📄 list.h.svn-base
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/** * * I grub it from linux kernel source code and fix it for user space * program. Of course, this is a GPL licensed header file. * * Here is a recipe to cook list.h for user space program * * 1. copy list.h from linux/include/list.h * 2. remove * - #ifdef __KERNE__ and its #endif * - all #include line * - prefetch() and rcu related functions * 3. add macro offsetof() and container_of * * - kazutomo@mcs.anl.gov */#ifndef _LINUX_LIST_H#define _LINUX_LIST_H#ifndef NULL#define NULL 0#endif/** * @name from other kernel headers *//*@{*//** * Get offset of a member */#define offsetof(TYPE, MEMBER) ((size_t) &((TYPE *)0)->MEMBER)/** * Casts a member of a structure out to the containing structure * @param ptr the pointer to the member. * @param type the type of the container struct this is embedded in. * @param member the name of the member within the struct. * */#define container_of(ptr, type, member) ({ \ const typeof( ((type *)0)->member ) *__mptr = (ptr); \ (type *)( (char *)__mptr - offsetof(type,member) );})/*@}*//* * These are non-NULL pointers that will result in page faults * under normal circumstances, used to verify that nobody uses * non-initialized list entries. */#define LIST_POISON1 ((void *) 0x00100100)#define LIST_POISON2 ((void *) 0x00200200)/** * Simple doubly linked list implementation. * * Some of the internal functions ("__xxx") are useful when * manipulating whole lists rather than single entries, as * sometimes we already know the next/prev entries and we can * generate better code by using them directly rather than * using the generic single-entry routines. */struct list_head { struct list_head *next, *prev;};#define LIST_HEAD_INIT(name) { &(name), &(name) }#define LIST_HEAD(name) \ struct list_head name = LIST_HEAD_INIT(name)#define INIT_LIST_HEAD(ptr) do { \ (ptr)->next = (ptr); (ptr)->prev = (ptr); \} while (0)/* * Insert a new entry between two known consecutive entries. * * This is only for internal list manipulation where we know * the prev/next entries already! */static inline void __list_add(struct list_head *new, struct list_head *prev, struct list_head *next){ next->prev = new; new->next = next; new->prev = prev; prev->next = new;}/** * list_add - add a new entry * @new: new entry to be added * @head: list head to add it after * * Insert a new entry after the specified head. * This is good for implementing stacks. */static inline void list_add(struct list_head *new, struct list_head *head){ __list_add(new, head, head->next);}/** * list_add_tail - add a new entry * @new: new entry to be added * @head: list head to add it before * * Insert a new entry before the specified head. * This is useful for implementing queues. */static inline void list_add_tail(struct list_head *new, struct list_head *head){ __list_add(new, head->prev, head);}/* * Delete a list entry by making the prev/next entries * point to each other. * * This is only for internal list manipulation where we know * the prev/next entries already! */static inline void __list_del(struct list_head * prev, struct list_head * next){ next->prev = prev; prev->next = next;}/** * list_del - deletes entry from list. * @entry: the element to delete from the list. * Note: list_empty on entry does not return true after this, the entry is * in an undefined state. */static inline void list_del(struct list_head *entry){ __list_del(entry->prev, entry->next); entry->next = LIST_POISON1; entry->prev = LIST_POISON2;}/** * list_del_init - deletes entry from list and reinitialize it. * @entry: the element to delete from the list. */static inline void list_del_init(struct list_head *entry){ __list_del(entry->prev, entry->next); INIT_LIST_HEAD(entry);}/** * list_move - delete from one list and add as another's head * @list: the entry to move * @head: the head that will precede our entry */static inline void list_move(struct list_head *list, struct list_head *head){ __list_del(list->prev, list->next); list_add(list, head);}/** * list_move_tail - delete from one list and add as another's tail * @list: the entry to move * @head: the head that will follow our entry */static inline void list_move_tail(struct list_head *list, struct list_head *head){ __list_del(list->prev, list->next); list_add_tail(list, head);}/** * list_empty - tests whether a list is empty * @head: the list to test. */static inline int list_empty(const struct list_head *head){ return head->next == head;}static inline void __list_splice(struct list_head *list, struct list_head *head){ struct list_head *first = list->next; struct list_head *last = list->prev; struct list_head *at = head->next; first->prev = head; head->next = first; last->next = at; at->prev = last;}/** * list_splice - join two lists * @list: the new list to add. * @head: the place to add it in the first list. */static inline void list_splice(struct list_head *list, struct list_head *head){ if (!list_empty(list)) __list_splice(list, head);}/** * list_splice_init - join two lists and reinitialise the emptied list. * @list: the new list to add. * @head: the place to add it in the first list. * * The list at @list is reinitialised */static inline void list_splice_init(struct list_head *list, struct list_head *head){ if (!list_empty(list)) { __list_splice(list, head); INIT_LIST_HEAD(list); }}/** * list_entry - get the struct for this entry * @ptr: the &struct list_head pointer. * @type: the type of the struct this is embedded in. * @member: the name of the list_struct within the struct. */#define list_entry(ptr, type, member) \ container_of(ptr, type, member)/** * list_for_each - iterate over a list * @pos: the &struct list_head to use as a loop counter. * @head: the head for your list. */#define list_for_each(pos, head) \ for (pos = (head)->next; pos != (head); \ pos = pos->next)/** * __list_for_each - iterate over a list * @pos: the &struct list_head to use as a loop counter. * @head: the head for your list. * * This variant differs from list_for_each() in that it's the * simplest possible list iteration code, no prefetching is done. * Use this for code that knows the list to be very short (empty * or 1 entry) most of the time. */#define __list_for_each(pos, head) \ for (pos = (head)->next; pos != (head); pos = pos->next)/** * list_for_each_prev - iterate over a list backwards * @pos: the &struct list_head to use as a loop counter. * @head: the head for your list. */#define list_for_each_prev(pos, head) \ for (pos = (head)->prev; prefetch(pos->prev), pos != (head); \ pos = pos->prev)/** * list_for_each_safe - iterate over a list safe against removal of list entry * @pos: the &struct list_head to use as a loop counter. * @n: another &struct list_head to use as temporary storage * @head: the head for your list. */#define list_for_each_safe(pos, n, head) \ for (pos = (head)->next, n = pos->next; pos != (head); \ pos = n, n = pos->next)/** * list_for_each_entry - iterate over list of given type * @pos: the type * to use as a loop counter. * @head: the head for your list. * @member: the name of the list_struct within the struct. */#define list_for_each_entry(pos, head, member) \ for (pos = list_entry((head)->next, typeof(*pos), member); \ &pos->member != (head); \ pos = list_entry(pos->member.next, typeof(*pos), member))/** * list_for_each_entry_reverse - iterate backwards over list of given type. * @pos: the type * to use as a loop counter. * @head: the head for your list. * @member: the name of the list_struct within the struct. */#define list_for_each_entry_reverse(pos, head, member) \ for (pos = list_entry((head)->prev, typeof(*pos), member); \ &pos->member != (head); \ pos = list_entry(pos->member.prev, typeof(*pos), member))/** * list_prepare_entry - prepare a pos entry for use as a start point in * list_for_each_entry_continue * @pos: the type * to use as a start point * @head: the head of the list * @member: the name of the list_struct within the struct. */#define list_prepare_entry(pos, head, member) \ ((pos) ? : list_entry(head, typeof(*pos), member))/** * list_for_each_entry_continue - iterate over list of given type * continuing after existing point * @pos: the type * to use as a loop counter. * @head: the head for your list. * @member: the name of the list_struct within the struct. */#define list_for_each_entry_continue(pos, head, member) \ for (pos = list_entry(pos->member.next, typeof(*pos), member); \ &pos->member != (head); \ pos = list_entry(pos->member.next, typeof(*pos), member))/** * list_for_each_entry_safe - iterate over list of given type safe against removal of list entry * @pos: the type * to use as a loop counter. * @n: another type * to use as temporary storage * @head: the head for your list. * @member: the name of the list_struct within the struct. */#define list_for_each_entry_safe(pos, n, head, member) \ for (pos = list_entry((head)->next, typeof(*pos), member), \ n = list_entry(pos->member.next, typeof(*pos), member); \ &pos->member != (head); \ pos = n, n = list_entry(n->member.next, typeof(*n), member))/** * list_for_each_entry_safe_continue - iterate over list of given type * continuing after existing point safe against removal of list entry * @pos: the type * to use as a loop counter. * @n: another type * to use as temporary storage * @head: the head for your list. * @member: the name of the list_struct within the struct. */#define list_for_each_entry_safe_continue(pos, n, head, member) \ for (pos = list_entry(pos->member.next, typeof(*pos), member), \ n = list_entry(pos->member.next, typeof(*pos), member); \ &pos->member != (head); \ pos = n, n = list_entry(n->member.next, typeof(*n), member))/** * list_for_each_entry_safe_reverse - iterate backwards over list of given type safe against * removal of list entry * @pos: the type * to use as a loop counter. * @n: another type * to use as temporary storage * @head: the head for your list. * @member: the name of the list_struct within the struct. */#define list_for_each_entry_safe_reverse(pos, n, head, member) \ for (pos = list_entry((head)->prev, typeof(*pos), member), \ n = list_entry(pos->member.prev, typeof(*pos), member); \ &pos->member != (head); \ pos = n, n = list_entry(n->member.prev, typeof(*n), member))/* * Double linked lists with a single pointer list head. * Mostly useful for hash tables where the two pointer list head is * too wasteful. * You lose the ability to access the tail in O(1). */struct hlist_head { struct hlist_node *first;};struct hlist_node { struct hlist_node *next, **pprev;};#define HLIST_HEAD_INIT { .first = NULL }#define HLIST_HEAD(name) struct hlist_head name = { .first = NULL }#define INIT_HLIST_HEAD(ptr) ((ptr)->first = NULL)#define INIT_HLIST_NODE(ptr) ((ptr)->next = NULL, (ptr)->pprev = NULL)static inline int hlist_unhashed(const struct hlist_node *h){ return !h->pprev;}static inline int hlist_empty(const struct hlist_head *h){ return !h->first;}static inline void __hlist_del(struct hlist_node *n){ struct hlist_node *next = n->next; struct hlist_node **pprev = n->pprev; *pprev = next; if (next) next->pprev = pprev;}static inline void hlist_del(struct hlist_node *n){ __hlist_del(n); n->next = LIST_POISON1; n->pprev = LIST_POISON2;}static inline void hlist_del_init(struct hlist_node *n){ if (n->pprev) { __hlist_del(n); INIT_HLIST_NODE(n); }}static inline void hlist_add_head(struct hlist_node *n, struct hlist_head *h){ struct hlist_node *first = h->first; n->next = first; if (first) first->pprev = &n->next; h->first = n; n->pprev = &h->first;}/* next must be != NULL */static inline void hlist_add_before(struct hlist_node *n, struct hlist_node *next){ n->pprev = next->pprev; n->next = next; next->pprev = &n->next; *(n->pprev) = n;}static inline void hlist_add_after(struct hlist_node *n, struct hlist_node *next){ next->next = n->next; n->next = next; next->pprev = &n->next; if(next->next) next->next->pprev = &next->next;}#define hlist_entry(ptr, type, member) container_of(ptr,type,member)#define hlist_for_each(pos, head) \ for (pos = (head)->first; pos && ({ prefetch(pos->next); 1; }); \ pos = pos->next)#define hlist_for_each_safe(pos, n, head) \ for (pos = (head)->first; pos && ({ n = pos->next; 1; }); \ pos = n)/** * hlist_for_each_entry - iterate over list of given type * @tpos: the type * to use as a loop counter. * @pos: the &struct hlist_node to use as a loop counter. * @head: the head for your list. * @member: the name of the hlist_node within the struct. */#define hlist_for_each_entry(tpos, pos, head, member) \ for (pos = (head)->first; \ pos && ({ prefetch(pos->next); 1;}) && \ ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \ pos = pos->next)/** * hlist_for_each_entry_continue - iterate over a hlist continuing after existing point * @tpos: the type * to use as a loop counter. * @pos: the &struct hlist_node to use as a loop counter. * @member: the name of the hlist_node within the struct. */#define hlist_for_each_entry_continue(tpos, pos, member) \ for (pos = (pos)->next; \ pos && ({ prefetch(pos->next); 1;}) && \ ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \ pos = pos->next)/** * hlist_for_each_entry_from - iterate over a hlist continuing from existing point * @tpos: the type * to use as a loop counter. * @pos: the &struct hlist_node to use as a loop counter. * @member: the name of the hlist_node within the struct. */#define hlist_for_each_entry_from(tpos, pos, member) \ for (; pos && ({ prefetch(pos->next); 1;}) && \ ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \ pos = pos->next)/** * hlist_for_each_entry_safe - iterate over list of given type safe against removal of list entry * @tpos: the type * to use as a loop counter. * @pos: the &struct hlist_node to use as a loop counter. * @n: another &struct hlist_node to use as temporary storage * @head: the head for your list. * @member: the name of the hlist_node within the struct. */#define hlist_for_each_entry_safe(tpos, pos, n, head, member) \ for (pos = (head)->first; \ pos && ({ n = pos->next; 1; }) && \ ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \ pos = n)#endif
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