClose(talk_base::AsyncTCPSocket* socket, int error) {  assert(socket == socket_);  LOG_F(LS_VERBOSE) << "(" << error << ")";  set_connected(false);  set_write_state(STATE_WRITE_TIMEOUT);}void TCPConnection::OnReadPacket(const char* data, size_t size,                                  const talk_base::SocketAddress& remote_addr,                                 talk_base::AsyncPacketSocket* socket) {  assert(socket == socket_);  //LOG_F(LS_INFO) << "(" << size << ", " << remote_addr.ToString() << ")";  Connection::OnReadPacket(data, size);}} // namespace cricket

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -