📄 socket_receive_protocol_handler.h
字号:
// SOCKET_Receive_Protocol_Handler.h: interface for the SOCKET_Receive_Protocol_Handler class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_SOCKET_RECEIVE_PROTOCOL_HANDLER_H__5F78E4BA_D439_435C_95B2_11F9A01663F5__INCLUDED_)
#define AFX_SOCKET_RECEIVE_PROTOCOL_HANDLER_H__5F78E4BA_D439_435C_95B2_11F9A01663F5__INCLUDED_
#include "SOCKET_ReTransmit_Timing2_Protocol_Handler.h"
#include "SOCKET_ACTIVITY_LIST_Handler.h"
#include "Socket_SR.h"
#include "RUDP_EnUnPacket_Handler.h"
#include "SOCKET_Sequence_Manager.h"
#include "SOCKET_Control_Protocol_Handler.h"
#include"socket_data_struct.h"
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class SOCKET_Receive_Protocol_Handler
{
public:
SOCKET_Receive_Protocol_Handler();
virtual ~SOCKET_Receive_Protocol_Handler();
static SOCKET_Receive_Protocol_Handler* get_instance();
bool f_SOCKET_Receive_Analyse_Protocol_Handler(Data_Queue_STR* data_queue_str);
private:
static SOCKET_Receive_Protocol_Handler* pinstance;
SOCKET_ACTIVITY_LIST_Handler* activity_list_manager_ptr;
RUDP_EnUnPacket_Handler* rudp_enunpacket_manager_ptr;
SOCKET_ReTransmit_Timing2_Protocol_Handler* retransmit_timing2_ptr;
Socket_SR* socket_sr_ptr;
SOCKET_Sequence_Manager* sequence_manager_ptr;
SOCKET_Control_Protocol_Handler* control_manager_pter;
};
#endif // !defined(AFX_SOCKET_RECEIVE_PROTOCOL_HANDLER_H__5F78E4BA_D439_435C_95B2_11F9A01663F5__INCLUDED_)
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -