📄 psl_icons.h
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/*****************************************************************************
******************************************************************************
** **
** Copyright (c) 2005 Videon Central, Inc. **
** All rights reserved. **
** **
** The computer program contained herein contains proprietary information **
** which is the property of Videon Central, Inc. The program may be used **
** and/or copied only with the written permission of Videon Central, Inc. **
** or in accordance with the terms and conditions stipulated in the **
** agreement/contract under which the programs have been supplied. **
** **
******************************************************************************
*****************************************************************************/
/**
* @file psl_icons.h
*
* $Revision: 1.4 $
*
* Defines the icons used for the GUI.
*
*/
#ifndef PSL_ICONS_H
#define PSL_ICONS_H
#include "vcitypes.h"
#include "deal_general.h"
/* play icon bitmap */
const BYTE pbPLAYICONBmp[] =
{
0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
0x01, 0x10, 0x00, 0x00, 0x00, 0x00,
0x01, 0x11, 0x00, 0x00, 0x00, 0x00,
0x01, 0x11, 0x10, 0x00, 0x00, 0x00,
0x01, 0x11, 0x11, 0x00, 0x00, 0x00,
0x01, 0x11, 0x11, 0x10, 0x00, 0x00,
0x01, 0x11, 0x11, 0x11, 0x00, 0x00,
0x01, 0x11, 0x11, 0x11, 0x10, 0x00,
0x01, 0x11, 0x11, 0x11, 0x11, 0x00,
0x01, 0x11, 0x11, 0x11, 0x11, 0x10,
0x01, 0x11, 0x11, 0x11, 0x11, 0x10,
0x01, 0x11, 0x11, 0x11, 0x11, 0x00,
0x01, 0x11, 0x11, 0x11, 0x10, 0x00,
0x01, 0x11, 0x11, 0x11, 0x00, 0x00,
0x01, 0x11, 0x11, 0x10, 0x00, 0x00,
0x01, 0x11, 0x11, 0x00, 0x00, 0x00,
0x01, 0x11, 0x10, 0x00, 0x00, 0x00,
0x01, 0x11, 0x00, 0x00, 0x00, 0x00,
0x01, 0x10, 0x00, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x00, 0x00
};
/* play icon struct */
const DEAL_IMAGE tPLAY_ICON =
{
12,
20,
4,
(BYTE *)pbPLAYICONBmp
};
/* pause icon bitmap */
const BYTE pbPAUSEICONBmp[] =
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x01, 0x11, 0x10, 0x00, 0x00, 0x01, 0x11, 0x10,
0x01, 0x11, 0x10, 0x00, 0x00, 0x01, 0x11, 0x10,
0x01, 0x11, 0x10, 0x00, 0x00, 0x01, 0x11, 0x10,
0x01, 0x11, 0x10, 0x00, 0x00, 0x01, 0x11, 0x10,
0x01, 0x11, 0x10, 0x00, 0x00, 0x01, 0x11, 0x10,
0x01, 0x11, 0x10, 0x00, 0x00, 0x01, 0x11, 0x10,
0x01, 0x11, 0x10, 0x00, 0x00, 0x01, 0x11, 0x10,
0x01, 0x11, 0x10, 0x00, 0x00, 0x01, 0x11, 0x10,
0x01, 0x11, 0x10, 0x00, 0x00, 0x01, 0x11, 0x10,
0x01, 0x11, 0x10, 0x00, 0x00, 0x01, 0x11, 0x10,
0x01, 0x11, 0x10, 0x00, 0x00, 0x01, 0x11, 0x10,
0x01, 0x11, 0x10, 0x00, 0x00, 0x01, 0x11, 0x10,
0x01, 0x11, 0x10, 0x00, 0x00, 0x01, 0x11, 0x10,
0x01, 0x11, 0x10, 0x00, 0x00, 0x01, 0x11, 0x10,
0x01, 0x11, 0x10, 0x00, 0x00, 0x01, 0x11, 0x10,
0x01, 0x11, 0x10, 0x00, 0x00, 0x01, 0x11, 0x10,
0x01, 0x11, 0x10, 0x00, 0x00, 0x01, 0x11, 0x10,
0x01, 0x11, 0x10, 0x00, 0x00, 0x01, 0x11, 0x10,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
/* pause icon struct */
const DEAL_IMAGE tPAUSE_ICON =
{
16,
20,
4,
(BYTE *)pbPAUSEICONBmp
};
/* stop icon bitmap */
const BYTE pbSTOPICONBmp[] =
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x00,
0x00, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x00,
0x00, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x00,
0x00, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x00,
0x00, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x00,
0x00, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x00,
0x00, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x00,
0x00, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x00,
0x00, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x00,
0x00, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x00,
0x00, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x00,
0x00, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x00,
0x00, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x00,
0x00, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x00,
0x00, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x00,
0x00, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x00,
0x00, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x00,
0x00, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
/* stop icon struct */
const DEAL_IMAGE tSTOP_ICON =
{
16,
20,
4,
(BYTE *)pbSTOPICONBmp
};
/* ff icon bitmap */
const BYTE pbFFICONBmp[] =
{
0x01, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
0x01, 0x10, 0x00, 0x00, 0x00, 0x01, 0x10, 0x00, 0x00, 0x00, 0x00,
0x01, 0x11, 0x00, 0x00, 0x00, 0x01, 0x11, 0x00, 0x00, 0x00, 0x00,
0x01, 0x11, 0x10, 0x00, 0x00, 0x01, 0x11, 0x10, 0x00, 0x00, 0x00,
0x01, 0x11, 0x11, 0x00, 0x00, 0x01, 0x11, 0x11, 0x00, 0x00, 0x00,
0x01, 0x11, 0x11, 0x10, 0x00, 0x01, 0x11, 0x11, 0x10, 0x00, 0x00,
0x01, 0x11, 0x11, 0x11, 0x00, 0x01, 0x11, 0x11, 0x11, 0x00, 0x00,
0x01, 0x11, 0x11, 0x11, 0x10, 0x01, 0x11, 0x11, 0x11, 0x10, 0x00,
0x01, 0x11, 0x11, 0x11, 0x11, 0x01, 0x11, 0x11, 0x11, 0x11, 0x00,
0x01, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x10,
0x01, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x10,
0x01, 0x11, 0x11, 0x11, 0x11, 0x01, 0x11, 0x11, 0x11, 0x11, 0x00,
0x01, 0x11, 0x11, 0x11, 0x10, 0x01, 0x11, 0x11, 0x11, 0x10, 0x00,
0x01, 0x11, 0x11, 0x11, 0x00, 0x01, 0x11, 0x11, 0x11, 0x00, 0x00,
0x01, 0x11, 0x11, 0x10, 0x00, 0x01, 0x11, 0x11, 0x10, 0x00, 0x00,
0x01, 0x11, 0x11, 0x00, 0x00, 0x01, 0x11, 0x11, 0x00, 0x00, 0x00,
0x01, 0x11, 0x10, 0x00, 0x00, 0x01, 0x11, 0x10, 0x00, 0x00, 0x00,
0x01, 0x11, 0x00, 0x00, 0x00, 0x01, 0x11, 0x00, 0x00, 0x00, 0x00,
0x01, 0x10, 0x00, 0x00, 0x00, 0x01, 0x10, 0x00, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00
};
/* ff icon struct */
const DEAL_IMAGE tFF_ICON =
{
22,
20,
4,
(BYTE *)pbFFICONBmp
};
/* fr icon bitmap */
const BYTE pbFRICONBmp[] =
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x10,
0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0x00, 0x00, 0x00, 0x01, 0x10,
0x00, 0x00, 0x00, 0x00, 0x11, 0x10, 0x00, 0x00, 0x00, 0x11, 0x10,
0x00, 0x00, 0x00, 0x01, 0x11, 0x10, 0x00, 0x00, 0x01, 0x11, 0x10,
0x00, 0x00, 0x00, 0x11, 0x11, 0x10, 0x00, 0x00, 0x11, 0x11, 0x10,
0x00, 0x00, 0x01, 0x11, 0x11, 0x10, 0x00, 0x01, 0x11, 0x11, 0x10,
0x00, 0x00, 0x11, 0x11, 0x11, 0x10, 0x00, 0x11, 0x11, 0x11, 0x10,
0x00, 0x01, 0x11, 0x11, 0x11, 0x10, 0x01, 0x11, 0x11, 0x11, 0x10,
0x00, 0x11, 0x11, 0x11, 0x11, 0x10, 0x11, 0x11, 0x11, 0x11, 0x10,
0x01, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x10,
0x01, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x10,
0x00, 0x11, 0x11, 0x11, 0x11, 0x10, 0x11, 0x11, 0x11, 0x11, 0x10,
0x00, 0x01, 0x11, 0x11, 0x11, 0x10, 0x01, 0x11, 0x11, 0x11, 0x10,
0x00, 0x00, 0x11, 0x11, 0x11, 0x10, 0x00, 0x11, 0x11, 0x11, 0x10,
0x00, 0x00, 0x01, 0x11, 0x11, 0x10, 0x00, 0x01, 0x11, 0x11, 0x10,
0x00, 0x00, 0x00, 0x11, 0x11, 0x10, 0x00, 0x00, 0x11, 0x11, 0x10,
0x00, 0x00, 0x00, 0x01, 0x11, 0x10, 0x00, 0x00, 0x01, 0x11, 0x10,
0x00, 0x00, 0x00, 0x00, 0x11, 0x10, 0x00, 0x00, 0x00, 0x11, 0x10,
0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0x00, 0x00, 0x00, 0x01, 0x10,
0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x10
};
/* fr icon struct */
const DEAL_IMAGE tFR_ICON =
{
22,
20,
4,
(BYTE *)pbFRICONBmp
};
/* prohibited icon bitmap */
const BYTE pbPROHIBITEDICONBmp[] =
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x11, 0x11, 0x11, 0x10, 0x00, 0x11, 0x00,
0x00, 0x00, 0x11, 0x11, 0x11, 0x11, 0x11, 0x01, 0x11, 0x00,
0x00, 0x01, 0x11, 0x10, 0x00, 0x00, 0x11, 0x11, 0x10, 0x00,
0x00, 0x11, 0x10, 0x00, 0x00, 0x00, 0x01, 0x11, 0x00, 0x00,
0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x11, 0x11, 0x10, 0x00,
0x01, 0x11, 0x00, 0x00, 0x00, 0x01, 0x11, 0x01, 0x11, 0x00,
0x01, 0x10, 0x00, 0x00, 0x00, 0x11, 0x10, 0x00, 0x11, 0x00,
0x01, 0x10, 0x00, 0x00, 0x01, 0x11, 0x00, 0x00, 0x11, 0x00,
0x01, 0x10, 0x00, 0x00, 0x11, 0x10, 0x00, 0x00, 0x11, 0x00,
0x01, 0x10, 0x00, 0x01, 0x11, 0x00, 0x00, 0x00, 0x11, 0x00,
0x01, 0x10, 0x00, 0x11, 0x10, 0x00, 0x00, 0x00, 0x11, 0x00,
0x01, 0x11, 0x01, 0x11, 0x00, 0x00, 0x00, 0x01, 0x11, 0x00,
0x00, 0x11, 0x11, 0x10, 0x00, 0x00, 0x00, 0x01, 0x10, 0x00,
0x00, 0x01, 0x11, 0x00, 0x00, 0x00, 0x00, 0x11, 0x10, 0x00,
0x00, 0x11, 0x11, 0x10, 0x00, 0x00, 0x11, 0x11, 0x00, 0x00,
0x01, 0x11, 0x01, 0x11, 0x11, 0x11, 0x11, 0x10, 0x00, 0x00,
0x01, 0x10, 0x00, 0x11, 0x11, 0x11, 0x10, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
/* prohibited icon struct */
const DEAL_IMAGE tPROHIBITED_ICON =
{
20,
20,
4,
(BYTE *)pbPROHIBITEDICONBmp
};
/* slowf icon bitmap */
const BYTE pbSLOWFICONBmp[] =
{
0x01, 0x11, 0x10, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
0x01, 0x11, 0x10, 0x01, 0x10, 0x00, 0x00, 0x00, 0x00,
0x01, 0x11, 0x10, 0x01, 0x11, 0x00, 0x00, 0x00, 0x00,
0x01, 0x11, 0x10, 0x01, 0x11, 0x10, 0x00, 0x00, 0x00,
0x01, 0x11, 0x10, 0x01, 0x11, 0x11, 0x00, 0x00, 0x00,
0x01, 0x11, 0x10, 0x01, 0x11, 0x11, 0x10, 0x00, 0x00,
0x01, 0x11, 0x10, 0x01, 0x11, 0x11, 0x11, 0x00, 0x00,
0x01, 0x11, 0x10, 0x01, 0x11, 0x11, 0x11, 0x10, 0x00,
0x01, 0x11, 0x10, 0x01, 0x11, 0x11, 0x11, 0x11, 0x00,
0x01, 0x11, 0x10, 0x01, 0x11, 0x11, 0x11, 0x11, 0x10,
0x01, 0x11, 0x10, 0x01, 0x11, 0x11, 0x11, 0x11, 0x10,
0x01, 0x11, 0x10, 0x01, 0x11, 0x11, 0x11, 0x11, 0x00,
0x01, 0x11, 0x10, 0x01, 0x11, 0x11, 0x11, 0x10, 0x00,
0x01, 0x11, 0x10, 0x01, 0x11, 0x11, 0x11, 0x00, 0x00,
0x01, 0x11, 0x10, 0x01, 0x11, 0x11, 0x10, 0x00, 0x00,
0x01, 0x11, 0x10, 0x01, 0x11, 0x11, 0x00, 0x00, 0x00,
0x01, 0x11, 0x10, 0x01, 0x11, 0x10, 0x00, 0x00, 0x00,
0x01, 0x11, 0x10, 0x01, 0x11, 0x00, 0x00, 0x00, 0x00,
0x01, 0x11, 0x10, 0x01, 0x10, 0x00, 0x00, 0x00, 0x00,
0x01, 0x11, 0x10, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00
};
/* slowf icon struct */
const DEAL_IMAGE tSLOWF_ICON =
{
18,
20,
4,
(BYTE *)pbSLOWFICONBmp
};
/* slowf icon bitmap */
const BYTE pbEJECTICONBmp[] =
{
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x01, 0x11, 0x10, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x11, 0x11, 0x11, 0x00, 0x00, 0x00,
0x00, 0x00, 0x01, 0x11, 0x11, 0x11, 0x10, 0x00, 0x00,
0x00, 0x00, 0x11, 0x11, 0x11, 0x11, 0x11, 0x00, 0x00,
0x00, 0x01, 0x11, 0x11, 0x11, 0x11, 0x11, 0x10, 0x00,
0x00, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x00,
0x01, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x10,
0x01, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x10,
0x01, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x10,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x01, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x10,
0x01, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x10,
0x01, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x10,
0x01, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x11, 0x10,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
/* slowf icon struct */
const DEAL_IMAGE tEJECT_ICON =
{
18,
20,
4,
(BYTE *)pbEJECTICONBmp
};
#endif
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