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📄 socketengine.cpp

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💻 CPP
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#include "StdAfx.h"
//#include "EventService.h"
#include "SocketEngine.h"

//////////////////////////////////////////////////////////////////////////

//动作定义
#define QUEUE_SEND_REQUEST			1									//发送标识
#define QUEUE_SAFE_CLOSE			2									//安全关闭
#define QUEUE_ALLOW_BATCH			3									//允许群发
#define QUEUE_DETECT_SOCKET			4									//检测连接

//发送请求结构
struct tagSendDataRequest
{
	WORD							wMainCmdID;							//主命令码
	WORD							wSubCmdID;							//子命令码
	WORD							wIndex;								//连接索引
	WORD							wRountID;							//循环索引
	WORD							wDataSize;							//数据大小
	BYTE							cbSendBuf[SOCKET_PACKAGE];			//发送缓冲
};

//设置群发
struct tagAllowBatchSend
{
	WORD							wIndex;								//连接索引
	WORD							wRountID;							//循环索引
	BYTE							cbAllow;							//允许标志
};

//安全关闭
struct tagSafeCloseSocket
{
	WORD							wIndex;								//连接索引
	WORD							wRountID;							//循环索引
};

//////////////////////////////////////////////////////////////////////////

//发送字节映射表
const BYTE g_SendByteMap[256]=				
{
	0x70,0x2F,0x40,0x5F,0x44,0x8E,0x6E,0x45,0x7E,0xAB,0x2C,0x1F,0xB4,0xAC,0x9D,0x91,
	0x0D,0x36,0x9B,0x0B,0xD4,0xC4,0x39,0x74,0xBF,0x23,0x16,0x14,0x06,0xEB,0x04,0x3E,
	0x12,0x5C,0x8B,0xBC,0x61,0x63,0xF6,0xA5,0xE1,0x65,0xD8,0xF5,0x5A,0x07,0xF0,0x13,
	0xF2,0x20,0x6B,0x4A,0x24,0x59,0x89,0x64,0xD7,0x42,0x6A,0x5E,0x3D,0x0A,0x77,0xE0,
	0x80,0x27,0xB8,0xC5,0x8C,0x0E,0xFA,0x8A,0xD5,0x29,0x56,0x57,0x6C,0x53,0x67,0x41,
	0xE8,0x00,0x1A,0xCE,0x86,0x83,0xB0,0x22,0x28,0x4D,0x3F,0x26,0x46,0x4F,0x6F,0x2B,
	0x72,0x3A,0xF1,0x8D,0x97,0x95,0x49,0x84,0xE5,0xE3,0x79,0x8F,0x51,0x10,0xA8,0x82,
	0xC6,0xDD,0xFF,0xFC,0xE4,0xCF,0xB3,0x09,0x5D,0xEA,0x9C,0x34,0xF9,0x17,0x9F,0xDA,
	0x87,0xF8,0x15,0x05,0x3C,0xD3,0xA4,0x85,0x2E,0xFB,0xEE,0x47,0x3B,0xEF,0x37,0x7F,
	0x93,0xAF,0x69,0x0C,0x71,0x31,0xDE,0x21,0x75,0xA0,0xAA,0xBA,0x7C,0x38,0x02,0xB7,
	0x81,0x01,0xFD,0xE7,0x1D,0xCC,0xCD,0xBD,0x1B,0x7A,0x2A,0xAD,0x66,0xBE,0x55,0x33,
	0x03,0xDB,0x88,0xB2,0x1E,0x4E,0xB9,0xE6,0xC2,0xF7,0xCB,0x7D,0xC9,0x62,0xC3,0xA6,
	0xDC,0xA7,0x50,0xB5,0x4B,0x94,0xC0,0x92,0x4C,0x11,0x5B,0x78,0xD9,0xB1,0xED,0x19,
	0xE9,0xA1,0x1C,0xB6,0x32,0x99,0xA3,0x76,0x9E,0x7B,0x6D,0x9A,0x30,0xD6,0xA9,0x25,
	0xC7,0xAE,0x96,0x35,0xD0,0xBB,0xD2,0xC8,0xA2,0x08,0xF3,0xD1,0x73,0xF4,0x48,0x2D,
	0x90,0xCA,0xE2,0x58,0xC1,0x18,0x52,0xFE,0xDF,0x68,0x98,0x54,0xEC,0x60,0x43,0x0F
};

//接收字节映射表
const BYTE g_RecvByteMap[256]=				
{
	0x51,0xA1,0x9E,0xB0,0x1E,0x83,0x1C,0x2D,0xE9,0x77,0x3D,0x13,0x93,0x10,0x45,0xFF,
	0x6D,0xC9,0x20,0x2F,0x1B,0x82,0x1A,0x7D,0xF5,0xCF,0x52,0xA8,0xD2,0xA4,0xB4,0x0B,
	0x31,0x97,0x57,0x19,0x34,0xDF,0x5B,0x41,0x58,0x49,0xAA,0x5F,0x0A,0xEF,0x88,0x01,
	0xDC,0x95,0xD4,0xAF,0x7B,0xE3,0x11,0x8E,0x9D,0x16,0x61,0x8C,0x84,0x3C,0x1F,0x5A,
	0x02,0x4F,0x39,0xFE,0x04,0x07,0x5C,0x8B,0xEE,0x66,0x33,0xC4,0xC8,0x59,0xB5,0x5D,
	0xC2,0x6C,0xF6,0x4D,0xFB,0xAE,0x4A,0x4B,0xF3,0x35,0x2C,0xCA,0x21,0x78,0x3B,0x03,
	0xFD,0x24,0xBD,0x25,0x37,0x29,0xAC,0x4E,0xF9,0x92,0x3A,0x32,0x4C,0xDA,0x06,0x5E,
	0x00,0x94,0x60,0xEC,0x17,0x98,0xD7,0x3E,0xCB,0x6A,0xA9,0xD9,0x9C,0xBB,0x08,0x8F,
	0x40,0xA0,0x6F,0x55,0x67,0x87,0x54,0x80,0xB2,0x36,0x47,0x22,0x44,0x63,0x05,0x6B,
	0xF0,0x0F,0xC7,0x90,0xC5,0x65,0xE2,0x64,0xFA,0xD5,0xDB,0x12,0x7A,0x0E,0xD8,0x7E,
	0x99,0xD1,0xE8,0xD6,0x86,0x27,0xBF,0xC1,0x6E,0xDE,0x9A,0x09,0x0D,0xAB,0xE1,0x91,
	0x56,0xCD,0xB3,0x76,0x0C,0xC3,0xD3,0x9F,0x42,0xB6,0x9B,0xE5,0x23,0xA7,0xAD,0x18,
	0xC6,0xF4,0xB8,0xBE,0x15,0x43,0x70,0xE0,0xE7,0xBC,0xF1,0xBA,0xA5,0xA6,0x53,0x75,
	0xE4,0xEB,0xE6,0x85,0x14,0x48,0xDD,0x38,0x2A,0xCC,0x7F,0xB1,0xC0,0x71,0x96,0xF8,
	0x3F,0x28,0xF2,0x69,0x74,0x68,0xB7,0xA3,0x50,0xD0,0x79,0x1D,0xFC,0xCE,0x8A,0x8D,
	0x2E,0x62,0x30,0xEA,0xED,0x2B,0x26,0xB9,0x81,0x7C,0x46,0x89,0x73,0xA2,0xF7,0x72
};

//数据加密密钥
const static DWORD g_dwPacketKey=0xA55AA55A;

//////////////////////////////////////////////////////////////////////////

//构造函数
COverLapped::COverLapped(enOperationType OperationType) : m_OperationType(OperationType)
{
	memset(&m_WSABuffer,0,sizeof(m_WSABuffer));
	memset(&m_OverLapped,0,sizeof(m_OverLapped));
}

//析构函数
COverLapped::~COverLapped()
{
}

//////////////////////////////////////////////////////////////////////////

//构造函数
COverLappedSend::COverLappedSend() : COverLapped(OperationType_Send)
{
	m_WSABuffer.len=0;
	m_WSABuffer.buf=(char *)m_cbBuffer;
}

//析构函数
COverLappedSend::~COverLappedSend()
{
}

//////////////////////////////////////////////////////////////////////////

//构造函数
CServerSocketItem::CServerSocketItem(WORD wIndex, IServerSocketItemSink * pIServerSocketItemSink) 
	: m_wIndex(wIndex), m_pIServerSocketItemSink(pIServerSocketItemSink)
{
	m_wRountID=0;
	m_wRecvSize=0;
	m_cbSendRound=0;
	m_cbRecvRound=0;
	m_bNotify=true;
	m_bRecvIng=false;
	m_bCloseIng=false;
	m_bAllowBatch=false;
	m_dwSendXorKey=0;
	m_dwRecvXorKey=0;
	m_dwClientAddr=0;
	m_dwConnectTime=0;
	m_dwSendTickCount=0;
	m_dwRecvTickCount=0;
	m_dwSendPacketCount=0;
	m_dwRecvPacketCount=0;
	m_hSocket=INVALID_SOCKET;
}

//析够函数
CServerSocketItem::~CServerSocketItem(void)
{
	//删除空闲重叠 IO
	INT_PTR iCount=m_OverLappedSendFree.GetCount();
	for (INT_PTR i=0;i<iCount;i++) delete m_OverLappedSendFree[i];
	m_OverLappedSendFree.RemoveAll();

	//删除活动重叠 IO
	iCount=m_OverLappedSendActive.GetCount();
	for (INT_PTR i=0;i<iCount;i++) delete m_OverLappedSendActive[i];
	m_OverLappedSendActive.RemoveAll();

	return;
}

//随机映射
WORD CServerSocketItem::SeedRandMap(WORD wSeed)
{
	DWORD dwHold=wSeed;
	return (WORD)((dwHold=dwHold*241103L+2533101L)>>16);
}

//映射发送数据
BYTE CServerSocketItem::MapSendByte(BYTE const cbData)
{
	BYTE cbMap=g_SendByteMap[(BYTE)(cbData+m_cbSendRound)];
	m_cbSendRound+=3;
	return cbMap;
}

//映射接收数据
BYTE CServerSocketItem::MapRecvByte(BYTE const cbData)
{
	BYTE cbMap=g_RecvByteMap[cbData]-m_cbRecvRound;
	m_cbRecvRound+=3;
	return cbMap;
}

//获取发送结构
COverLappedSend * CServerSocketItem::GetSendOverLapped()
{
	//寻找空闲结构
	COverLappedSend * pOverLappedSend=NULL;
	INT_PTR nFreeCount=m_OverLappedSendFree.GetCount();
	if (nFreeCount>0)
	{
		pOverLappedSend=m_OverLappedSendFree[nFreeCount-1];
		ASSERT(pOverLappedSend!=NULL);
		m_OverLappedSendFree.RemoveAt(nFreeCount-1);
		m_OverLappedSendActive.Add(pOverLappedSend);
		return pOverLappedSend;
	}

	//新建发送结构
	try
	{
		pOverLappedSend=new COverLappedSend;
		ASSERT(pOverLappedSend!=NULL);
		m_OverLappedSendActive.Add(pOverLappedSend);
		return pOverLappedSend;
	}
	catch (...) { }
	return NULL;
}

//绑定对象
DWORD CServerSocketItem::Attach(SOCKET hSocket, DWORD dwClientAddr)
{
	//效验数据
	ASSERT(dwClientAddr!=0);
	ASSERT(m_bRecvIng==false);
	ASSERT(IsValidSocket()==false);
	ASSERT(hSocket!=INVALID_SOCKET);

	//设置变量
	m_bNotify=false;
	m_bRecvIng=false;
	m_bCloseIng=false;
	m_hSocket=hSocket;
	m_dwClientAddr=dwClientAddr;
	m_dwRecvTickCount=GetTickCount();
	m_dwConnectTime=(DWORD)time(NULL);

	//发送通知
	m_pIServerSocketItemSink->OnSocketAcceptEvent(this);

	return GetIdentifierID();
}

//发送函数
bool CServerSocketItem::SendData(WORD wMainCmdID, WORD wSubCmdID, WORD wRountID)
{
	//效验状态
	if (m_bCloseIng==true) return false;
	if (m_wRountID!=wRountID) return false;
	if (m_dwRecvPacketCount==0) return false;
	if (IsValidSocket()==false) return false;

	//寻找发送结构
	COverLappedSend * pOverLappedSend=GetSendOverLapped();
	ASSERT(pOverLappedSend!=NULL);
	if (pOverLappedSend==NULL) return false;

	//构造数据
	CMD_Head * pHead=(CMD_Head *)pOverLappedSend->m_cbBuffer;
	pHead->CommandInfo.wMainCmdID=wMainCmdID;
	pHead->CommandInfo.wSubCmdID=wSubCmdID;
	WORD wSendSize=EncryptBuffer(pOverLappedSend->m_cbBuffer,sizeof(CMD_Head),sizeof(pOverLappedSend->m_cbBuffer));
	pOverLappedSend->m_WSABuffer.len=wSendSize;

	//发送数据
	if (m_OverLappedSendActive.GetCount()==1)
	{
		DWORD dwThancferred=0;
		int iRetCode=WSASend(m_hSocket,&pOverLappedSend->m_WSABuffer,1,&dwThancferred,0,&pOverLappedSend->m_OverLapped,NULL);
		if ((iRetCode==SOCKET_ERROR)&&(WSAGetLastError()!=WSA_IO_PENDING))
		{
			OnSendCompleted(pOverLappedSend,0L);
			return false;
		}
	}

	return true;
}

//发送函数
bool CServerSocketItem::SendData(void * pData, WORD wDataSize, WORD wMainCmdID, WORD wSubCmdID, WORD wRountID)
{
	//效验参数
	ASSERT(wDataSize<=SOCKET_PACKAGE);

	//效验状态
	if (m_bCloseIng==true) return false;
	if (m_wRountID!=wRountID) return false;
	if (m_dwRecvPacketCount==0) return false;
	if (IsValidSocket()==false) return false;
	if (wDataSize>SOCKET_PACKAGE) return false;

	//寻找发送结构
	COverLappedSend * pOverLappedSend=GetSendOverLapped();
	ASSERT(pOverLappedSend!=NULL);
	if (pOverLappedSend==NULL) return false;

	//构造数据
	CMD_Head * pHead=(CMD_Head *)pOverLappedSend->m_cbBuffer;
	pHead->CommandInfo.wMainCmdID=wMainCmdID;
	pHead->CommandInfo.wSubCmdID=wSubCmdID;
	if (wDataSize>0)
	{
		ASSERT(pData!=NULL);
		memcpy(pHead+1,pData,wDataSize);
	}
	WORD wSendSize=EncryptBuffer(pOverLappedSend->m_cbBuffer,sizeof(CMD_Head)+wDataSize,sizeof(pOverLappedSend->m_cbBuffer));
	pOverLappedSend->m_WSABuffer.len=wSendSize;

	//发送数据
	if (m_OverLappedSendActive.GetCount()==1)
	{
		DWORD dwThancferred=0;
		int iRetCode=WSASend(m_hSocket,&pOverLappedSend->m_WSABuffer,1,&dwThancferred,0,&pOverLappedSend->m_OverLapped,NULL);
		if ((iRetCode==SOCKET_ERROR)&&(WSAGetLastError()!=WSA_IO_PENDING))
		{
			OnSendCompleted(pOverLappedSend,0L);
			return false;
		}
	}

	return true;
}

//投递接收
bool CServerSocketItem::RecvData()
{
	//效验变量
	ASSERT(m_bRecvIng==false);
	ASSERT(m_hSocket!=INVALID_SOCKET);

	//判断关闭
	if (m_bCloseIng==true)
	{
		if (m_OverLappedSendActive.GetCount()==0) CloseSocket(m_wRountID);
		return false;
	}

	//接收数据
	m_bRecvIng=true;
	DWORD dwThancferred=0,dwFlags=0;
	int iRetCode=WSARecv(m_hSocket,&m_OverLappedRecv.m_WSABuffer,1,&dwThancferred,&dwFlags,&m_OverLappedRecv.m_OverLapped,NULL);
	if ((iRetCode==SOCKET_ERROR)&&(WSAGetLastError()!=WSA_IO_PENDING))
	{
		m_bRecvIng=false;
		CloseSocket(m_wRountID);
		return false;
	}

	return true;
}

//关闭连接
bool CServerSocketItem::CloseSocket(WORD wRountID)
{
	//状态判断
	if (m_wRountID!=wRountID) return false;

	//关闭连接
	if (m_hSocket!=INVALID_SOCKET)
	{
		closesocket(m_hSocket);
		m_hSocket=INVALID_SOCKET;
	}

	//判断关闭
	if ((m_bRecvIng==false)&&(m_OverLappedSendActive.GetCount()==0)) OnCloseCompleted();

	return true;
}

//设置关闭
bool CServerSocketItem::ShutDownSocket(WORD wRountID)
{
	return true;

	//状态判断
	if (m_wRountID!=wRountID) return false;
	if (m_hSocket==INVALID_SOCKET) return false;

	//设置变量
	if (m_bCloseIng==false)
	{
		m_bCloseIng=true;
		if (m_OverLappedSendActive.GetCount()==0) CloseSocket(wRountID);
	}

	return true;
}

//允许群发
bool CServerSocketItem::AllowBatchSend(WORD wRountID, bool bAllowBatch)
{
	//状态判断
	if (m_wRountID!=wRountID) return false;
	if (m_hSocket==INVALID_SOCKET) return false;

	//设置变量
	m_bAllowBatch=bAllowBatch;

	return true;
}

//重置变量
void CServerSocketItem::ResetSocketData()
{
	//效验状态
	ASSERT(m_hSocket==INVALID_SOCKET);

	//重置数据
	m_wRountID++;
	m_wRecvSize=0;
	m_cbSendRound=0;
	m_cbRecvRound=0;
	m_dwSendXorKey=0;
	m_dwRecvXorKey=0;
	m_dwClientAddr=0;
	m_dwConnectTime=0;
	m_dwSendTickCount=0;
	m_dwRecvTickCount=0;
	m_dwSendPacketCount=0;
	m_dwRecvPacketCount=0;

	//状态变量
	m_bNotify=true;
	m_bRecvIng=false;
	m_bCloseIng=false;
	m_bAllowBatch=false;
	m_OverLappedSendFree.Append(m_OverLappedSendActive);
	m_OverLappedSendActive.RemoveAll();

	return;
}

//发送完成函数
bool CServerSocketItem::OnSendCompleted(COverLappedSend * pOverLappedSend, DWORD dwThancferred)
{
	//效验变量
	ASSERT(pOverLappedSend!=NULL);
	ASSERT(m_OverLappedSendActive.GetCount()>0);
	ASSERT(pOverLappedSend==m_OverLappedSendActive[0]);

	//释放发送结构
	m_OverLappedSendActive.RemoveAt(0);
	m_OverLappedSendFree.Add(pOverLappedSend);

	//设置变量
	if (dwThancferred!=0) m_dwSendTickCount=GetTickCount();

	//判断关闭
	if (m_hSocket==INVALID_SOCKET)
	{
		m_OverLappedSendFree.Append(m_OverLappedSendActive);
		m_OverLappedSendActive.RemoveAll();
		CloseSocket(m_wRountID);
		return true;
	}

	//继续发送数据
	if (m_OverLappedSendActive.GetCount()>0)
	{
		DWORD dwThancferred=0;
		pOverLappedSend=m_OverLappedSendActive[0];
		ASSERT(pOverLappedSend!=NULL);
		int iRetCode=WSASend(m_hSocket,&pOverLappedSend->m_WSABuffer,1,&dwThancferred,0,&pOverLappedSend->m_OverLapped,NULL);
		if ((iRetCode==SOCKET_ERROR)&&(WSAGetLastError()!=WSA_IO_PENDING))
		{
			m_OverLappedSendFree.Append(m_OverLappedSendActive);
			m_OverLappedSendActive.RemoveAll();
			CloseSocket(m_wRountID);
			return false;
		}
		return true;
	}

	//判断关闭
	if (m_bCloseIng==true) 
		CloseSocket(m_wRountID);

	return true;
}

//接收完成函数
bool CServerSocketItem::OnRecvCompleted(COverLappedRecv * pOverLappedRecv, DWORD dwThancferred)
{
	//效验数据
	ASSERT(m_bRecvIng==true);

	//设置变量
	m_bRecvIng=false;
	m_dwRecvTickCount=GetTickCount();

	//判断关闭
	if (m_hSocket==INVALID_SOCKET)
	{
		CloseSocket(m_wRountID);
		return true;
	}

	//接收数据
	int iRetCode=recv(m_hSocket,(char *)m_cbRecvBuf+m_wRecvSize,sizeof(m_cbRecvBuf)-m_wRecvSize,0);
	if (iRetCode<=0)
	{
		CloseSocket(m_wRountID);
		return true;
	}

	//接收完成
	m_wRecvSize+=iRetCode;
	BYTE cbBuffer[SOCKET_BUFFER];
	CMD_Head * pHead=(CMD_Head *)m_cbRecvBuf;

	//处理数据
	try
	{
		while (m_wRecvSize>=sizeof(CMD_Head))
		{

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