📄 msgdialog.h
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// MsgDialog.h: interface for the CMsgDialog class.
//
//////////////////////////////////////////////////////////////////////
#ifndef MSGDIALOG_H
#define MSGDIALOG_H
#include "NetMsg.h"
#include "NetStringPacker.h"
WORLDKERNEL_BEGIN
enum {
MSGDIALOG_TEXT = 1,
MSGDIALOG_LINK,
MSGDIALOG_EDIT,
MSGDIALOG_PIC, // data: npc face
MSGDIALOG_LISTLINE,
MSGDIALOG_CREATE = 100, // idxTask: default task
MSGDIALOG_ANSWER = 101, // to server
MSGDIALOG_TASKID = 102, // to server, launch task id by interface
};
class CMsgDialog : public CNetMsg
{
public:
CMsgDialog();
virtual ~CMsgDialog();
BOOL Create (int nAction, LPCTSTR szText, int idxTask, int nData);
BOOL Create (int nAction, int x, int y, int nPic, int idxTask);
BOOL Create (int nAction, int idxTask);
public:
BOOL Create (char* pbufMsg, DWORD dwMsgSize);
void Process (void *pInfo);
private:
typedef struct {
MSGHEAD_DEFINE
union{
struct{
USHORT usPosX;
USHORT usPosY;
};
DWORD idTask; // panel task id, to server only
};
USHORT usData;
UCHAR idxTask;
UCHAR ucAction;
char szBuf[1];
// szText
}MSG_Info;
MSG_Info* m_pInfo;
private:
CNetStringPacker m_StrPacker;
};
WORLDKERNEL_END
#endif
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