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📄 stdafx.h

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/////////////////////////////////////////////////////////////////////////////
// Copyright (c) 2000 John Adcock.  All rights reserved.
/////////////////////////////////////////////////////////////////////////////
//
//	This file is subject to the terms of the GNU General Public License as
//	published by the Free Software Foundation.  A copy of this license is
//	included with this software distribution in the file COPYING.  If you
//	do not have a copy, you may obtain a copy by writing to the Free
//	Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
//
//	This software is distributed in the hope that it will be useful,
//	but WITHOUT ANY WARRANTY; without even the implied warranty of
//	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//	GNU General Public License for more details
//
/////////////////////////////////////////////////////////////////////////////
// stdafx.h : include file for standard system include files,
//      or project specific include files that are used frequently,
//      but are changed infrequently
/////////////////////////////////////////////////////////////////////////////
// Change Log
//
// Date          Developer             Changes
//
// 05 Jan 2000   John Adcock           Original Release    
// 26 Apr 2000   John Adcock           Got working with id3lib 3.7.3
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_STDAFX_H__AEBA98B3_C36C_11D3_841B_0008C782A257__INCLUDED_)
#define AFX_STDAFX_H__AEBA98B3_C36C_11D3_841B_0008C782A257__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#define STRICT
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0400
#endif

#define _ATL_APARTMENT_THREADED

#ifndef _ATL_STATIC_REGISTRY
#define _ATL_STATIC_REGISTRY
#endif

#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
extern CComModule _Module;
#include <atlcom.h>
#include <atlctl.h>
#include <comdef.h>

#include <string>
#include <vector>
#include <list>
#include <map>

#ifdef UNICODE
#define tstring std::wstring
#else
#define tstring std::string
#endif

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__AEBA98B3_C36C_11D3_841B_0008C782A257__INCLUDED)

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