📄 msgainpcinfo.h
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// MsgAiNpcInfo.h: interface for the CMsgAiNpcInfo class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(MSGAINPC_HEAD)
#define MSGAINPC_HEAD
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "NetMsg.h"
#include "protocol.h"
WORLDKERNEL_BEGIN
//define constant ..
enum {
MSGAINPCINFO_CREATENEW = 1, // NPCSERVER上传:要求创建并返回。NPCSERVER下传:添加
};
class CMsgAiNpcInfo : public CNetMsg
{
public:
CMsgAiNpcInfo();
virtual ~CMsgAiNpcInfo();
BOOL Create (ST_CREATENEWNPC* pInfo);
public:
BOOL Create (char* pMsgBuf, DWORD dwSize);
void Process (void* pSocket);
protected:
typedef struct {
MSGHEAD_DEFINE
OBJID id;
OBJID idMap;
OBJID idGen;
OBJID idOwner;
int nData;
unsigned short usPosX;
unsigned short usPosY;
unsigned short usAction;
unsigned short usType;
unsigned short ucOwnerType;
}MSG_Info;
MSG_Info* m_pInfo;
};
WORLDKERNEL_END
#endif // !defined(MSGAINPC_HEAD)
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