📄 day2_addcontrol.h
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// Day2_AddControl.h : main header file for the DAY2_ADDCONTROL application
//
#if !defined(AFX_DAY2_ADDCONTROL_H__7E709059_6E75_4CF6_9112_8B1DA007B91D__INCLUDED_)
#define AFX_DAY2_ADDCONTROL_H__7E709059_6E75_4CF6_9112_8B1DA007B91D__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CDay2_AddControlApp:
// See Day2_AddControl.cpp for the implementation of this class
//
class CDay2_AddControlApp : public CWinApp
{
public:
CDay2_AddControlApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDay2_AddControlApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CDay2_AddControlApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DAY2_ADDCONTROL_H__7E709059_6E75_4CF6_9112_8B1DA007B91D__INCLUDED_)
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