📄 host.cc
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#include <string>#include <iostream>#include <cassert>#include <errno.h>#ifdef POSIXextern "C" {#include <sys/utsname.h>}#endif // POSIX#include "host.h"#include "logging.h"#include "network.h"#include "socket.h"#if defined(_MSC_VER) && _MSC_VER < 1300namespace std { using ::strerror; using ::exit;}#endifnamespace utils_base {namespace {void FatalError(const std::string& name, int err) { PLOG(LERROR, err) << name; std::exit(1);}}#ifdef POSIXstd::string GetHostName() { struct utsname nm; if (uname(&nm) < 0) FatalError("uname", errno); return std::string(nm.nodename);}#endif#ifdef WIN32std::string GetHostName() { // TODO: fix this return "cricket";}#endif// Records information about the local host.Host* gLocalHost = 0;const Host& LocalHost() { if (!gLocalHost) { std::vector<Network*>* networks = new std::vector<Network*>; NetworkManager::CreateNetworks(*networks);#ifdef WIN32 // This is sort of problematic... one part of the code (the unittests) wants // 127.0.0.1 to be present and another part (port allocators) don't. Right // now, they use different APIs, so we can have different behavior. But // there is something wrong with this. networks->push_back(new Network("localhost", SocketAddress::StringToIP("127.0.0.1")));#endif gLocalHost = new Host(GetHostName(), networks); assert(gLocalHost->networks().size() > 0); } return *gLocalHost;}} // namespace utils_base
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