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<h1>Build Log</h1>
<h3>
--------------------Configuration: MapData - Win32 Debug--------------------
</h3>
<h3>Command Lines</h3>
Creating temporary file "C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSPB4.tmp" with contents
[
/nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\common" /I "." /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /Fr"Debug/" /Fp"Debug/MapData.pch" /YX /Fo"Debug/" /Fd"Debug/" /FD /GZ /c 
"E:\GameDev\jehad\Server\MapData\source\MapData.cpp"
"E:\GameDev\jehad\Server\MapData\source\MapDataPath.cpp"
"E:\GameDev\jehad\Server\MapData\source\TerrainObjPart.cpp"
]
Creating command line "cl.exe @C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSPB4.tmp" 
Creating command line "link.exe -lib /nologo /out:"MapData.lib"  .\Debug\Cell.obj .\Debug\Layer.obj .\Debug\MapData.obj .\Debug\MapDataPath.obj .\Debug\MapObj.obj .\Debug\TerrainObj.obj .\Debug\TerrainObjPart.obj "
<h3>Output Window</h3>
Compiling...
MapData.cpp
d:\program files\microsoft visual studio\vc98\include\vector(48) : warning C4786: '??0?$vector@V?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@std@@V?$allocator@V?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@std@@@2@@std@@QAE@IABV?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@1@ABV?$allocator@V?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@std@@@1@@Z' : identifier was truncated to '255' characters in the browser information
        e:\gamedev\jehad\server\mapdata\source\mapdata.h(118) : see reference to class template instantiation 'std::vector<class std::vector<class CLayer *,class std::allocator<class CLayer *> >,class std::allocator<class std::vector<class CLayer *,class std::allocator<class CLayer *> > > >' being compiled
d:\program files\microsoft visual studio\vc98\include\vector(61) : warning C4786: '??0?$vector@V?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@std@@V?$allocator@V?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@std@@@2@@std@@QAE@PBV?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@1@0ABV?$allocator@V?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@std@@@1@@Z' : identifier was truncated to '255' characters in the browser information
        e:\gamedev\jehad\server\mapdata\source\mapdata.h(118) : see reference to class template instantiation 'std::vector<class std::vector<class CLayer *,class std::allocator<class CLayer *> >,class std::allocator<class std::vector<class CLayer *,class std::allocator<class CLayer *> > > >' being compiled
d:\program files\microsoft visual studio\vc98\include\vector(103) : warning C4786: '?rbegin@?$vector@V?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@std@@V?$allocator@V?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@std@@@2@@std@@QAE?AV?$reverse_iterator@PAV?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@std@@V12@AAV12@PAV12@H@2@XZ' : identifier was truncated to '255' characters in the browser information
        e:\gamedev\jehad\server\mapdata\source\mapdata.h(118) : see reference to class template instantiation 'std::vector<class std::vector<class CLayer *,class std::allocator<class CLayer *> >,class std::allocator<class std::vector<class CLayer *,class std::allocator<class CLayer *> > > >' being compiled
d:\program files\microsoft visual studio\vc98\include\vector(105) : warning C4786: '?rbegin@?$vector@V?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@std@@V?$allocator@V?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@std@@@2@@std@@QBE?AV?$reverse_iterator@PBV?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@std@@V12@ABV12@PBV12@H@2@XZ' : identifier was truncated to '255' characters in the browser information
        e:\gamedev\jehad\server\mapdata\source\mapdata.h(118) : see reference to class template instantiation 'std::vector<class std::vector<class CLayer *,class std::allocator<class CLayer *> >,class std::allocator<class std::vector<class CLayer *,class std::allocator<class CLayer *> > > >' being compiled
d:\program files\microsoft visual studio\vc98\include\vector(107) : warning C4786: '?rend@?$vector@V?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@std@@V?$allocator@V?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@std@@@2@@std@@QAE?AV?$reverse_iterator@PAV?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@std@@V12@AAV12@PAV12@H@2@XZ' : identifier was truncated to '255' characters in the browser information
        e:\gamedev\jehad\server\mapdata\source\mapdata.h(118) : see reference to class template instantiation 'std::vector<class std::vector<class CLayer *,class std::allocator<class CLayer *> >,class std::allocator<class std::vector<class CLayer *,class std::allocator<class CLayer *> > > >' being compiled
d:\program files\microsoft visual studio\vc98\include\vector(109) : warning C4786: '?rend@?$vector@V?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@std@@V?$allocator@V?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@std@@@2@@std@@QBE?AV?$reverse_iterator@PBV?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@std@@V12@ABV12@PBV12@H@2@XZ' : identifier was truncated to '255' characters in the browser information
        e:\gamedev\jehad\server\mapdata\source\mapdata.h(118) : see reference to class template instantiation 'std::vector<class std::vector<class CLayer *,class std::allocator<class CLayer *> >,class std::allocator<class std::vector<class CLayer *,class std::allocator<class CLayer *> > > >' being compiled
MapDataPath.cpp
d:\program files\microsoft visual studio\vc98\include\vector(48) : warning C4786: '??0?$vector@V?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@std@@V?$allocator@V?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@std@@@2@@std@@QAE@IABV?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@1@ABV?$allocator@V?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@std@@@1@@Z' : identifier was truncated to '255' characters in the browser information
        e:\gamedev\jehad\server\mapdata\source\mapdata.h(118) : see reference to class template instantiation 'std::vector<class std::vector<class CLayer *,class std::allocator<class CLayer *> >,class std::allocator<class std::vector<class CLayer *,class std::allocator<class CLayer *> > > >' being compiled
d:\program files\microsoft visual studio\vc98\include\vector(61) : warning C4786: '??0?$vector@V?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@std@@V?$allocator@V?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@std@@@2@@std@@QAE@PBV?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@1@0ABV?$allocator@V?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@std@@@1@@Z' : identifier was truncated to '255' characters in the browser information
        e:\gamedev\jehad\server\mapdata\source\mapdata.h(118) : see reference to class template instantiation 'std::vector<class std::vector<class CLayer *,class std::allocator<class CLayer *> >,class std::allocator<class std::vector<class CLayer *,class std::allocator<class CLayer *> > > >' being compiled
d:\program files\microsoft visual studio\vc98\include\vector(103) : warning C4786: '?rbegin@?$vector@V?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@std@@V?$allocator@V?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@std@@@2@@std@@QAE?AV?$reverse_iterator@PAV?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@std@@V12@AAV12@PAV12@H@2@XZ' : identifier was truncated to '255' characters in the browser information
        e:\gamedev\jehad\server\mapdata\source\mapdata.h(118) : see reference to class template instantiation 'std::vector<class std::vector<class CLayer *,class std::allocator<class CLayer *> >,class std::allocator<class std::vector<class CLayer *,class std::allocator<class CLayer *> > > >' being compiled
d:\program files\microsoft visual studio\vc98\include\vector(105) : warning C4786: '?rbegin@?$vector@V?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@std@@V?$allocator@V?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@std@@@2@@std@@QBE?AV?$reverse_iterator@PBV?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@std@@V12@ABV12@PBV12@H@2@XZ' : identifier was truncated to '255' characters in the browser information
        e:\gamedev\jehad\server\mapdata\source\mapdata.h(118) : see reference to class template instantiation 'std::vector<class std::vector<class CLayer *,class std::allocator<class CLayer *> >,class std::allocator<class std::vector<class CLayer *,class std::allocator<class CLayer *> > > >' being compiled
d:\program files\microsoft visual studio\vc98\include\vector(107) : warning C4786: '?rend@?$vector@V?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@std@@V?$allocator@V?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@std@@@2@@std@@QAE?AV?$reverse_iterator@PAV?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@std@@V12@AAV12@PAV12@H@2@XZ' : identifier was truncated to '255' characters in the browser information
        e:\gamedev\jehad\server\mapdata\source\mapdata.h(118) : see reference to class template instantiation 'std::vector<class std::vector<class CLayer *,class std::allocator<class CLayer *> >,class std::allocator<class std::vector<class CLayer *,class std::allocator<class CLayer *> > > >' being compiled
d:\program files\microsoft visual studio\vc98\include\vector(109) : warning C4786: '?rend@?$vector@V?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@std@@V?$allocator@V?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@std@@@2@@std@@QBE?AV?$reverse_iterator@PBV?$vector@PAVCLayer@@V?$allocator@PAVCLayer@@@std@@@std@@V12@ABV12@PBV12@H@2@XZ' : identifier was truncated to '255' characters in the browser information
        e:\gamedev\jehad\server\mapdata\source\mapdata.h(118) : see reference to class template instantiation 'std::vector<class std::vector<class CLayer *,class std::allocator<class CLayer *> >,class std::allocator<class std::vector<class CLayer *,class std::allocator<class CLayer *> > > >' being compiled
TerrainObjPart.cpp
Creating library...



<h3>Results</h3>
MapData.lib - 0 error(s), 12 warning(s)
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