📄 07usewizard.cpp
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///////////////////////////////////////////
// 07UseWizard.cpp文件
#include "stdafx.h"
#include "07UseWizard.h"
#include "07UseWizardDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMy07UseWizardApp
BEGIN_MESSAGE_MAP(CMy07UseWizardApp, CWinApp)
//{{AFX_MSG_MAP(CMy07UseWizardApp)
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMy07UseWizardApp construction
CMy07UseWizardApp::CMy07UseWizardApp()
{
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CMy07UseWizardApp object
CMy07UseWizardApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CMy07UseWizardApp initialization
BOOL CMy07UseWizardApp::InitInstance()
{
AfxEnableControlContainer();
// Standard initialization
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
CMy07UseWizardDlg dlg;
m_pMainWnd = &dlg;
int nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
}
else if (nResponse == IDCANCEL)
{
}
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}
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