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📄 stream.h

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#ifndef UTILS_BASE_STREAM_H_#define UTILS_BASE_STREAM_H_#include "basictypes.h"#include "logging.h"#include "scoped_ptr.h"#include "sigslot.h"namespace utils_base {///////////////////////////////////////////////////////////////////////////////// StreamInterface is a generic asynchronous stream interface, supporting read,// write, and close operations, and asynchronous signalling of state changes.// The interface is designed with file, memory, and socket implementations in// mind.///////////////////////////////////////////////////////////////////////////////// The following enumerations are declared outside of the StreamInterface// class for brevity in use.// The SS_OPENING state indicates that the stream will signal open or closed// in the future.enum StreamState { SS_CLOSED, SS_OPENING, SS_OPEN };// Stream read/write methods return this value to indicate various success// and failure conditions described below.enum StreamResult { SR_ERROR, SR_SUCCESS, SR_BLOCK, SR_EOS };// StreamEvents are used to asynchronously signal state transitionss.  The flags// may be combined.//  SE_OPEN: The stream has transitioned to the SS_OPEN state//  SE_CLOSE: The stream has transitioned to the SS_CLOSED state//  SE_READ: Data is available, so Read is likely to not return SR_BLOCK//  SE_WRITE: Data can be written, so Write is likely to not return SR_BLOCKenum StreamEvent { SE_OPEN = 1, SE_READ = 2, SE_WRITE = 4, SE_CLOSE = 8 };class StreamInterface { public:  virtual ~StreamInterface() { }  virtual StreamState GetState() const = 0;  // Read attempts to fill buffer of size buffer_len.  Write attempts to send  // data_len bytes stored in data.  The variables read and write are set only  // on SR_SUCCESS (see below).  Likewise, error is only set on SR_ERROR.  // Read and Write return a value indicating:  //  SR_ERROR: an error occurred, which is returned in a non-null error  //    argument.  Interpretation of the error requires knowledge of the  //    stream's concrete type, which limits its usefulness.  //  SR_SUCCESS: some number of bytes were successfully written, which is  //    returned in a non-null read/write argument.  //  SR_BLOCK: the stream is in non-blocking mode, and the operation would  //    block, or the stream is in SS_OPENING state.  //  SR_EOS: the end-of-stream has been reached, or the stream is in the  //    SS_CLOSED state.  virtual StreamResult Read(void* buffer, size_t buffer_len,                            size_t* read, int* error) = 0;  virtual StreamResult Write(const void* data, size_t data_len,                             size_t* written, int* error) = 0;  // Attempt to transition to the SS_CLOSED state.  SE_CLOSE will not be  // signalled as a result of this call.  virtual void Close() = 0;  // Return the number of bytes that will be returned by Read, if known.  virtual bool GetSize(size_t* size) const = 0;  // Communicates the amount of data which will be written to the stream.  The  // stream may choose to preallocate memory to accomodate this data.  The  // stream may return false to indicate that there is not enough room (ie,   // Write will return SR_EOS/SR_ERROR at some point).  Note that calling this  // function should not affect the existing state of data in the stream.  virtual bool ReserveSize(size_t size) = 0;  // Returns true if stream could be repositioned to the beginning.  virtual bool Rewind() = 0;  // WriteAll is a helper function which repeatedly calls Write until all the  // data is written, or something other than SR_SUCCESS is returned.  Note that  // unlike Write, the argument 'written' is always set, and may be non-zero  // on results other than SR_SUCCESS.  The remaining arguments have the  // same semantics as Write.  StreamResult WriteAll(const void* data, size_t data_len,                        size_t* written, int* error);  // Similar to ReadAll.  Calls Read until buffer_len bytes have been read, or  // until a non-SR_SUCCESS result is returned.  'read' is always set.  StreamResult ReadAll(void* buffer, size_t buffer_len,                       size_t* read, int* error);  // ReadLine is a helper function which repeatedly calls Read until it hits  // the end-of-line character, or something other than SR_SUCCESS.  // TODO: this is too inefficient to keep here.  Break this out into a buffered  // readline object or adapter  StreamResult ReadLine(std::string *line);  // Streams may signal one or more StreamEvents to indicate state changes.  // The first argument identifies the stream on which the state change occured.  // The second argument is a bit-wise combination of StreamEvents.  // If SE_CLOSE is signalled, then the third argument is the associated error  // code.  Otherwise, the value is undefined.  // Note: Not all streams will support asynchronous event signalling.  However,  // SS_OPENING and SR_BLOCK returned from stream member functions imply that  // certain events will be raised in the future.  sigslot::signal3<StreamInterface*, int, int> SignalEvent; protected:  StreamInterface() { } private:  DISALLOW_EVIL_CONSTRUCTORS(StreamInterface);};///////////////////////////////////////////////////////////////////////////////// StreamAdapterInterface is a convenient base-class for adapting a stream.// By default, all operations are pass-through.  Override the methods that you// require adaptation.  Note that the adapter will delete the adapted stream.///////////////////////////////////////////////////////////////////////////////class StreamAdapterInterface : public StreamInterface,                               public sigslot::has_slots<> { public:  explicit StreamAdapterInterface(StreamInterface* stream) {    Attach(stream);  }  virtual StreamState GetState() const {    return stream_->GetState();  }  virtual StreamResult Read(void* buffer, size_t buffer_len,                            size_t* read, int* error) {    return stream_->Read(buffer, buffer_len, read, error);  }  virtual StreamResult Write(const void* data, size_t data_len,                             size_t* written, int* error) {    return stream_->Write(data, data_len, written, error);  }  virtual void Close() {    stream_->Close();  }  virtual bool GetSize(size_t* size) const {    return stream_->GetSize(size);  }  virtual bool ReserveSize(size_t size) {    return stream_->ReserveSize(size);  }  virtual bool Rewind() {    return stream_->Rewind();  }  void Attach(StreamInterface* stream) {    if (NULL != stream_.get())      stream_->SignalEvent.disconnect(this);    stream_.reset(stream);    if (NULL != stream_.get())      stream_->SignalEvent.connect(this, &StreamAdapterInterface::OnEvent);  }  StreamInterface* Detach() {     if (NULL == stream_.get())      return NULL;    stream_->SignalEvent.disconnect(this);    return stream_.release();  } protected:  // Note that the adapter presents itself as the origin of the stream events,  // since users of the adapter may not recognize the adapted object.  virtual void OnEvent(StreamInterface* stream, int events, int err) {    SignalEvent(this, events, err);  } private:  scoped_ptr<StreamInterface> stream_;  DISALLOW_EVIL_CONSTRUCTORS(StreamAdapterInterface);};///////////////////////////////////////////////////////////////////////////////// StreamTap is a non-modifying, pass-through adapter, which copies all data// in either direction to the tap.  Note that errors or blocking on writing to// the tap will prevent further tap writes from occurring.///////////////////////////////////////////////////////////////////////////////class StreamTap : public StreamAdapterInterface { public:  explicit StreamTap(StreamInterface* stream, StreamInterface* tap);  void AttachTap(StreamInterface* tap);  StreamInterface* DetachTap();  StreamResult GetTapResult(int* error);  // StreamAdapterInterface Interface  virtual StreamResult Read(void* buffer, size_t buffer_len,                            size_t* read, int* error);  virtual StreamResult Write(const void* data, size_t data_len,                             size_t* written, int* error); private:  scoped_ptr<StreamInterface> tap_;  StreamResult tap_result_;  int tap_error_;  DISALLOW_EVIL_CONSTRUCTORS(StreamTap);};///////////////////////////////////////////////////////////////////////////////// NullStream gives errors on read, and silently discards all written data.///////////////////////////////////////////////////////////////////////////////class NullStream : public StreamInterface { public:  NullStream();  virtual ~NullStream();  // StreamInterface Interface  virtual StreamState GetState() const;  virtual StreamResult Read(void* buffer, size_t buffer_len,                            size_t* read, int* error);  virtual StreamResult Write(const void* data, size_t data_len,                             size_t* written, int* error);  virtual void Close();  virtual bool GetSize(size_t* size) const;  virtual bool ReserveSize(size_t size);  virtual bool Rewind();};///////////////////////////////////////////////////////////////////////////////// FileStream is a simple implementation of a StreamInterface, which does not// support asynchronous notification.///////////////////////////////////////////////////////////////////////////////class FileStream : public StreamInterface { public:  FileStream();  virtual ~FileStream();  // The semantics of filename and mode are the same as stdio's fopen  virtual bool Open(const std::string& filename, const char* mode);  virtual bool OpenShare(const std::string& filename, const char* mode,                         int shflag);  // By default, reads and writes are buffered for efficiency.  Disabling  // buffering causes writes to block until the bytes on disk are updated.  virtual bool DisableBuffering();  virtual StreamState GetState() const;  virtual StreamResult Read(void* buffer, size_t buffer_len,                            size_t* read, int* error);  virtual StreamResult Write(const void* data, size_t data_len,                             size_t* written, int* error);  virtual void Close();  virtual bool GetSize(size_t* size) const;  virtual bool ReserveSize(size_t size);  virtual bool Rewind() { return SetPosition(0); }  bool SetPosition(size_t position);  bool GetPosition(size_t* position) const;  int Flush();  static bool GetSize(const std::string& filename, size_t* size); private:  FILE* file_;  DISALLOW_EVIL_CONSTRUCTORS(FileStream);};///////////////////////////////////////////////////////////////////////////////// MemoryStream is a simple implementation of a StreamInterface over in-memory// data.  It does not support asynchronous notification.///////////////////////////////////////////////////////////////////////////////class MemoryStream : public StreamInterface { public:  MemoryStream();  // Pre-populate stream with the provided data.  MemoryStream(const char* data);  MemoryStream(const char* data, size_t length);  virtual ~MemoryStream();  virtual StreamState GetState() const;  virtual StreamResult Read(void *buffer, size_t bytes, size_t *bytes_read, int *error);  virtual StreamResult Write(const void *buffer, size_t bytes, size_t *bytes_written, int *error);  virtual void Close();  virtual bool GetSize(size_t* size) const;  virtual bool ReserveSize(size_t size);  virtual bool Rewind() { return SetPosition(0); }  char* GetBuffer() { return buffer_; }  const char* GetBuffer() const { return buffer_; }  bool SetPosition(size_t position);  bool GetPosition(size_t* position) const; private:  void SetContents(const char* data, size_t length);  size_t   allocated_length_;  char*    buffer_;  size_t   data_length_;  size_t   seek_position_; private:  DISALLOW_EVIL_CONSTRUCTORS(MemoryStream);};///////////////////////////////////////////////////////////////////////////////class LoggingAdapter : public StreamAdapterInterface {public:  LoggingAdapter(StreamInterface* stream, LoggingSeverity level,                 const std::string& label, bool hex_mode = false);  virtual StreamResult Read(void* buffer, size_t buffer_len,                            size_t* read, int* error);  virtual StreamResult Write(const void* data, size_t data_len,                             size_t* written, int* error);  virtual void Close(); protected:  virtual void OnEvent(StreamInterface* stream, int events, int err); private:  LoggingSeverity level_;  std::string label_;  bool hex_mode_;  LogMultilineState lms_;  DISALLOW_EVIL_CONSTRUCTORS(LoggingAdapter);};///////////////////////////////////////////////////////////////////////////////// StringStream - Reads/Writes to an external std::string///////////////////////////////////////////////////////////////////////////////class StringStream : public StreamInterface {public:  StringStream(std::string& str);  StringStream(const std::string& str);  virtual StreamState GetState() const;  virtual StreamResult Read(void* buffer, size_t buffer_len,                            size_t* read, int* error);  virtual StreamResult Write(const void* data, size_t data_len,                             size_t* written, int* error);  virtual void Close();  virtual bool GetSize(size_t* size) const;  virtual bool ReserveSize(size_t size);  virtual bool Rewind();private:  std::string& str_;  size_t read_pos_;  bool read_only_;};///////////////////////////////////////////////////////////////////////////////// Flow attempts to move bytes from source to sink via buffer of size// buffer_len.  The function returns SR_SUCCESS when source reaches// end-of-stream (returns SR_EOS), and all the data has been written successful// to sink.  Alternately, if source returns SR_BLOCK or SR_ERROR, or if sink// returns SR_BLOCK, SR_ERROR, or SR_EOS, then the function immediately returns// with the unexpected StreamResult value.StreamResult Flow(StreamInterface* source,                  char* buffer, size_t buffer_len,                  StreamInterface* sink);///////////////////////////////////////////////////////////////////////////////} // namespace utils_base#endif  // UTILS_BASE_STREAM_H_

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