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📄 strcmp.c

📁 Newlib 嵌入式 C库 标准实现代码
💻 C
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/* * strcmp.c -- strcmp function.  On at least some MIPS chips, a strcmp that is * unrolled twice is faster than the 'optimized' C version in newlib. * * Copyright (c) 2001 Red Hat, Inc. * * The authors hereby grant permission to use, copy, modify, distribute, * and license this software and its documentation for any purpose, provided * that existing copyright notices are retained in all copies and that this * notice is included verbatim in any distributions. No written agreement, * license, or royalty fee is required for any of the authorized uses. * Modifications to this software may be copyrighted by their authors * and need not follow the licensing terms described here, provided that * the new terms are clearly indicated on the first page of each file where * they apply.  */#include <stddef.h>#include <string.h>#include <stdlib.h>intstrcmp (const char *s1, const char *s2){   unsigned const char *us1 = (unsigned const char *)s1;  unsigned const char *us2 = (unsigned const char *)s2;  int c1a, c1b;  int c2a, c2b;  /* If the pointers aren't both aligned to a 16-byte boundary, do the     comparison byte by byte, so that we don't get an invalid page fault if we     are comparing a string whose null byte is at the last byte on the last     valid page.  */  if (((((long)us1) | ((long)us2)) & 1) == 0)    {      c1a = *us1;      for (;;)	{	  c1b = *us2;	  us1 += 2;	  if (c1a == '\0')	    goto ret1;	  c2a = us1[-1];	  if (c1a != c1b)	    goto ret1;	  c2b = us2[1];	  us2 += 2;	  if (c2a == '\0')	    break;	  c1a = *us1;	  if (c2a != c2b)	    break;	}      return c2a - c2b;    }  else    {      do	{	  c1a = *us1++;	  c1b = *us2++;	}      while (c1a != '\0' && c1a == c1b);    } ret1:  return c1a - c1b;}

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