⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 msgname.h

📁 魔域源代码需要的可以学习一下真么这么麻烦啊
💻 H
字号:
// MsgName.h: interface for the CMsgName class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_MSGNAME_H__62DB03E2_7185_4BDF_B9B0_5AE64B03DFDB__INCLUDED_2)
#define AFX_MSGNAME_H__62DB03E2_7185_4BDF_B9B0_5AE64B03DFDB__INCLUDED_2

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "NetMsg.h"

WORLDKERNEL_BEGIN
enum {	NAMEACT_NONE			= 0, 
		NAMEACT_FIREWORKS		= 1,
		NAMEACT_CREATE_SYN		= 2, 				// 改到TALK中
		NAMEACT_SYNDICATE		= 3, 				// 无法实现修改帮派名,仅下传
		NAMEACT_CHANGE_TITLE	= 4, 
		NAMEACT_DELROLE			= 5,				// 无意义
		NAMEACT_MATE			= 6,
		NAMEACT_QUERY_NPC		= 7,				// to server,to client
		NAMEACT_WANTED			= 8,				// to client
		NAMEACT_MAPEFFECT		= 9,				// to client
		NAMEACT_ROLEEFFECT		= 10,
		NAMEACT_MEMBERLIST		=11,				// to server/client, dwData==-1 表示第一次QUERY

		NAMEACT_MEMBERLIST_SPECIFYSYN = 21,			//查询指定帮派的成员列表
};

class CMsgName : public CNetMsg   
{
public:
	CMsgName();
	virtual ~CMsgName();

	BOOL	Create(int nType, const char* pszName, DWORD dwData=0);
	BOOL	CreateHead(int nType, DWORD dwData);
	BOOL	AppendString(const char* pString, DWORD dwData);

public:	
	BOOL			Create		(char* pMsgBuf, DWORD dwSize);
	void			Process		(void* pInfo);
	
private:
	typedef struct{
		MSGHEAD_DEFINE

		union {
			OBJID	idTarget;
			DWORD	dwData;
			struct{
				USHORT  usPosX, usPosY;
			};
		};
		UCHAR	ucType;
		char	szBuf[1];
	}MSG_Info;
	
	MSG_Info*	m_pInfo;

private:
	CNetStringPacker	m_StrPacker;
};
WORLDKERNEL_END

#endif // !defined(AFX_MSGNAME_H__62DB03E2_7185_4BDF_B9B0_5AE64B03DFDB__INCLUDED_)

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -