📄 mysocketdlg.h
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// MySocketDlg.h : header file
//
#if !defined(AFX_MYSOCKETDLG_H__3D2DAC8D_94F7_4A3E_9E88_468EAE904272__INCLUDED_)
#define AFX_MYSOCKETDLG_H__3D2DAC8D_94F7_4A3E_9E88_468EAE904272__INCLUDED_
#include "WSocket.h" // Added by ClassView
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CMySocketDlg dialog
class CMySocketDlg : public CDialog
{
// Construction
public:
CWSocket m_wskServer;
CWSocket m_wskClient;
CMySocketDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CMySocketDlg)
enum { IDD = IDD_MYSOCKET_DIALOG };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMySocketDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
BOOL m_bServer;
BOOL m_bConnected;
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CMySocketDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
virtual void OnOK();
virtual void OnCancel();
afx_msg void OnClose();
afx_msg void OnStart();
afx_msg void OnStop();
afx_msg void OnConnect();
afx_msg void OnDisconnect();
afx_msg void OnSend();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MYSOCKETDLG_H__3D2DAC8D_94F7_4A3E_9E88_468EAE904272__INCLUDED_)
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