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📄 imageview.vcp

📁 wince 图片浏览
💻 VCP
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# Name "ImageView - Win32 (WCE ARMV4) Debug"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=.\ImageView.cpp

!IF  "$(CFG)" == "ImageView - Win32 (WCE emulator) Release"

DEP_CPP_IMAGE=\
	".\ImageView.h"\
	".\ImageViewDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "ImageView - Win32 (WCE emulator) Debug"

DEP_CPP_IMAGE=\
	".\ImageView.h"\
	".\ImageViewDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "ImageView - Win32 (WCE ARMV4I) Release"

DEP_CPP_IMAGE=\
	".\ImageView.h"\
	".\ImageViewDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "ImageView - Win32 (WCE ARMV4I) Debug"

DEP_CPP_IMAGE=\
	".\ImageView.h"\
	".\ImageViewDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "ImageView - Win32 (WCE ARMV4) Release"

DEP_CPP_IMAGE=\
	".\ImageView.h"\
	".\ImageViewDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "ImageView - Win32 (WCE ARMV4) Debug"

DEP_CPP_IMAGE=\
	".\ImageView.h"\
	".\ImageViewDlg.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\ImageView.rc

!IF  "$(CFG)" == "ImageView - Win32 (WCE emulator) Release"

!ELSEIF  "$(CFG)" == "ImageView - Win32 (WCE emulator) Debug"

!ELSEIF  "$(CFG)" == "ImageView - Win32 (WCE ARMV4I) Release"

!ELSEIF  "$(CFG)" == "ImageView - Win32 (WCE ARMV4I) Debug"

!ELSEIF  "$(CFG)" == "ImageView - Win32 (WCE ARMV4) Release"

!ELSEIF  "$(CFG)" == "ImageView - Win32 (WCE ARMV4) Debug"

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\ImageViewDlg.cpp

!IF  "$(CFG)" == "ImageView - Win32 (WCE emulator) Release"

DEP_CPP_IMAGEV=\
	".\ImageView.h"\
	".\ImageViewDlg.h"\
	".\StdAfx.h"\
	{$(INCLUDE)}"GdiplusImaging.h"\
	{$(INCLUDE)}"GdiplusPixelFormats.h"\
	{$(INCLUDE)}"Imaging.h"\
	{$(INCLUDE)}"imgguids.h"\
	

!ELSEIF  "$(CFG)" == "ImageView - Win32 (WCE emulator) Debug"

DEP_CPP_IMAGEV=\
	".\ImageView.h"\
	".\ImageViewDlg.h"\
	".\StdAfx.h"\
	{$(INCLUDE)}"GdiplusImaging.h"\
	{$(INCLUDE)}"GdiplusPixelFormats.h"\
	{$(INCLUDE)}"Imaging.h"\
	{$(INCLUDE)}"imgguids.h"\
	

!ELSEIF  "$(CFG)" == "ImageView - Win32 (WCE ARMV4I) Release"

DEP_CPP_IMAGEV=\
	".\ImageView.h"\
	".\ImageViewDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "ImageView - Win32 (WCE ARMV4I) Debug"

DEP_CPP_IMAGEV=\
	".\ImageView.h"\
	".\ImageViewDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "ImageView - Win32 (WCE ARMV4) Release"

DEP_CPP_IMAGEV=\
	".\ImageView.h"\
	".\ImageViewDlg.h"\
	".\StdAfx.h"\
	

!ELSEIF  "$(CFG)" == "ImageView - Win32 (WCE ARMV4) Debug"

DEP_CPP_IMAGEV=\
	".\ImageView.h"\
	".\ImageViewDlg.h"\
	".\StdAfx.h"\
	

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\StdAfx.cpp

!IF  "$(CFG)" == "ImageView - Win32 (WCE emulator) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "ImageView - Win32 (WCE emulator) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "ImageView - Win32 (WCE ARMV4I) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "ImageView - Win32 (WCE ARMV4I) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "ImageView - Win32 (WCE ARMV4) Release"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ELSEIF  "$(CFG)" == "ImageView - Win32 (WCE ARMV4) Debug"

DEP_CPP_STDAF=\
	".\StdAfx.h"\
	
# ADD CPP /Yc"stdafx.h"

!ENDIF 

# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=.\ImageView.h
# End Source File
# Begin Source File

SOURCE=.\ImageViewDlg.h
# End Source File
# Begin Source File

SOURCE=.\newres.h
# End Source File
# Begin Source File

SOURCE=.\Resource.h
# End Source File
# Begin Source File

SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File

SOURCE=.\res\ImageView.ico
# End Source File
# Begin Source File

SOURCE=.\res\ImageView.rc2
# PROP Exclude_From_Scan -1
# PROP BASE Exclude_From_Build 1
# PROP Exclude_From_Build 1
# End Source File
# End Group
# Begin Source File

SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project

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