📄 transportchannelimpl.h
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/* * libjingle * Copyright 2004--2005, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */#ifndef _CRICKET_P2P_BASE_TRANSPORTCHANNELIMPL_H_#define _CRICKET_P2P_BASE_TRANSPORTCHANNELIMPL_H_#include <string>#include "talk/p2p/base/transportchannel.h"namespace buzz { class XmlElement; }namespace cricket {class Transport;// Base class for real implementations of TransportChannel. This includes some// methods called only by Transport, which do not need to be exposed to the// client.class TransportChannelImpl: public TransportChannel { public: TransportChannelImpl(const std::string& name, const std::string& session_type) : TransportChannel(name, session_type) {} // Returns the transport that created this channel. virtual Transport* GetTransport() = 0; // Begins the process of attempting to make a connection to the other client. virtual void Connect() = 0; // Resets this channel back to the initial state (i.e., not connecting). virtual void Reset() = 0; // Allows an individual channel to request signaling and be notified when it // is ready. This is useful if the individual named channels have need to // send their own transport-info stanzas. sigslot::signal0<> SignalRequestSignaling; virtual void OnSignalingReady() = 0; // Handles sending and receiving of stanzas related to this particular // channel. Any channel may send whatever messages it wants. The Transport // receives all incoming messages and may forward them to the relevant // channel. The transport will delete signaled messages. // // Note: Since these messages are delivered asynchronously to the channel, // they cannot return an error if the message is invalid. It is assumed that // the Transport will have checked validity before forwarding. virtual void OnChannelMessage(const buzz::XmlElement* msg) = 0; sigslot::signal2<TransportChannelImpl*, buzz::XmlElement*> SignalChannelMessage; private: DISALLOW_EVIL_CONSTRUCTORS(TransportChannelImpl);};} // namespace cricket#endif // _CRICKET_P2P_BASE_TRANSPORTCHANNELIMPL_H_
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