📄 stacktsk.h
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*/
#define MY_DEFAULT_IP_ADDR_BYTE1 (192)
#define MY_DEFAULT_IP_ADDR_BYTE2 (168)
#define MY_DEFAULT_IP_ADDR_BYTE3 (0)
#define MY_DEFAULT_IP_ADDR_BYTE4 (6)
#define MY_DEFAULT_MASK_BYTE1 (255)
#define MY_DEFAULT_MASK_BYTE2 (255)
#define MY_DEFAULT_MASK_BYTE3 (255)
#define MY_DEFAULT_MASK_BYTE4 (0)
#define MY_DEFAULT_GATE_BYTE1 MY_DEFAULT_IP_ADDR_BYTE1
#define MY_DEFAULT_GATE_BYTE2 MY_DEFAULT_IP_ADDR_BYTE2
#define MY_DEFAULT_GATE_BYTE3 MY_DEFAULT_IP_ADDR_BYTE3
#define MY_DEFAULT_GATE_BYTE4 (1)
#define MY_DEFAULT_MAC_BYTE1 (0x00)
#define MY_DEFAULT_MAC_BYTE2 (0x04)
#define MY_DEFAULT_MAC_BYTE3 (0xA3)
#define MY_DEFAULT_MAC_BYTE4 (0x00)
#define MY_DEFAULT_MAC_BYTE5 (0x00)
#define MY_DEFAULT_MAC_BYTE6 (0x00)
/*
* TCP configurations
* To minmize page update, match number of sockets and
* HTTP connections with different page sources in a
* page.
* For example, if page contains reference to 3 more pages,
* browser may try to open 4 simultaneous HTTP connections,
* and to minimize browser delay, set HTTP connections to
* 4, MAX_SOCKETS to 4.
* If you are using other applications, you should
* keep at least one socket available for them.
*/
/*
* Maximum sockets to be defined.
* Note that each socket consumes 38 bytes of RAM.
*/
#define MAX_SOCKETS (7u)
/*
* Maximum avaialble UDP Sockets
*/
#define MAX_UDP_SOCKETS (2u)
#if (MAX_SOCKETS <= 0 || MAX_SOCKETS > 255)
#error Invalid MAX_SOCKETS value specified.
#endif
#if (MAX_UDP_SOCKETS <= 0 || MAX_UDP_SOCKETS > 255 )
#error Invlaid MAX_UDP_SOCKETS value specified
#endif
#if defined(EXPLORER_16) || defined(PICDEMNET2)
#define USE_LCD
#endif
#if !defined(STACK_USE_SLIP)
// The MAC_TX_BUFFER_COUNT must be equal to MAX_SOCKETS + 1
// (for high priority messages), or else calls to TCPPut may
// fail when multiple TCP sockets have data pending in the
// output buffer that hasn't been acked. Changing this value
// is recommended only if the rammifications of doing so are
// properly understood.
#define MAC_TX_BUFFER_SIZE (576)
#define MAC_TX_BUFFER_COUNT (MAX_SOCKETS+1)
#else
/*
* For SLIP, there can only be one transmit and one receive buffer.
* Both buffer must fit in one bank. If bigger buffer is required,
* you must manually locate tx and rx buffer in different bank
* or modify your linker script file to support arrays bigger than
* 256 bytes.
*/
#define MAC_TX_BUFFER_SIZE (250)
#define MAC_TX_BUFFER_COUNT (1)
#endif
// Rests are Receive Buffers
#define MAC_RX_BUFFER_SIZE (MAC_TX_BUFFER_SIZE)
#if (MAC_TX_BUFFER_SIZE <= 0 || MAC_TX_BUFFER_SIZE > 1500 )
#error Invalid MAC_TX_BUFFER_SIZE value specified.
#endif
#if ( (MAC_TX_BUFFER_SIZE * MAC_TX_BUFFER_COUNT) > (5* 1024) )
#error Warning, receive buffer is small. Excessive packet loss may occur.
#endif
/*
* Maximum numbers of simultaneous HTTP connections allowed.
* Each connection consumes 10 bytes.
*/
#define MAX_HTTP_CONNECTIONS (3u)
#if (MAX_HTTP_CONNECTIONS <= 0 || MAX_HTTP_CONNECTIONS > 255 )
#error Invalid MAX_HTTP_CONNECTIONS value specified.
#endif
#define AVAILABLE_SOCKETS (MAX_SOCKETS)
#if defined(STACK_USE_HTTP_SERVER)
#define AVAILABLE_SOCKETS2 (AVAILABLE_SOCKETS - MAX_HTTP_CONNECTIONS)
#else
#define AVAILABLE_SOCKETS2 (MAX_SOCKETS)
#endif
/*
* When using FTP, you must have at least two sockets free
*/
#if defined(STACK_USE_FTP_SERVER)
#define AVAILABLE_SOCKETS3 (AVAILABLE_SOCKETS2 - 2)
#else
#define AVAILABLE_SOCKETS3 (AVAILABLE_SOCKETS2)
#endif
#if AVAILABLE_SOCKETS3 < 0 || AVAILABLE_SOCKETS3 > MAX_SOCKETS
#error MAX_SOCKETS is too low to accommodate MAX_HTTP_CONNECTIONS and/or STACK_USE_FTP_SERVER
#error Either increase MAX_SOCKETS in StackTsk.h or decrease module socket usage.
#endif
#define AVAILABLE_UDP_SOCKETS (MAX_UDP_SOCKETS)
#if defined(STACK_USE_DHCP)
#define AVAILABLE_UDP_SOCKETS2 (AVAILABLE_UDP_SOCKETS - 1)
#else
#define AVAILABLE_UDP_SOCKETS2 AVAILABLE_UDP_SOCKETS
#endif
#if defined(STACK_USE_SNMP_SERVER)
#define AVAILABLE_UDP_SOCKETS3 (AVAILABLE_UDP_SOCKETS2 - 1)
#else
#define AVAILABLE_UDP_SOCKETS3 AVAILABLE_UDP_SOCKETS2
#endif
#if defined(STACK_USE_TFTP_CLIENT)
#define AVAILABLE_UDP_SOCKETS4 (AVAILABLE_UDP_SOCKETS2)
#else
#define AVAILABLE_UDP_SOCKETS4 AVAILABLE_UDP_SOCKETS3
#endif
#if AVAILABLE_UDP_SOCKETS4 < 0 || AVAILABLE_UDP_SOCKETS4 > MAX_UDP_SOCKETS
#error MAX_UDP_SOCKETS is too low to accommodate DHCP, SNMP, and/or TFTP client
#error Either increase MAX_UDP_SOCKETS in StackTsk.h or decrease module UDP socket usage.
#endif
#undef BOOL
#undef TRUE
#undef FALSE
#undef BYTE
#undef WORD
#undef DWORD
typedef enum _BOOL { FALSE = 0, TRUE } BOOL;
typedef unsigned char BYTE; // 8-bit
typedef unsigned short int WORD; // 16-bit
typedef unsigned long DWORD; // 32-bit
typedef union _BYTE_VAL
{
struct
{
unsigned char b0:1;
unsigned char b1:1;
unsigned char b2:1;
unsigned char b3:1;
unsigned char b4:1;
unsigned char b5:1;
unsigned char b6:1;
unsigned char b7:1;
} bits;
BYTE Val;
} BYTE_VAL;
typedef union _WORD_VAL
{
WORD Val;
struct
{
BYTE LSB;
BYTE MSB;
} byte;
BYTE v[2];
} WORD_VAL;
#define LSB(a) ((a).v[0])
#define MSB(a) ((a).v[1])
typedef union _DWORD_VAL
{
DWORD Val;
struct
{
BYTE LOLSB;
BYTE LOMSB;
BYTE HILSB;
BYTE HIMSB;
} byte;
struct
{
WORD LSW;
WORD MSW;
} word;
BYTE v[4];
} DWORD_VAL;
#define LOWER_LSB(a) ((a).v[0])
#define LOWER_MSB(a) ((a).v[1])
#define UPPER_LSB(a) ((a).v[2])
#define UPPER_MSB(a) ((a).v[3])
typedef BYTE BUFFER;
typedef struct _MAC_ADDR
{
BYTE v[6];
} MAC_ADDR;
typedef union _IP_ADDR
{
BYTE v[4];
DWORD Val;
} IP_ADDR;
typedef struct _NODE_INFO
{
MAC_ADDR MACAddr;
IP_ADDR IPAddr;
} NODE_INFO;
typedef struct _APP_CONFIG
{
IP_ADDR MyIPAddr;
MAC_ADDR MyMACAddr;
IP_ADDR MyMask;
IP_ADDR MyGateway;
WORD_VAL SerialNumber;
IP_ADDR SMTPServerAddr; // Not used.
struct
{
unsigned char bIsDHCPEnabled : 1;
} Flags;
IP_ADDR TFTPServerAddr;
} APP_CONFIG;
typedef union _STACK_FLAGS
{
struct
{
unsigned char bInConfigMode : 1;
} bits;
BYTE Val;
} STACK_FLAGS;
#ifndef THIS_IS_STACK_APPLICATION
extern APP_CONFIG AppConfig;
#endif
#if defined(STACK_USE_IP_GLEANING) || defined(STACK_USE_DHCP)
#ifndef STACK_INCLUDE
extern STACK_FLAGS stackFlags;
#endif
#endif
#if defined(STACK_USE_IP_GLEANING) || defined(STACK_USE_DHCP)
#define StackIsInConfigMode() (stackFlags.bits.bInConfigMode)
#else
#define StackIsInConfigMode() (FALSE)
#endif
/*********************************************************************
* Function: void StackInit(void)
*
* PreCondition: None
*
* Input: None
*
* Output: Stack and its componentns are initialized
*
* Side Effects: None
*
* Note: This function must be called before any of the
* stack or its component routines be used.
*
********************************************************************/
void StackInit(void);
/*********************************************************************
* Function: void StackTask(void)
*
* PreCondition: StackInit() is already called.
*
* Input: None
*
* Output: Stack FSM is executed.
*
* Side Effects: None
*
* Note: This FSM checks for new incoming packets,
* and routes it to appropriate stack components.
* It also performs timed operations.
*
* This function must be called periodically called
* to make sure that timely response.
*
********************************************************************/
void StackTask(void);
#endif
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