📄 main.java
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/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * */package org.apache.mina.example.tennis;import org.apache.mina.common.ConnectFuture;import org.apache.mina.common.IoAcceptor;import org.apache.mina.common.IoSession;import org.apache.mina.transport.vmpipe.VmPipeAcceptor;import org.apache.mina.transport.vmpipe.VmPipeAddress;import org.apache.mina.transport.vmpipe.VmPipeConnector;/** * (<b>Entry point</b>) An 'in-VM pipe' example which simulates a tennis game * between client and server. * <ol> * <li>Client connects to server</li> * <li>At first, client sends {@link TennisBall} with TTL value '10'.</li> * <li>Received side (either server or client) decreases the TTL value of the * received ball, and returns it to remote peer.</li> * <li>Who gets the ball with 0 TTL loses.</li> * </ol> * * @author The Apache Directory Project (mina-dev@directory.apache.org) * @version $Rev: 555855 $, $Date: 2007-07-13 12:19:00 +0900 (금, 13 7월 2007) $ */public class Main { public static void main(String[] args) throws Exception { IoAcceptor acceptor = new VmPipeAcceptor(); VmPipeAddress address = new VmPipeAddress(8080); // Set up server acceptor.bind(address, new TennisPlayer()); // Connect to the server. VmPipeConnector connector = new VmPipeConnector(); ConnectFuture future = connector.connect(address, new TennisPlayer()); future.join(); IoSession session = future.getSession(); // Send the first ping message session.write(new TennisBall(10)); // Wait until the match ends. session.getCloseFuture().join(); acceptor.unbind(address); }}
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