📄 winping.h
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#ifndef UTILS_BASE_WINPING_H_#define UTILS_BASE_WINPING_H_#ifdef WIN32#if _MSC_VER > 1000#pragma once#endif // _MSC_VER > 1000#include <winsock2.h>#define _WINSOCKAPI_#include <windows.h>#undef SetPort#include "basictypes.h"namespace utils_base {// This class wraps a Win32 API for doing ICMP pinging. This API, unlike the// the normal socket APIs (as implemented on Win9x), will return an error if// an ICMP packet with the dont-fragment bit set is too large. This means this// class can be used to detect the MTU to a given address.typedef struct ip_option_information { UCHAR Ttl; // Time To Live UCHAR Tos; // Type Of Service UCHAR Flags; // IP header flags UCHAR OptionsSize; // Size in bytes of options data PUCHAR OptionsData; // Pointer to options data} IP_OPTION_INFORMATION, * PIP_OPTION_INFORMATION;typedef HANDLE (WINAPI *PIcmpCreateFile)();typedef BOOL (WINAPI *PIcmpCloseHandle)(HANDLE icmp_handle);typedef DWORD (WINAPI *PIcmpSendEcho)( HANDLE IcmpHandle, ULONG DestinationAddress, LPVOID RequestData, WORD RequestSize, PIP_OPTION_INFORMATION RequestOptions, LPVOID ReplyBuffer, DWORD ReplySize, DWORD Timeout);class WinPing {public: WinPing(); ~WinPing(); // Determines whether the class was initialized correctly. bool IsValid() { return valid_; } // Attempts to send a ping with the given parameters. enum PingResult { PING_FAIL, PING_TOO_LARGE, PING_TIMEOUT, PING_SUCCESS }; PingResult Ping( uint32 ip, uint32 data_size, uint32 timeout_millis, uint8 ttl, bool allow_fragments);private: HMODULE dll_; HANDLE hping_; PIcmpCreateFile create_; PIcmpCloseHandle close_; PIcmpSendEcho send_; char* data_; uint32 dlen_; char* reply_; uint32 rlen_; bool valid_;};} // namespace utils_base#endif // WIN32#endif // UTILS_BASE_WINPING_H_
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