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📄 gameconfig.pas

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    procedure CheckBoxHighLevelGroupFixExpClick(Sender: TObject);
    procedure SpinEditLimitExpLevelChange(Sender: TObject);
    procedure SpinEditLimitExpValueChange(Sender: TObject);
    procedure SpinEditLimitMinOrderLevelChange(Sender: TObject);
  private
    boOpened: Boolean;
    boModValued: Boolean;
    procedure ModValue();
    procedure uModValue();
    procedure RefGameSpeedConf();
    procedure RefCharStatusConf();
    procedure RefGameVarConf();
    { Private declarations }
  public
    procedure Open();
    { Public declarations }
  end;

var
  frmGameConfig: TfrmGameConfig;

implementation

uses M2Share, HUtil32, SDK, ActionSpeedConfig;

{$R *.dfm}

{ TfrmGameConfig }

procedure TfrmGameConfig.FormCreate(Sender: TObject);
var
  I: Integer;
begin
  ComboBoxLineNoticeColor.Items.Add('红色');
  ComboBoxLineNoticeColor.Items.Add('绿色');
  ComboBoxLineNoticeColor.Items.Add('蓝色');
  GridLevelExp.ColWidths[0] := 30;
  GridLevelExp.ColWidths[1] := 100;
  GridLevelExp.Cells[0, 0] := '等级';
  GridLevelExp.Cells[1, 0] := '经验值';
  for I := 1 to GridLevelExp.RowCount - 1 do begin
    GridLevelExp.Cells[0, I] := IntToStr(I);
  end;

  ComboBoxLevelExp.AddItem('原始经验值', TObject(s_OldLevelExp));
  ComboBoxLevelExp.AddItem('标准经验值', TObject(s_StdLevelExp));
  ComboBoxLevelExp.AddItem('当前1/2倍经验', TObject(s_2Mult));
  ComboBoxLevelExp.AddItem('当前1/5倍经验', TObject(s_5Mult));
  ComboBoxLevelExp.AddItem('当前1/8倍经验', TObject(s_8Mult));
  ComboBoxLevelExp.AddItem('当前1/10倍经验', TObject(s_10Mult));
  ComboBoxLevelExp.AddItem('当前1/20倍经验', TObject(s_20Mult));
  ComboBoxLevelExp.AddItem('当前1/30倍经验', TObject(s_30Mult));
  ComboBoxLevelExp.AddItem('当前1/40倍经验', TObject(s_40Mult));
  ComboBoxLevelExp.AddItem('当前1/50倍经验', TObject(s_50Mult));
  ComboBoxLevelExp.AddItem('当前1/60倍经验', TObject(s_60Mult));
  ComboBoxLevelExp.AddItem('当前1/70倍经验', TObject(s_70Mult));
  ComboBoxLevelExp.AddItem('当前1/80倍经验', TObject(s_80Mult));
  ComboBoxLevelExp.AddItem('当前1/90倍经验', TObject(s_90Mult));
  ComboBoxLevelExp.AddItem('当前1/100倍经验', TObject(s_100Mult));
  ComboBoxLevelExp.AddItem('当前1/150倍经验', TObject(s_150Mult));
  ComboBoxLevelExp.AddItem('当前1/200倍经验', TObject(s_200Mult));
  ComboBoxLevelExp.AddItem('当前1/250倍经验', TObject(s_250Mult));
  ComboBoxLevelExp.AddItem('当前1/300倍经验', TObject(s_300Mult));


  EditSoftVersionDate.Hint := '客户端版本日期设置,此参数默认为 20020522,此版本日期必须与客户端相匹配,否则在进入游戏时将提示版本不正确';
  EditConsoleShowUserCountTime.Hint := '程序控制台上显示当前在线人数间隔时间,此参数默认为 10分钟。';
  EditShowLineNoticeTime.Hint := '游戏中显示公告信息的间隔时间,此参数默认为 300秒。';
  ComboBoxLineNoticeColor.Hint := '游戏中显示公告信息的文字颜色,此参数默认为 蓝色。';
  EditLineNoticePreFix.Hint := '游戏中显示公告信息的文字行前缀文字。';
  EditHitIntervalTime.Hint := '游戏中人物二次攻击间隔时间,此参数默认为 900毫秒。';
  EditMagicHitIntervalTime.Hint := '游戏中人物二次魔法攻击间隔时间,此参数默认为 800毫秒。';
  EditRunIntervalTime.Hint := '游戏中人物二次跑动间隔时间,此参数默认为 600毫秒。';
  EditWalkIntervalTime.Hint := '游戏中人物二次走动间隔时间,此参数默认为 600毫秒。';
  EditTurnIntervalTime.Hint := '游戏中人物二次变方向间隔时间,此参数默认为 600毫秒。';
  EditItemSpeedTime.Hint := '装备加速属性速度控制,数字越小控制越严,此参数默认为 50毫秒。';

  EditStruckTime.Hint := '人物被攻击后弯腰停留时间控制,此参数默认为 100毫秒。';
  CheckBoxDisableStruck.Hint := '人物在被攻击后是否显示弯腰动作。';

  GridLevelExp.Hint := '修改的经验在点击保存按钮后生效。';
  ComboBoxLevelExp.Hint := '选择的经验计划,立即生效。';
  EditKillMonExpMultiple.Hint := '人物杀怪物所得经验值倍,此参数默认为 1,此经验值以怪物数据库里的经验值为基准。';
  CheckBoxHighLevelKillMonFixExp.Hint := '高等级人物杀怪经验是否保持不变,此参数默认为关闭(不打钩)。';
  EditRepairDoorPrice.Hint := '维修城门所需费用,此参数默认为 2000000金币。';
  EditRepairWallPrice.Hint := '维修城墙所需费用,此参数默认为 500000金币。';
  EditHireArcherPrice.Hint := '雇用弓箭手所需费用,此参数默认为 300000金币。';
  EditHireGuardPrice.Hint := '维修守卫所需费用,此参数默认为 300000金币。';
  EditCastleGoldMax.Hint := '城堡内最高可存金币数量,此参数默认为 10000000金币。';
  EditCastleOneDayGold.Hint := '城堡一天内最高收入上限,此参数默认为 2000000金币。';
  EditCastleHomeMap.Hint := '行会回城点默认所在地图号,此参数默认地图号为 3,以城堡配置文件中的参数为准';
  EditCastleHomeX.Hint := '行会回城点默认所在地图座标X,此参数默认座标为 644,以城堡配置文件中的参数为准';
  EditCastleHomeY.Hint := '行会回城点默认所在地图座标Y,此参数默认座标为 290,以城堡配置文件中的参数为准';
  EditCastleName.Hint := '城堡默认的名称,以城堡配置文件中的参数为准。';
  EditWarRangeX.Hint := '攻城区域默认座标X范围大小,此参数默认为 100,以城堡配置文件中的参数为准';
  EditWarRangeY.Hint := '攻城区域默认座标Y范围大小,此参数默认为 100,以城堡配置文件中的参数为准';
  CheckBoxGetAllNpcTax.Hint := '是否收取所有交易NPC的交易税,此参数默认为关闭(不打钩)。';
  EditTaxRate.Hint := '交易税率,此参为默认为 5,也就是 0.05%。';
{$IF SoftVersion = VERDEMO}
  Caption := '游戏参数[演示版本,所有设置调整有效,但不能保存]'
{$IFEND}

end;

procedure TfrmGameConfig.GameConfigControlChanging(Sender: TObject;
  var AllowChange: Boolean);
begin
  if boModValued then begin
    if Application.MessageBox('参数设置已经被修改,是否确认不保存修改的设置?', '确认信息', MB_YESNO + MB_ICONQUESTION) = IDYES then begin
      uModValue
    end else AllowChange := False;
  end;
end;
procedure TfrmGameConfig.ModValue;
begin
  boModValued := True;
  ButtonGameSpeedSave.Enabled := True;
  ButtonGeneralSave.Enabled := True;
  ButtonExpSave.Enabled := True;
  ButtonCastleSave.Enabled := True;
  ButtonOptionSave0.Enabled := True;
  ButtonOptionSave.Enabled := True;
  ButtonOptionSave2.Enabled := True;
  ButtonOptionSave3.Enabled := True;
  ButtonTimeSave.Enabled := True;
  ButtonPriceSave.Enabled := True;
  ButtonMsgSave.Enabled := True;
  ButtonMsgColorSave.Enabled := True;
  ButtonHumanDieSave.Enabled := True;
  ButtonCharStatusSave.Enabled := True;
end;

procedure TfrmGameConfig.uModValue;
begin
  boModValued := False;
  ButtonGameSpeedSave.Enabled := False;
  ButtonGeneralSave.Enabled := False;
  ButtonExpSave.Enabled := False;
  ButtonCastleSave.Enabled := False;
  ButtonOptionSave0.Enabled := False;
  ButtonOptionSave.Enabled := False;
  ButtonOptionSave2.Enabled := False;
  ButtonOptionSave3.Enabled := False;
  ButtonTimeSave.Enabled := False;
  ButtonPriceSave.Enabled := False;
  ButtonMsgSave.Enabled := False;
  ButtonMsgColorSave.Enabled := False;
  ButtonHumanDieSave.Enabled := False;
  ButtonCharStatusSave.Enabled := False;
end;

procedure TfrmGameConfig.Open;
var
  I: Integer;
begin
  boOpened := False;
  uModValue();
  RefGameSpeedConf();


  EditKillMonExpMultiple.Value := g_Config.dwKillMonExpMultiple;
  CheckBoxHighLevelKillMonFixExp.Checked := g_Config.boHighLevelKillMonFixExp;
  CheckBoxHighLevelGroupFixExp.Checked := g_Config.boHighLevelGroupFixExp;


  EditRepairDoorPrice.Value := g_Config.nRepairDoorPrice;
  EditRepairWallPrice.Value := g_Config.nRepairWallPrice;
  EditHireArcherPrice.Value := g_Config.nHireArcherPrice;
  EditHireGuardPrice.Value := g_Config.nHireGuardPrice;

  EditCastleGoldMax.Value := g_Config.nCastleGoldMax;
  EditCastleOneDayGold.Value := g_Config.nCastleOneDayGold;
  EditCastleHomeMap.Text := g_Config.sCastleHomeMap;
  EditCastleHomeX.Value := g_Config.nCastleHomeX;
  EditCastleHomeY.Value := g_Config.nCastleHomeY;
  EditCastleName.Text := g_Config.sCASTLENAME;
  EditWarRangeX.Value := g_Config.nCastleWarRangeX;
  EditWarRangeY.Value := g_Config.nCastleWarRangeY;
  CheckBoxGetAllNpcTax.Checked := g_Config.boGetAllNpcTax;
  EditTaxRate.Value := g_Config.nCastleTaxRate;

  for I := 1 to GridLevelExp.RowCount - 1 do begin
    GridLevelExp.Cells[1, I] := IntToStr(g_Config.dwNeedExps[I]);
  end;
  GroupBoxLevelExp.Caption := Format('升级经验(最高有效等级%d)', [MAXUPLEVEL]);
  (*
  {$IF SoftVersion = VERFREE}
    GroupBoxLevelExp.Caption:='升级经验(最高有效等级255)';
  {$ELSEIF SoftVersion = VERSTD}
    GroupBoxLevelExp.Caption:='升级经验(最高有效等级350)';
  {$ELSEIF SoftVersion = VEROEM}
    GroupBoxLevelExp.Caption:='升级经验(最高有效等级350)';
  {$ELSEIF SoftVersion = VERPRO}
    GroupBoxLevelExp.Caption:='升级经验(最高有效等级450)';
  {$ELSEIF SoftVersion = VERENT}
    GroupBoxLevelExp.Caption:='升级经验(最高有效等级500)';
  {$IFEND}
  *)
  CheckBoxDisHumRun.Checked := not g_Config.boDiableHumanRun;


  CheckBoxRunHum.Checked := g_Config.boRUNHUMAN;
  CheckBoxRunMon.Checked := g_Config.boRUNMON;
  CheckBoxRunNpc.Checked := g_Config.boRunNpc;
  CheckBoxRunGuard.Checked := g_Config.boRunGuard;
  CheckBoxWarDisHumRun.Checked := g_Config.boWarDisHumRun;
  CheckBoxGMRunAll.Checked := g_Config.boGMRunAll;
  CheckBoxSafeArea.Checked := g_Config.boSafeAreaLimited;
  CheckBoxDisHumRunClick(CheckBoxDisHumRun);

  EditSafeZoneSize.Value := g_Config.nSafeZoneSize;
  EditStartPointSize.Value := g_Config.nStartPointSize;
  EditGroupMembersMax.Value := g_Config.nGroupMembersMax;

  EditRedHomeMap.Text := g_Config.sRedHomeMap;
  EditRedHomeX.Value := g_Config.nRedHomeX;
  EditRedHomeY.Value := g_Config.nRedHomeY;

  EditRedDieHomeMap.Text := g_Config.sRedDieHomeMap;
  EditRedDieHomeX.Value := g_Config.nRedDieHomeX;
  EditRedDieHomeY.Value := g_Config.nRedDieHomeY;

  EditHomeMap.Text := g_Config.sHomeMap;
  EditHomeX.Value := g_Config.nHomeX;
  EditHomeY.Value := g_Config.nHomeY;

  EditDecPkPointTime.Value := g_Config.dwDecPkPointTime div 1000;
  EditDecPkPointCount.Value := g_Config.nDecPkPointCount;
  EditPKFlagTime.Value := g_Config.dwPKFlagTime div 1000;
  EditKillHumanAddPKPoint.Value := g_Config.nKillHumanAddPKPoint;

  EditPosionDecHealthTime.Value := g_Config.dwPosionDecHealthTime;
  EditPosionDamagarmor.Value := g_Config.nPosionDamagarmor;

  CheckBoxTestServer.Checked := g_Config.boTestServer;
  CheckBoxServiceMode.Checked := g_Config.boServiceMode;
  CheckBoxVentureMode.Checked := g_Config.boVentureServer;
  CheckBoxNonPKMode.Checked := g_Config.boNonPKServer;

  EditStartPermission.Value := g_Config.nStartPermission;
  EditTestLevel.Value := g_Config.nTestLevel;
  EditTestGold.Value := g_Config.nTestGold;
  EditTestUserLimit.Value := g_Config.nTestUserLimit;
  EditUserFull.Value := g_Config.nUserFull;

  CheckBoxTestServerClick(CheckBoxTestServer);

  CheckBoxKillHumanWinLevel.Checked := g_Config.boKillHumanWinLevel;
  CheckBoxKilledLostLevel.Checked := g_Config.boKilledLostLevel;
  CheckBoxKillHumanWinExp.Checked := g_Config.boKillHumanWinExp;
  CheckBoxKilledLostExp.Checked := g_Config.boKilledLostExp;
  EditKillHumanWinLevel.Value := g_Config.nKillHumanWinLevel;
  EditKilledLostLevel.Value := g_Config.nKilledLostLevel;
  EditKillHumanWinExp.Value := g_Config.nKillHumanWinExp;
  EditKillHumanLostExp.Value := g_Config.nKillHumanLostExp;
  EditHumanLevelDiffer.Value := g_Config.nHumanLevelDiffer;

  CheckBoxKillHumanWinLevelClick(CheckBoxKillHumanWinLevel);
  CheckBoxKilledLostLevelClick(CheckBoxKilledLostLevel);
  CheckBoxKillHumanWinExpClick(CheckBoxKillHumanWinExp);
  CheckBoxKilledLostExpClick(CheckBoxKilledLostExp);

  EditHumanMaxGold.Value := g_Config.nHumanMaxGold;
  EditHumanTryModeMaxGold.Value := g_Config.nHumanTryModeMaxGold;
  EditTryModeLevel.Value := g_Config.nTryModeLevel;
  CheckBoxTryModeUseStorage.Checked := g_Config.boTryModeUseStorage;


  EditSayMsgMaxLen.Value := g_Config.nSayMsgMaxLen;
  EditSayRedMsgMaxLen.Value := g_Config.nSayRedMsgMaxLen;
  EditCanShoutMsgLevel.Value := g_Config.nCanShoutMsgLevel;
  CheckBoxShutRedMsgShowGMName.Checked := g_Config.boShutRedMsgShowGMName;
  CheckBoxShowPreFixMsg.Checked := g_Config.boShowPreFixMsg;
  EditGMRedMsgCmd.Text := g_GMRedMsgCmd;

  EditStartCastleWarDays.Value := g_Config.nStartCastleWarDays;
  EditStartCastlewarTime.Value := g_Config.nStartCastlewarTime;
  EditShowCastleWarEndMsgTime.Value := g_Config.dwShowCastleWarEndMsgTime div (60 * 1000);
  EditCastleWarTime.Value := g_Config.dwCastleWarTime div (60 * 1000);
  EditGetCastleTime.Value := g_Config.dwGetCastleTime div (60 * 1000);
  EditGuildWarTime.Value := g_Config.dwGuildWarTime div (60 * 1000);
  EditMakeGhostTime.Value := g_Config.dwMakeGhostTime div 1000;
  EditClearDropOnFloorItemTime.Value := g_Config.dwClearDropOnFloorItemTime div 1000;
  EditSaveHumanRcdTime.Value := g_Config.dwSaveHumanRcdTime div (60 * 1000);
  EditHumanFreeDelayTime.Value := g_Config.dwHumanFreeDelayTime div (60 * 1000);
  EditFloorItemCanPickUpTime.Value := g_Config.dwFloorItemCanPickUpTime div 1000;

  EditBuildGuildPrice.Value := g_Config.nBuildGuildPrice;
  EditGuildWarPrice.Value := g_Config.nGuildWarPrice;
  EditMakeDurgPrice.Value := g_Config.nMakeDurgPrice;



  EditTryDealTime.Value := g_Config.dwTryDealTime div 1000;
  EditDealOKTime.Value := g_Config.dwDealOKTime div 1000;

  EditCastleMemberPriceRate.Value := g_Config.nCastleMemberPriceRate;

  EditHearMsgFColor.Value := g_Config.btHearMsgFColor;
  EdittHearMsgBColor.Value := g_Config.btHearMsgBColor;
  EditWhisperMsgFColor.Value := g_Config.btWhisperMsgFColor;
  EditWhisperMsgBColor.Value := g_Config.btWhisperMsgBColor;
  EditGMWhisperMsgFColor.Value := g_Config.btGMWhisperMsgFColor;
  EditGMWhisperMsgBColor.Value := g_Config.btGMWhisperMsgBColor;
  EditRedMsgFColor.Value := g_Config.btRedMsgFColor;
  EditRedMsgBColor.Value := g_Config.btRedMsgBColor;
  EditGreenMsgFColor.Value := g_Config.btGreenMsgFColor;
  EditGreenMsgBColor.Value := g_Config.btGreenMsgBColor;
  EditBlueMsgFColor.Value := g_Config.btBlueMsgFColor;
  EditBlueMsgBColor.Value := g_Config.btBlueMsgBColor;
  EditCryMsgFColor.Value := g_Config.btCryMsgFColor;
  EditCryMsgBColor.Value := g_Config.btCryMsgBColor;
  EditGuildMsgFColor.Value := g_Config.btGuildMsgFColor;
  EditGuildMsgBColor.Value := g_Config.btGuildMsgBColor;
  EditGroupMsgFColor.Value := g_Config.btGroupMsgFColor;
  EditGroupMsgBColor.Value := g_Config.btGroupMsgBColor;
  EditCustMsgFColor.Value := g_Config.btCustMsgFColor;
  EditCustMsgBColor.Value := g_Config.btCustMsgBColor;

  CheckBoxPKLevelProtect.Checked := g_Config.boPKLevelProtect;
  EditPKProtectLevel.Value := g_Config.nPKProtectLevel;
  EditRedPKProtectLevel.Value := g_Config.nRedPKProtectLevel;
  CheckBoxPKLevelProtectClick(CheckBoxPKLevelProtect);

  CheckBoxCanNotGetBackDeal.Checked := g_Config.boCanNotGetBackDeal;
  CheckBoxDisableDeal.Checked := g_Config.boDisableDeal;
  CheckBoxControlDropItem.Checked := g_Config.boControlDropItem;
  CheckBoxIsSafeDisableDrop.Checked := g_Config.boInSafeDisableDrop;
  EditCanDropPrice.Value := g_Config.nCanDropPrice;
  EditCanDropGold.Value := g_Config.nCanDropGold;
  EditSuperRepairPriceRate.Value := g_Config.nSuperRepairPriceRate;
  EditRepairItemDecDura.Value := g_Config.nRepairItemDecDura;

  CheckBoxKillByMonstDropUseItem.Checked := g_Config.boKillByMonstDropUseItem;
  CheckBoxKillByHumanDropUseItem.Checked := g_Config.boKillByHumanDropUseItem;

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