runsock.pas

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PAS
1,348
字号
unit RunSock;

interface
uses
  Windows, Classes, SysUtils, StrUtils, SyncObjs, JSocket, ObjBase, Grobal2,
  FrnEngn, UsrEngn, Common;
type
  TGateUserInfo = record
    sAccount: string;
    sCharName: string;
    sIPaddr: string;
    nSocket: Integer;
    nGSocketIdx: Integer;
    nSessionID: Integer;
    nClientVersion: Integer;
    UserEngine: TUserEngine;
    FrontEngine: TFrontEngine;
    PlayObject: TPlayObject;
    SessInfo: pTSessInfo;
    dwNewUserTick: LongWord;
    boCertification: Boolean;
  end;
  pTGateUserInfo = ^TGateUserInfo;

  TRunSocket = class
    m_RunSocketSection: TRTLCriticalSection;
    m_RunAddrList: TStringList;
    n8: Integer;
    m_IPaddrArr: array[0..19] of TIPaddr;
    n4F8: Integer;
    dwSendTestMsgTick: LongWord;
    m_nErrorCount: Integer;
  private
    procedure LoadRunAddr;
    procedure ExecGateBuffers(nGateIndex: Integer; Gate: pTGateInfo; Buffer: PChar; nMsgLen: Integer);
    procedure DoClientCertification(GateIdx: Integer; GateUser: pTGateUserInfo; nSocket: Integer; sMsg: string);
    procedure ExecGateMsg(GateIdx: Integer; Gate: pTGateInfo; MsgHeader: pTMsgHeader; MsgBuff: PChar; nMsgLen: Integer);
    procedure SendCheck(Socket: TCustomWinSocket; nIdent: Integer);
    function OpenNewUser(nSocket: Integer; nGSocketIdx: Integer; sIPaddr: string; UserList: TList): Integer;
    procedure SendNewUserMsg(Socket: TCustomWinSocket; nSocket: Integer; nSocketIndex, nUserIdex: Integer);
    procedure SendGateTestMsg(nIndex: Integer);
    function SendGateBuffers(GateIdx: Integer; Gate: pTGateInfo; MsgList: TList): Boolean;
    function GetGateAddr(sIPaddr: string): string;
    procedure SendScanMsg(DefMsg: pTDefaultMessage; sMsg: string; nGateIdx, nSocket, nGsIdx: Integer);
    procedure ProcessUserPacket(GateIdx: Integer; Gate: pTGateInfo);
  public
    constructor Create();
    destructor Destroy; override;
    procedure AddGate(Socket: TCustomWinSocket);
    procedure SocketRead(Socket: TCustomWinSocket);
    procedure CloseGate(Socket: TCustomWinSocket);
    procedure CloseErrGate(Socket: TCustomWinSocket; var ErrorCode: Integer);
    procedure CloseAllGate();
    procedure Run();
    procedure Execute;
    procedure CloseUser(GateIdx, nSocket: Integer);
    function AddGateBuffer(GateIdx: Integer; Buffer: PChar): Boolean;
    procedure SendOutConnectMsg(nGateIdx, nSocket, nGsIdx: Integer);
    procedure SetGateUserList(nGateIdx, nSocket: Integer; PlayObject: TPlayObject);
    procedure KickUser(sAccount: string; nSessionID: Integer);
  end;
var
  g_GateArr: array[0..19] of TGateInfo;
  g_nGateRecvMsgLenMin: Integer;
  g_nGateRecvMsgLenMax: Integer;
implementation

uses M2Share, IdSrvClient, HUtil32, EDcode, EDcodeUnit, PlugIn;
var
  nRunSocketRun: Integer = -1;
  nExecGateBuffers: Integer = -1;
  { TRunSocket }

procedure TRunSocket.AddGate(Socket: TCustomWinSocket);
var
  I: Integer;
  sIPaddr: string;
  Gate: pTGateInfo;
resourcestring
  sGateOpen = '游戏网关[%d](%s:%d)已打开...';
  sKickGate = '服务器未就绪: %s';
begin
  sIPaddr := Socket.RemoteAddress;
  if boStartReady then begin
    for I := Low(g_GateArr) to High(g_GateArr) do begin
      Gate := @g_GateArr[I];
      if Gate.boUsed then Continue;
      Gate.boUsed := True;
      Gate.Socket := Socket;
      Gate.sAddr := GetGateAddr(sIPaddr);
      Gate.nPort := Socket.RemotePort;
      Gate.n520 := 1;
      Gate.UserList := TList.Create;
      Gate.nUserCount := 0;
      Gate.Buffer := nil;
      Gate.nBuffLen := 0;
      Gate.BufferList := TList.Create;
      Gate.boSendKeepAlive := False;
      Gate.nSendChecked := 0;
      Gate.nSendBlockCount := 0;
      Gate.dwTime544 := GetTickCount;
      MainOutMessage(Format(sGateOpen, [I, Socket.RemoteAddress, Socket.RemotePort]));
      Break;
    end;
  end else begin
    MainOutMessage(Format(sKickGate, [sIPaddr]));
    Socket.Close;
  end;
end;

procedure TRunSocket.CloseAllGate;
var
  GateIdx: Integer;
  Gate: pTGateInfo;
begin
  for GateIdx := Low(g_GateArr) to High(g_GateArr) do begin
    Gate := @g_GateArr[GateIdx];
    if Gate.Socket <> nil then begin
      Gate.Socket.Close;
    end;
  end;
end;

procedure TRunSocket.CloseErrGate(Socket: TCustomWinSocket;
  var ErrorCode: Integer);
begin
  if Socket.Connected then Socket.Close;
  ErrorCode := 0;
end;

procedure TRunSocket.CloseGate(Socket: TCustomWinSocket);
var
  I, GateIdx: Integer;
  GateUser: pTGateUserInfo;
  UserList: TList;
  Gate: pTGateInfo;
resourcestring
  sGateClose = '游戏网关[%d](%s:%d)已关闭...';
begin
  EnterCriticalSection(m_RunSocketSection);
  try
    for GateIdx := Low(g_GateArr) to High(g_GateArr) do begin
      Gate := @g_GateArr[GateIdx];
      if Gate.Socket = Socket then begin
        UserList := Gate.UserList;
        for I := 0 to UserList.Count - 1 do begin
          GateUser := UserList.Items[I];
          if GateUser <> nil then begin
            if GateUser.PlayObject <> nil then begin
              TPlayObject(GateUser.PlayObject).m_boEmergencyClose := True;
              TPlayObject(GateUser.PlayObject).m_boPlayOffLine := False;
              if not TPlayObject(GateUser.PlayObject).m_boReconnection then begin
                FrmIDSoc.SendHumanLogOutMsg(GateUser.sAccount, GateUser.nSessionID);
              end;
            end;
            Dispose(GateUser);
            UserList.Items[I] := nil;
          end;
        end;
        Gate.UserList.Free;
        Gate.UserList := nil;
        if Gate.Buffer <> nil then
          FreeMem(Gate.Buffer);
        Gate.Buffer := nil;
        Gate.nBuffLen := 0;
        for I := 0 to Gate.BufferList.Count - 1 do begin
          FreeMem(Gate.BufferList.Items[I]);
        end;
        Gate.BufferList.Free;
        Gate.BufferList := nil;
        Gate.boUsed := False;
        Gate.Socket := nil;
        MainOutMessage(Format(sGateClose, [GateIdx, Socket.RemoteAddress, Socket.RemotePort]));
        Break;
      end;
    end;
  finally
    LeaveCriticalSection(m_RunSocketSection);
  end;
end;

procedure TRunSocket.ExecGateBuffers(nGateIndex: Integer; Gate: pTGateInfo; Buffer: PChar; nMsgLen: Integer);
var
  nLen: Integer;
  Buff: PChar;
  MsgBuff: PChar;
  MsgHeader: pTMsgHeader; {Size 20}
  nCheckMsgLen: Integer;
  TempBuff: PChar;
resourcestring
  sExceptionMsg1 = '[Exception] TRunSocket::ExecGateBuffers -> pBuffer';
  sExceptionMsg2 = '[Exception] TRunSocket::ExecGateBuffers -> @pwork,ExecGateMsg ';
  sExceptionMsg3 = '[Exception] TRunSocket::ExecGateBuffers -> FreeMem';
begin
  nLen := 0;
  Buff := nil;
  try
    if Buffer <> nil then begin
      ReAllocMem(Gate.Buffer, Gate.nBuffLen + nMsgLen);
      Move(Buffer^, Gate.Buffer[Gate.nBuffLen], nMsgLen);
    end;
  except
    MainOutMessage(sExceptionMsg1);
  end;
  try
    nLen := Gate.nBuffLen + nMsgLen;
    Buff := Gate.Buffer;
    if nLen >= SizeOf(TMsgHeader) then begin
      while (True) do begin
        {
        pMsg:=pTMsgHeader(Buff);
        if pMsg.dwCode = RUNGATECODE then begin
          if nLen < (pMsg.nLength + SizeOf(TMsgHeader)) then break;
          MsgBuff:=@Buff[SizeOf(TMsgHeader)];
        }
        MsgHeader := pTMsgHeader(Buff);
        nCheckMsgLen := abs(MsgHeader.nLength) + SizeOf(TMsgHeader);
        if (MsgHeader.dwCode = RUNGATECODE) and (nCheckMsgLen < $8000) then begin
          if nLen < nCheckMsgLen then Break;
          MsgBuff := Buff + SizeOf(TMsgHeader); //Jacky 1009 换上
          //MsgBuff:=@Buff[SizeOf(TMsgHeader)];
          ExecGateMsg(nGateIndex, Gate, MsgHeader, MsgBuff, MsgHeader.nLength);
          Buff := Buff + SizeOf(TMsgHeader) + MsgHeader.nLength; //Jacky 1009 换上
          //Buff:=@Buff[SizeOf(TMsgHeader) + pMsg.nLength];
          nLen := nLen - (MsgHeader.nLength + SizeOf(TMsgHeader));
        end else begin
          Inc(Buff);
          Dec(nLen);
        end;
        if nLen < SizeOf(TMsgHeader) then Break;
      end;
    end;
  except
    MainOutMessage(sExceptionMsg2);
  end;
  try
    if nLen > 0 then begin
      GetMem(TempBuff, nLen);
      Move(Buff^, TempBuff^, nLen);
      FreeMem(Gate.Buffer);
      Gate.Buffer := TempBuff;
      Gate.nBuffLen := nLen;
    end else begin
      FreeMem(Gate.Buffer);
      Gate.Buffer := nil;
      Gate.nBuffLen := 0;
    end;
  except
    MainOutMessage(sExceptionMsg3);
  end;
end;

procedure TRunSocket.SocketRead(Socket: TCustomWinSocket);
var
  nMsgLen, GateIdx: Integer;
  Gate: pTGateInfo;
{$IF SOCKETTYPE = 0}
  RecvBuffer: array[0..DATA_BUFSIZE * 2 - 1] of Char;
{$ELSEIF SOCKETTYPE = 1}
  RecvBuffer: PChar;
{$IFEND}
  nLoopCheck: Integer;
resourcestring
  sExceptionMsg1 = '[Exception] TRunSocket::SocketRead';
begin
  for GateIdx := Low(g_GateArr) to High(g_GateArr) do begin
    Gate := @g_GateArr[GateIdx];
    if Gate.Socket = Socket then begin
      try
{$IF SOCKETTYPE = 0}
        while (True) do begin
          nMsgLen := Socket.ReceiveBuf(RecvBuffer, SizeOf(RecvBuffer));
          if nMsgLen <= 0 then Break;
          ExecGateBuffers(GateIdx, Gate, @RecvBuffer, nMsgLen);
        end;
{$ELSEIF SOCKETTYPE = 1}
        nMsgLen := Socket.ReceiveLength;
        GetMem(RecvBuffer, nMsgLen);
        Socket.ReceiveBuf(RecvBuffer^, nMsgLen);
        ExecGateBuffers(GateIdx, Gate, RecvBuffer, nMsgLen);
        FreeMem(RecvBuffer);
{$IFEND}
        Break;
      except
{$IF SOCKETTYPE = 1}
        if RecvBuffer <> nil then begin
          FreeMem(RecvBuffer);
        end;
{$IFEND}
        MainOutMessage(sExceptionMsg1);
      end;
    end;
  end;
end;

procedure TRunSocket.ProcessUserPacket(GateIdx: Integer; Gate: pTGateInfo);
begin

end;

procedure TRunSocket.Run;
var
  dwRunTick: LongWord;
  I, II, nG: Integer;
  Gate: pTGateInfo;
  GateUser: pTGateUserInfo;
resourcestring
  sExceptionMsg = '[Exception] TRunSocket::Run';
begin
  dwRunTick := GetTickCount();
  if boStartReady then begin
    try
      if g_Config.nGateLoad > 0 then begin
        if (GetTickCount - dwSendTestMsgTick) >= 100 then begin
          dwSendTestMsgTick := GetTickCount();
          for I := Low(g_GateArr) to High(g_GateArr) do begin
            Gate := @g_GateArr[I];
            if Gate.BufferList <> nil then begin
              for nG := 0 to g_Config.nGateLoad - 1 do begin
                SendGateTestMsg(I);
              end;
            end;
          end;
        end;
      end;

      for I := Low(g_GateArr) to High(g_GateArr) do begin //2007-01-21增加20秒内没登陆成功用户踢下线
        Gate := @g_GateArr[I];
        if Gate.UserList <> nil then begin
          EnterCriticalSection(m_RunSocketSection);
          try
            for II := Gate.UserList.Count - 1 downto 0 do begin
              if Gate.UserList.Items[II] <> nil then begin
                GateUser := Gate.UserList.Items[II];
                if GateUser <> nil then begin
                  if (GetTickCount - GateUser.dwNewUserTick > 1000 * 20) and not GateUser.boCertification then begin
                    CloseUser(I, GateUser.nSocket);

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