svmain.pas
来自「FIR引擎最新源码+注册」· PAS 代码 · 共 1,941 行 · 第 1/5 页
PAS
1,941 行
Rewrite(LogFile);
end else begin
AssignFile(LogFile, sLogFileName);
Append(LogFile);
end;
boWriteLog := False;
except
MemoLog.Lines.Add('保存日志信息出错!!!');
end;
end;
for I := 0 to MainLogMsgList.Count - 1 do begin
MemoLog.Lines.Add(MainLogMsgList.Strings[I]);
if not boWriteLog then begin
Writeln(LogFile, MainLogMsgList.Strings[I]);
end;
end;
MainLogMsgList.Clear;
if not boWriteLog then CloseFile(LogFile);
for I := 0 to LogStringList.Count - 1 do begin
try
s28 := '1' + #9 + IntToStr(g_Config.nServerNumber) + #9 + IntToStr(nServerIndex) + #9 + LogStringList.Strings[I];
IdUDPClientLog.Send(s28);
except
Continue;
end;
end;
LogStringList.Clear;
if LogonCostLogList.Count > 0 then begin
WriteConLog(LogonCostLogList);
end;
LogonCostLogList.Clear;
finally
LeaveCriticalSection(LogMsgCriticalSection);
end;
{$IF SoftVersion = VERDEMO}
sVerType := '[D]';
{$ELSEIF SoftVersion = VERFREE}
sVerType := '[F]';
{$ELSEIF SoftVersion = VERSTD}
sVerType := '[S]';
{$ELSEIF SoftVersion = VEROEM}
sVerType := '[O]';
{$ELSEIF SoftVersion = VERPRO}
sVerType := '[P]';
{$ELSEIF SoftVersion = VERENT}
sVerType := '[E]';
{$IFEND}
if nServerIndex = 0 then begin
sSrvType := '[M]';
end else begin
if FrmMsgClient.MsgClient.Socket.Connected then begin
sSrvType := '[S]';
end else begin
sSrvType := '[ ]';
end;
end;
LabelVersion.Caption := sSoftVersionType;
//检查线程 运行时间
//g_dwEngineRunTime:=GetTickCount - g_dwEngineTick;
tSecond := (GetTickCount() - g_dwStartTick) div 1000;
wHour := tSecond div 3600;
wMinute := (tSecond div 60) mod 60;
wSecond := tSecond mod 60;
LbRunTime.Caption := IntToStr(wHour) + ':' +
IntToStr(wMinute) + ':' +
IntToStr(wSecond) + ' ' + sSrvType + sVerType; { +
IntToStr(g_dwEngineRunTime) + g_sProcessName + '-' + g_sOldProcessName;}
LbUserCount.Caption := '怪物(' + IntToStr(UserEngine.MonsterCount) + ') 人物(' +
IntToStr(UserEngine.OnlinePlayObject) + '/' +
IntToStr(UserEngine.PlayObjectCount) + ')(' +
IntToStr(UserEngine.LoadPlayCount) + '/' +
IntToStr(UserEngine.m_PlayObjectFreeList.Count) + ')';
{
Label1.Caption:= 'Run' + IntToStr(nRunTimeMin) + '/' + IntToStr(nRunTimeMax) + ' ' +
'Soc' + IntToStr(g_nSockCountMin) + '/' + IntToStr(g_nSockCountMax) + ' ' +
'Usr' + IntToStr(g_nUsrTimeMin) + '/' + IntToStr(g_nUsrTimeMax);
}
Label1.Caption := Format('处理(%d/%d) 传输(%d/%d) 角色(%d/%d)', [nRunTimeMin, nRunTimeMax, g_nSockCountMin, g_nSockCountMax, g_nUsrTimeMin, g_nUsrTimeMax]);
{
Label2.Caption:= 'Hum' + IntToStr(g_nHumCountMin) + '/' + IntToStr(g_nHumCountMax) + ' ' +
'Mon' + IntToStr(g_nMonTimeMin) + '/' + IntToStr(g_nMonTimeMax) + ' ' +
'UsrRot' + IntToStr(dwUsrRotCountMin) + '/' + IntToStr(dwUsrRotCountMax) + ' ' +
'Merch' + IntToStr(UserEngine.dwProcessMerchantTimeMin) + '/' + IntToStr(UserEngine.dwProcessMerchantTimeMax) + ' ' +
'Npc' + IntToStr(UserEngine.dwProcessNpcTimeMin) + '/' + IntToStr(UserEngine.dwProcessNpcTimeMax) + ' ' +
'(' + IntToStr(g_nProcessHumanLoopTime) + ')';
}
Label2.Caption := Format('人物(%d/%d) 循环(%d/%d) 交易(%d/%d) 管理(%d/%d) (%d)', [g_nHumCountMin,
g_nHumCountMax,
dwUsrRotCountMin,
dwUsrRotCountMax,
UserEngine.dwProcessMerchantTimeMin,
UserEngine.dwProcessMerchantTimeMax,
UserEngine.dwProcessNpcTimeMin,
UserEngine.dwProcessNpcTimeMax,
g_nProcessHumanLoopTime]);
Label5.Caption := g_sMonGenInfo1 + ' - ' + g_sMonGenInfo2 + ' ';
{Label20.Caption:='MonG' + IntToStr(g_nMonGenTime) + '/' + IntToStr(g_nMonGenTimeMin) + '/' + IntToStr(g_nMonGenTimeMax) + ' ' +
'MonP' + IntToStr(g_nMonProcTime) + '/' + IntToStr(g_nMonProcTimeMin) + '/' + IntToStr(g_nMonProcTimeMax) + ' ' +
'ObjRun' + IntToStr(g_nBaseObjTimeMin) + '/' + IntToStr(g_nBaseObjTimeMax);
}
Label20.Caption := Format('刷新怪物(%d/%d/%d) 处理怪物(%d/%d/%d) 角色处理(%d/%d)', [g_nMonGenTime, g_nMonGenTimeMin, g_nMonGenTimeMax, g_nMonProcTime, g_nMonProcTimeMin, g_nMonProcTimeMax, g_nBaseObjTimeMin, g_nBaseObjTimeMax]);
//MemStatus.Caption:='内存: ' + IntToStr(ROUND(AllocMemSize / 1024)) + 'KB';// + ' 内存块数: ' + IntToStr(AllocMemCount);
//Lbcheck.Caption:='check' + IntToStr(g_CheckCode.dwThread0) + '/w' + IntToStr(g_ProcessMsg.wIdent) + '/' + IntToStr(g_ProcessMsg.nParam1) + '/' + IntToStr(g_ProcessMsg.nParam2) + '/' + IntToStr(g_ProcessMsg.nParam3) + '/' + g_ProcessMsg.sMsg;
if dwStartTimeTick = 0 then dwStartTimeTick := GetTickCount;
dwStartTime := (GetTickCount - dwStartTimeTick) div 1000;
tTimeCount := GetTickCount() / (24 * 60 * 60 * 1000);
if tTimeCount >= 36 then LbTimeCount.Font.Color := clRed
else LbTimeCount.Font.Color := clBlack;
LbTimeCount.Caption := CurrToStr(tTimeCount) + '天';
{
//004E5B78
for i:= Low(RunSocket.GateList) to High(RunSocket.GateList) do begin
GateInfo:=@RunSocket.GateList[i];
if GateInfo.boUsed and (GateInfo.Socket <> nil) then begin
if GateInfo.nSendMsgBytes < 1024 then begin
tGate:=IntToStr(GateInfo.nSendMsgBytes) + 'b ';
end else begin//004E5BDA
tGate:=IntToStr(GateInfo.nSendMsgBytes div 1024) + 'kb ';
end;//004E5C0A
sGate:='[G' + IntToStr(i) + ': ' +
IntToStr(GateInfo.nSendMsgCount) + '/' +
IntToStr(GateInfo.nSendRemainCount) + ' ' +
tGate + IntToStr(GateInfo.nSendedMsgCount) + ']' + sGate;
end;//004E5C90
end;
Label3.Caption:=sGate;
}
// GridGate
nRow := 1;
//for i:= Low(RunSocket.GateList) to High(RunSocket.GateList) do begin
for I := Low(g_GateArr) to High(g_GateArr) do begin
GridGate.Cells[0, I + 1] := '';
GridGate.Cells[1, I + 1] := '';
GridGate.Cells[2, I + 1] := '';
GridGate.Cells[3, I + 1] := '';
GridGate.Cells[4, I + 1] := '';
GridGate.Cells[5, I + 1] := '';
GridGate.Cells[6, I + 1] := '';
GateInfo := @g_GateArr[I];
//GateInfo:=@RunSocket.GateList[i];
if GateInfo.boUsed and (GateInfo.Socket <> nil) then begin
GridGate.Cells[0, nRow] := IntToStr(I);
GridGate.Cells[1, nRow] := GateInfo.sAddr + ':' + IntToStr(GateInfo.nPort);
GridGate.Cells[2, nRow] := IntToStr(GateInfo.nSendMsgCount);
GridGate.Cells[3, nRow] := IntToStr(GateInfo.nSendedMsgCount);
GridGate.Cells[4, nRow] := IntToStr(GateInfo.nSendRemainCount);
if GateInfo.nSendMsgBytes < 1024 then begin
GridGate.Cells[5, nRow] := IntToStr(GateInfo.nSendMsgBytes) + 'b';
end else begin
GridGate.Cells[5, nRow] := IntToStr(GateInfo.nSendMsgBytes div 1024) + 'kb';
end;
GridGate.Cells[6, nRow] := IntToStr(GateInfo.nUserCount) + '/' + IntToStr(GateInfo.UserList.Count);
Inc(nRow);
end;
end;
LbRunSocketTime.Caption := 'Soc' + IntToStr(g_nGateRecvMsgLenMin) + '/' + IntToStr(g_nGateRecvMsgLenMax) { + ' Ct' + IntToStr(CertCheck.Count) + '/' + IntToStr(EventCheck.Count)};
//LbRunSocketTime.Caption:='Sess' + IntToStr(FrmIDSoc.GetSessionCount());
Inc(nRunTimeMax);
if g_nSockCountMax > 0 then Dec(g_nSockCountMax);
if g_nUsrTimeMax > 0 then Dec(g_nUsrTimeMax);
if g_nHumCountMax > 0 then Dec(g_nHumCountMax);
if g_nMonTimeMax > 0 then Dec(g_nMonTimeMax);
if dwUsrRotCountMax > 0 then Dec(dwUsrRotCountMax);
if g_nMonGenTimeMin > 1 then Dec(g_nMonGenTimeMin, 2);
if g_nMonProcTimeMin > 1 then Dec(g_nMonProcTimeMin, 2);
if g_nBaseObjTimeMax > 0 then Dec(g_nBaseObjTimeMax);
end;
procedure TFrmMain.StartTimerTimer(Sender: TObject);
var
nCode: Integer;
begin
SendGameCenterMsg(SG_STARTNOW, '正在启动游戏主程序...');
StartTimer.Enabled := False;
//Showmessage(IntToHex(4654,3));
FrmDB := TFrmDB.Create();
StartService();
try
{ ShowMessage('SizeOf(THumDataInfo) ' + IntToStr(SizeOf(THumDataInfo))); //4684
ShowMessage('SIZEOFTHUMAN ' + IntToStr(SIZEOFTHUMAN));
ShowMessage('THeroData ' + IntToStr(SizeOf(THeroData))); //1520
ShowMessage('THeroData16 ' + IntToHex(SizeOf(THumDataInfo), 4));//124C }
if SizeOf(THumDataInfo) <> SIZEOFTHUMAN then begin
ShowMessage('sizeof(THuman) ' + IntToStr(SizeOf(THumDataInfo)) + ' <> SIZEOFTHUMAN ' + IntToStr(SIZEOFTHUMAN));
Close;
Exit;
end;
if not LoadClientFile then begin
Close;
Exit;
end;
{$IF DBTYPE = BDE}
FrmDB.Query.DatabaseName := sDBName;
{$ELSE}
FrmDB.Query.ConnectionString := g_sADODBString;
{$IFEND}
LoadGameLogItemNameList();
LoadDenyIPAddrList();
LoadDenyAccountList();
LoadDenyChrNameList();
LoadNoClearMonList();
g_Config.nServerFile_CRCB := CalcFileCRC(Application.ExeName);
MemoLog.Lines.Add('正在加载物品数据库...');
nCode := FrmDB.LoadItemsDB;
if nCode < 0 then begin
MemoLog.Lines.Add('物品数据库加载失败!!!' + 'Code: ' + IntToStr(nCode));
Exit;
end;
MemoLog.Lines.Add(Format('物品数据库加载成功(%d)...', [UserEngine.StdItemList.Count]));
MemoLog.Lines.Add('正在加载数据图文件...');
nCode := FrmDB.LoadMinMap;
if nCode < 0 then begin
MemoLog.Lines.Add('小地图数据加载失败!!!' + 'Code: ' + IntToStr(nCode));
Exit;
end;
MemoLog.Lines.Add('小地图数据加载成功...');
MemoLog.Lines.Add('正在加载地图数据...');
nCode := FrmDB.LoadMapInfo;
if nCode < 0 then begin
MemoLog.Lines.Add('地图数据加载失败!!!' + 'Code: ' + IntToStr(nCode));
Exit;
end;
MemoLog.Lines.Add(Format('地图数据加载成功(%d)...', [g_MapManager.Count]));
MemoLog.Lines.Add('正在加载怪物数据库...');
nCode := FrmDB.LoadMonsterDB;
if nCode < 0 then begin
MemoLog.Lines.Add('加载怪物数据库失败!!!' + 'Code: ' + IntToStr(nCode));
Exit;
end;
MemoLog.Lines.Add(Format('加载怪物数据库成功(%d)...', [UserEngine.MonsterList.Count]));
MemoLog.Lines.Add('正在加载技能数据库...');
nCode := FrmDB.LoadMagicDB;
if nCode < 0 then begin
MemoLog.Lines.Add('加载技能数据库失败!!!' + 'Code: ' + IntToStr(nCode));
Exit;
end;
MemoLog.Lines.Add(Format('加载技能数据库成功(%d)...', [UserEngine.m_MagicList.Count]));
MemoLog.Lines.Add('正在加载怪物刷新配置信息...');
nCode := FrmDB.LoadMonGen;
if nCode < 0 then begin
MemoLog.Lines.Add('加载怪物刷新配置信息失败!!!' + 'Code: ' + IntToStr(nCode));
Exit;
end;
MemoLog.Lines.Add(Format('加载怪物刷新配置信息成功(%d)...', [UserEngine.m_MonGenList.Count]));
MemoLog.Lines.Add('正加载怪物说话配置信息...');
LoadMonSayMsg();
MemoLog.Lines.Add(Format('加载怪物说话配置信息成功(%d)...', [g_MonSayMsgList.Count]));
LoadDisableTakeOffList();
LoadMonDropLimitList();
LoadDisableMakeItem();
LoadEnableMakeItem();
LoadDisableMoveMap;
ItemUnit.LoadCustomItemName();
LoadDisableSendMsgList();
LoadItemBindIPaddr();
LoadItemBindAccount();
LoadItemBindCharName();
LoadUnMasterList();
LoadUnForceMasterList();
LoadItemDblClickList();
LoadAllowPickUpItemList(); //加载允许捡取物品
LoadAllowSellOffItemList();
MemoLog.Lines.Add('正在加载寄售物品数据库...');
g_SellOffGoldList.LoadSellOffGoldList();
g_SellOffGoodList.LoadSellOffGoodList();
MemoLog.Lines.Add(Format('加载寄售物品数据库成功(%d)...', [g_SellOffGoodList.RecCount]));
MemoLog.Lines.Add('正在加载无限仓库数据库...');
g_Storage.LoadBigStorageList(g_StorageFileName);
MemoLog.Lines.Add(Format('加载无限仓库数据库成功(%d/%d)...', [g_Storage.HumManCount, g_Storage.RecordCount]));
MemoLog.Lines.Add('正在加载捆装物品信息...');
nCode := FrmDB.LoadUnbindList;
if nCode < 0 then begin
MemoLog.Lines.Add('加载捆装物品信息失败!!!' + 'Code: ' + IntToStr(nCode));
Exit;
end;
MemoLog.Lines.Add('加载捆装物品信息成功...');
LoadBindItemTypeFromUnbindList(); {加载捆装物品类型}
MemoLog.Lines.Add('正在加载任务地图信息...');
nCode := FrmDB.LoadMapQuest;
if nCode < 0 then begin
MemoLog.Lines.Add('加载任务地图信息失败!!!');
Exit;
end;
MemoLog.Lines.Add('加载任务地图信息成功...');
MemoLog.Lines.Add('正在加载地图触发事件信息...');
nCode := FrmDB.LoadMapEvent;
if nCode < 0 then begin
MemoLog.Lines.Add('加载地图触发事件信息失败!!!');
Exit;
end;
MemoLog.Lines.Add('加载地图触发事件信息成功...');
MemoLog.Lines.Add('正在加载任务说明信息...');
nCode := FrmDB.LoadQuestDiary;
if nCode < 0 then begin
MemoLog.Lines.Add('加载任务说明信息失败!!!');
Exit;
end;
MemoLog.Lines.Add('加载任务说明信息成功...');
if LoadAbuseInformation('.\!abuse.txt') then begin
MemoLog.Lines.Add('加载文字过滤信息成功...');
end;
MemoLog.Lines.Add('正在加载公告提示信息...');
if not LoadLineNotice(g_Config.sNoticeDir + 'LineNotice.txt') then begin
MemoLog.Lines.Add('加载公告提示信息失败!!!');
end;
MemoLog.Lines.Add('加载公告提示信息成功...');
FrmDB.LoadAdminList();
MemoLog.Lines.Add('管理员列表加载成功...');
g_GuildManager.LoadGuildInfo();
MemoLog.Lines.Add('行会列表加载成功...');
g_CastleManager.LoadCastleList();
MemoLog.Lines.Add('城堡列表加载成功...');
//UserCastle.Initialize;
g_CastleManager.Initialize;
MemoLog.Lines.Add('城堡城初始完成...');
if (nServerIndex = 0) then FrmSrvMsg.StartMsgServer
else FrmMsgClient.ConnectMsgServer;
StartEngine();
boStartReady := True;
Sleep(500);
ConnectTimer.Enabled := True;
g_dwRunTick := GetTickCount();
n4EBD1C := 0;
g_dwUsrRotCountTick := GetTickCount();
RunTimer.Enabled := True;
SendGameCenterMsg(SG_STARTOK, '游戏主程序启动完成...');
GateSocket.Address := g_Config.sGateAddr;
GateSocket.Port := g_Config.nGatePort;
g_GateSocket := GateSocket;
SendGameCenterMsg(SG_CHECKCODEADDR, IntToStr(Integer(@g_CheckCode)));
except
on E: Exception do
MainOutMessage('服务器启动异常!!!' + E.Message);
end;
end;
procedure TFrmMain.StartEngine();
var
nCode: Integer;
sProductInfo: string;
sWebSite: string;
sBbsSite: string;
sSellInfo1: string;
sSellInfo2: string;
begin
try
{$IF IDSOCKETMODE = TIMERENGINE}
FrmIDSoc.Initialize;
MemoLog.Lines.Add('登录服务器连接初始化完成...');
{$IFEND}
g_MapManager.LoadMapDoor;
MemoLog.Lines.Add('地图环境加载成功...');
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