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📄 dialognbuttons.h

📁 The Lite Evaluation/Demonstration Kit is intended to illustrate use of the AN3042. The AN3042 is c
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//////////////////////////////////////////////////////////////////////
//
// File: DialogNButtons.h 
//
// $Archive: /ComemL/Util/PCfg/DialogNButtons.h $
//
// Purpose:
//
// $Author: Tpm $
//
// $History: DialogNButtons.h $
//  
//  *****************  Version 1  *****************
//  User: Tpm          Date: 7/13/98    Time: 8:38a
//  Created in $/ComemL/Util/PCfg
//  
//  *****************  Version 4  *****************
//  User: Stevek       Date: 10/22/97   Time: 12:27p
//  Updated in $/Comem/Mapper
//  Added header blocks to all files at once!
//  
// Copyright (c) 1997 Anchor Chips, Inc.  May not be reproduced without
// permission.  See the license agreement for more details.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_DIALOGNBUTTONS_H__9063EB01_08C2_11D1_B9FA_00A024BBE6B5__INCLUDED_)
#define AFX_DIALOGNBUTTONS_H__9063EB01_08C2_11D1_B9FA_00A024BBE6B5__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// DialogNButtons.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CDialogNButtons dialog

class CDialogNButtons : public CDialog
{
// Construction
public:
	CDialogNButtons(char *title, char *message, char * text1, char *text2, char *text3,
					CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	char *m_title;
	char *m_message;
	char *m_text1;
	char *m_text2;
	char *m_text3;

	//{{AFX_DATA(CDialogNButtons)
	enum { IDD = IDD_DIALOG_NBUTTONS };
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CDialogNButtons)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CDialogNButtons)
	afx_msg void OnButton1();
	afx_msg void OnButton2();
	afx_msg void OnButton3();
	afx_msg void OnButton4();
	afx_msg void OnButton5();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_DIALOGNBUTTONS_H__9063EB01_08C2_11D1_B9FA_00A024BBE6B5__INCLUDED_)

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