📄 socket_control_protocol_handler.h
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// SOCKET_Control_Protocol_Handler.h: interface for the SOCKET_Control_Protocol_Handler class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_SOCKET_CONTROL_PROTOCOL_HANDLER_H__1F8402CE_5277_4E41_B31C_2B7231B5ECF4__INCLUDED_)
#define AFX_SOCKET_CONTROL_PROTOCOL_HANDLER_H__1F8402CE_5277_4E41_B31C_2B7231B5ECF4__INCLUDED_
#include"socket_data_struct.h"
#include"socket_message_type.h"
#include "SOCKET_ReTransmit_Timing2_Protocol_Handler.h"
#include "Socket_Create_Message_Protocol_Handler.h"
#include "RUDP_EnUnPacket_Handler.h"
#include "SOCKET_ACTIVITY_LIST_Handler.h"
#include "Socket_SR.h"
#include "SOCKET_Sequence_Manager.h"
#include "SOCKET_Receive_Data_Buff.h"
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class SOCKET_Control_Protocol_Handler
{
public:
SOCKET_Control_Protocol_Handler();
virtual ~SOCKET_Control_Protocol_Handler();
static SOCKET_Control_Protocol_Handler* get_instance();
bool f_SOCKET_Control_Message_Analyse_Handler(Message *msg);
bool f_SOCKET_Control_RUDP_Analyse_Handler(Data_Queue_STR* data_queue_str);
bool f_SOCKET_ACK_Handler(unsigned int deviceID, unsigned int seq, unsigned int rudp_tag);
void f_SOCKET_NACK_Handler(int deviceID , int packet_seq);
bool f_SOCKET_ACK_Send(unsigned int s_deviceID, unsigned int d_deviceID, unsigned int packet_seq);
void f_SOCKET_NACK_Send(int deviceID , int packet_seq);
void f_SOCKET_Send_Success_Message(int seq);
void f_SOCKET_delete_data_buff_Packet(unsigned int rudp_tag);
void f_SOCKET_Connected_Notify_Message(int deviceID);
bool f_SOCKET_User_Login(unsigned int s_deviceID, unsigned int d_deviceID, char* password, unsigned int pass_length);
bool f_SOCKET_Check_User(unsigned int s_deviceID,unsigned int d_deviceID,char* password);
bool f_SOCKET_User_Login_Response(unsigned int s_deviceID, unsigned int d_deviceID,char login_result);
bool f_SOCKET_User_Login_Notify(unsigned int d_deviceID, char login_result);
// bool f_SOCKET_App_Receive_Success_Handler(Message* msg);
private:
static SOCKET_Control_Protocol_Handler* pinstance;
SOCKET_ReTransmit_Timing2_Protocol_Handler* retransmit_timing2_ptr;
Socket_Create_Message_Protocol_Handler* create_message_protocol_handler_ptr;
RUDP_EnUnPacket_Handler* rudp_enunpacket_manager_ptr;
SOCKET_ACTIVITY_LIST_Handler* activity_list_manager_ptr;
Socket_SR* socket_sr_ptr;
SOCKET_Sequence_Manager* sequence_manager_ptr;
SOCKET_Receive_Data_Buff* receive_data_buff_ptr;
};
#endif // !defined(AFX_SOCKET_CONTROL_PROTOCOL_HANDLER_H__1F8402CE_5277_4E41_B31C_2B7231B5ECF4__INCLUDED_)
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