📄 queueservice.h
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// ***************************************************************
// QueueService version: 1.0
// -------------------------------------------------------------
// File Name: QueueService.h
// Created: 2007/07/18
// Modified: 2007/07/18 16:45
// Author: William.Liang
// Msn: lwq49@msn.com
// Email: lwq49@21cn.com, lwq49@msn.com
// Description:
//
// Purpose:
// -------------------------------------------------------------
// license:
//
// The contents of this file are subject to the Mozilla Public
// License Version 1.1 (the "License"); you may not use this file
// except in compliance with the License. You may obtain a copy
// of the License at http://www.mozilla.org/MPL/ Software dis-
// tributed under the License is distributed on an "AS IS"
// basis, WITHOUT WARRANTY OF ANY KIND, either express or im-
// plied. See the License for the specific language governing
// rights and limitations under the License.
//
// The Initial Developer of the Original Code is William.Liang .
// Copyright (C) 2007 - All Rights Reserved.
// ***************************************************************
#ifndef QUEUE_SERVICE_HEAD_FILE
#define QUEUE_SERVICE_HEAD_FILE
#pragma once
#include "ServiceEnginer.h"
#include "..\ComService\ServiceThread.h"
#include "..\ComService\DataStorage.h"
//////////////////////////////////////////////////////////////////////////
//队列线程类
class SERVICE_ENGINER_CLASS CQueueServiceThread : public CServiceThread
{
//友员定义
friend class CQueueService;
//配置定义
protected:
HANDLE m_hCompletionPort; //完成端口
//辅助变量
private:
BYTE m_cbBuffer[MAX_QUEUE_PACKET]; //接收缓冲
//函数定义
protected:
//构造函数
CQueueServiceThread(void);
//析构函数
virtual ~CQueueServiceThread(void);
//功能函数
public:
//配置函数
bool InitThread(HANDLE hCompletionPort);
//取消配置
bool UnInitThread();
//重载函数
private:
//运行函数
virtual bool RepetitionRun();
};
//////////////////////////////////////////////////////////////////////////
//数据队列类
class SERVICE_ENGINER_CLASS CQueueService : public IQueueServiceEngine, public IQueueService
{
friend class CQueueServiceThread;
//变量定义
protected:
bool m_bService; //服务标志
HANDLE m_hCompletionPort; //完成端口
IQueueServiceSink * m_pIQueueServiceSink; //回调接口
//组件变量
protected:
CThreadLock m_ThreadLock; //线程锁
CDataStorage m_DataStorage; //数据存储
CQueueServiceThread m_QueueServiceThread; //队列线程
//函数定义
public:
//构造函数
CQueueService(void);
//析构函数
virtual ~CQueueService(void);
//基础接口
public:
//释放对象
virtual bool __cdecl Release() { if (IsValid()) delete this; return true; }
//是否有效
virtual bool __cdecl IsValid() { return AfxIsValidAddress(this,sizeof(CQueueService))?true:false; }
//接口查询
virtual void * __cdecl QueryInterface(const IID & Guid, DWORD dwQueryVer);
//队列接口
public:
//加入数据
virtual bool __cdecl AddToQueue(WORD wIdentifier, void * const pBuffer, WORD wDataSize);
//管理接口
public:
//开始服务
virtual bool __cdecl StartService();
//停止服务
virtual bool __cdecl StopService();
//设置接口
virtual bool __cdecl SetQueueServiceSink(IUnknownEx * pIUnknownEx);
//负荷信息
virtual bool __cdecl GetBurthenInfo(tagBurthenInfo & BurthenInfo);
//辅助函数
private:
//提取数据
bool GetData(tagDataHead & DataHead, void * pBuffer, WORD wBufferSize);
//数据消息
void OnQueueServiceThread(const tagDataHead & DataHead, void * pBuffer, WORD wDataSize);
};
//////////////////////////////////////////////////////////////////////////
#endif
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