⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 transportchannelimpl.h

📁 本人收集整理的一份c/c++跨平台网络库
💻 H
字号:
/* * libjingle * Copyright 2004--2005, Google Inc. * * Redistribution and use in source and binary forms, with or without  * modification, are permitted provided that the following conditions are met: * *  1. Redistributions of source code must retain the above copyright notice,  *     this list of conditions and the following disclaimer. *  2. Redistributions in binary form must reproduce the above copyright notice, *     this list of conditions and the following disclaimer in the documentation *     and/or other materials provided with the distribution. *  3. The name of the author may not be used to endorse or promote products  *     derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#ifndef _CRICKET_P2P_BASE_TRANSPORTCHANNELIMPL_H_#define _CRICKET_P2P_BASE_TRANSPORTCHANNELIMPL_H_#include <string>#include "talk/p2p/base/transportchannel.h"namespace buzz { class XmlElement; }namespace cricket {class Transport;// Base class for real implementations of TransportChannel.  This includes some// methods called only by Transport, which do not need to be exposed to the// client.class TransportChannelImpl: public TransportChannel { public:  TransportChannelImpl(const std::string& name, const std::string& session_type)    : TransportChannel(name, session_type) {}  // Returns the transport that created this channel.  virtual Transport* GetTransport() = 0;  // Begins the process of attempting to make a connection to the other client.  virtual void Connect() = 0;  // Resets this channel back to the initial state (i.e., not connecting).  virtual void Reset() = 0;  // Allows an individual channel to request signaling and be notified when it  // is ready.  This is useful if the individual named channels have need to  // send their own transport-info stanzas.  sigslot::signal0<> SignalRequestSignaling;  virtual void OnSignalingReady() = 0;  // Handles sending and receiving of stanzas related to this particular  // channel.  Any channel may send whatever messages it wants.  The Transport  // receives all incoming messages and may forward them to the relevant  // channel.  The transport will delete signaled messages.  //  // Note: Since these messages are delivered asynchronously to the channel,  // they cannot return an error if the message is invalid.  It is assumed that  // the Transport will have checked validity before forwarding.  virtual void OnChannelMessage(const buzz::XmlElement* msg) = 0;  sigslot::signal2<TransportChannelImpl*,                   buzz::XmlElement*> SignalChannelMessage; private:  DISALLOW_EVIL_CONSTRUCTORS(TransportChannelImpl);};}  // namespace cricket#endif  // _CRICKET_P2P_BASE_TRANSPORTCHANNELIMPL_H_

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -