📄 licence.dsp
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# Microsoft Developer Studio Project File - Name="licence" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 5.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=licence - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "licence.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "licence.mak" CFG="licence - Win32 Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "licence - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "licence - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
F90=df.exe
RSC=rc.exe
!IF "$(CFG)" == "licence - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir ".\Release"
# PROP BASE Intermediate_Dir ".\Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "release"
# PROP Intermediate_Dir "release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE F90 /include:".\Release/" /compile_only /nologo /I "Release/"
# ADD F90 /real_size:64 /include:"release/" /include:"tglicrel/" /include:".\tglicrel/" /include:".\Release/" /compile_only /nologo /noaltparam /warn:declarations /libs:dll /alignment:dcommons /error_limit:1000 /debug:none /optimize:3 /assume:dummy_aliases /fpconstant /check:bounds /warn:argument_checking /fltconsistency /math_library:fast /reentrancy:none
# SUBTRACT F90 /browser /recursive /assume:noaccuracy_sensitive /check:format /check:output_conversion /check:overflow /check:underflow /threads /warn:nofileopt
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
# ADD CPP /nologo /G5 /MD /W4 /GX /O2 /D "NDEBUG" /D "_CONSOLE" /D "MAIN" /YX /FD /c
# SUBTRACT CPP /Fr
# ADD BASE RSC /l 0x1009 /d "NDEBUG"
# ADD RSC /l 0x1009 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# SUBTRACT BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /version:7.2 /subsystem:console /pdb:none /map /machine:I386
# SUBTRACT LINK32 /debug
!ELSEIF "$(CFG)" == "licence - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir ".\Debug"
# PROP BASE Intermediate_Dir ".\Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "dbg"
# PROP Intermediate_Dir "dbg"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE F90 /include:".\Debug/" /compile_only /nologo /debug:full /I "Debug/"
# ADD F90 /real_size:64 /browser /include:"dbg/" /include:".\tglicdbg/" /include:".\Debug/" /include:"Debug/" /compile_only /nologo /noaltparam /warn:declarations /libs:dll /alignment:dcommons /error_limit:1000 /debug:full /inline:none /optimize:0 /assume:dummy_aliases /fpconstant /check:bounds /check:format /check:output_conversion /check:overflow /check:underflow /warn:argument_checking /fltconsistency /threads /dbglibs
# SUBTRACT F90 /recursive /fpscomp:logicals /fpscomp:general /warn:noalignments /warn:nouncalled /warn:nouninitialized /warn:nousage /winapp /warn:nofileopt
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c
# ADD CPP /nologo /G5 /MDd /W4 /GR /GX /Zi /Od /D "_DEBUG" /D "_CONSOLE" /D "MAIN" /FR /YX /FD /c
# ADD BASE RSC /l 0x1009 /d "_DEBUG"
# ADD RSC /l 0x1009 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /version:7.1 /subsystem:console /incremental:no /map /debug /machine:I386
# SUBTRACT LINK32 /verbose /profile
!ENDIF
# Begin Target
# Name "licence - Win32 Release"
# Name "licence - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90"
# Begin Source File
SOURCE=C:\Haspcd61\Win32API\msc\Hasp32b.obj
# End Source File
# Begin Source File
SOURCE=C:\Haspcd61\Win32API\msc\Haspms32.obj
# End Source File
# Begin Source File
SOURCE="..\Wpig-32\licence.c"
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"
# Begin Source File
SOURCE=.\licence.h
# End Source File
# Begin Source File
SOURCE=.\pigtype.h
# End Source File
# End Group
# End Group
# Begin Source File
SOURCE=.\Licence.c
# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
# End Source File
# End Target
# End Project
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